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41. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
The problem is people who hate logis don't have logis that squad with them or on their team and think it's OP even though it's the most dependent and defenseless class in the game
- by killertojo42 - at 2015.02.21 00:34:00
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42. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
True Adamance wrote: Banjo Robertson wrote: Breakin Stuff wrote: Banjo Robertson wrote: How about letting HAVs and LAVs burn for a few seconds at 0hp before blowing up so people can escape those too? why? I reply with. Why not? T...
- by killertojo42 - at 2015.02.11 13:52:00
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43. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Juno Tristan wrote: Imp Smash wrote: Juno Tristan wrote: Imp Smash wrote: Aeon Amadi wrote: As subject line says. Dropships should instantly explode when reaching 0/0 HP . Tanks do it, LAVs do it, why are Dropships exempt..? It's...
- by killertojo42 - at 2015.02.11 13:41:00
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44. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: killertojo, the redline expansion doesn't actually include the main enemy redline. The aerial redline extends out to the sides somewhat but where ADSs can go chasing a fleeing HAV, so can infantry and HAVs. The only real ...
- by killertojo42 - at 2015.02.11 13:15:00
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45. RE timed grenades - in Feedback/Requests [original thread]
I will spam the REs like hard candy on holloween till they get nerfed
- by killertojo42 - at 2015.02.11 13:12:00
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46. Faction BPC's for isk: Ideas disscusion - in Feedback/Requests [original thread]
I've got all 5 republic BPOs and 1 federation BPO GOML
- by killertojo42 - at 2015.02.09 17:14:00
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47. Serious question - in Feedback/Requests [original thread]
Adipem Nothi wrote: Team Deploy in Pubs? If you're looking for better matches, you're looking in the wrong direction. I'm talking about how winning or losing effects my isk payouts so basically I'm unhappy that my payout is tied to some blueb...
- by killertojo42 - at 2015.02.09 13:47:00
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48. Serious question - in Feedback/Requests [original thread]
I get the point of any game is to win but seriously, why if i can't field a whole team in pubs is my isk payout so heavily reliant on pubs? I mean even if you have a squad the blues on your side can still get you screwed over, honestly pub payouts...
- by killertojo42 - at 2015.02.09 11:44:00
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49. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
My problem with AV right now is so many damn starter AV suits getting used I'm the brink on asking for the removal of that starter fit, I get I'll just end up seeing militia suits replace the starter fits but damn Its getting rediculous, whether w...
- by killertojo42 - at 2015.02.09 11:06:00
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50. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
TEC N9ne wrote: HAVs Can easily run, it takes so many rounds solo to take a good tank, plenty of time for them to roll into their redline as they always do, unless youre referring to when you also have multiples of AV firing in which case it sh...
- by killertojo42 - at 2015.02.09 11:01:00
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51. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Mary Sedillo wrote: killertojo42 wrote: By the way caeli you better have been in closed beta or in open beta within the first week of open beta opening to tell me anything lol, because current meta has anything to do with meta from that p...
- by killertojo42 - at 2015.02.09 10:58:00
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52. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
By the way caeli you better have been in closed beta or in open beta within the first week of open beta opening to tell me anything
- by killertojo42 - at 2015.02.09 06:48:00
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53. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Caeli SineDeo wrote: @ Killertojo you really need to revise your post. Not even in closed alpha where Small Missile turrets ment to be lock on. They have and always will be ment to be how they are. Now there was talk about creating a new turr...
- by killertojo42 - at 2015.02.09 06:45:00
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54. automatically ask for help. - in Feedback/Requests [original thread]
Please just no
- by killertojo42 - at 2015.02.09 06:38:00
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55. Ferroscale plates. - in Feedback/Requests [original thread]
Don't touch my ferroscale plates, they are my second most precious module and perfect just the way they are
- by killertojo42 - at 2015.02.09 06:11:00
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56. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Duna the player or AI program, if you see Duna in a gunlogi watch it closely you'll see what I mean, it usually doesn't even act like a player
- by killertojo42 - at 2015.02.09 06:07:00
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57. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
By the way the concept that makes the jihad jeep work is a broken mechanic, it is a friendly explosion setting off a friendly explosion, place an RE, then throw a locus grenade at it, then try a flux, then try a proxy and let a red walk over it an...
- by killertojo42 - at 2015.02.09 05:41:00
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58. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Oh and any experienced rail tanker will tell you there is a sweet spot at a certain height where rail tankers can't even attempt to hit an ADS but it can easily hit anything unless oddly angled on a perfect small hill or on a large hill and both a...
- by killertojo42 - at 2015.02.09 05:10:00
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59. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away at them to kill them. This is highly unreasonable ...
- by killertojo42 - at 2015.02.09 05:02:00
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60. Give new players a handful of Boosters. - in Feedback/Requests [original thread]
I'm down but still won't ask any of my friends to try this game till CCP starts development on PVE again
- by killertojo42 - at 2015.02.09 04:49:00
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