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21. Commandos and grenades - in Feedback/Requests [original thread]
It would be fun but it could quickly become commando 514 if we go down this road
- by killertojo42 - at 2015.05.28 21:38:00
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22. Commandos and grenades - in Feedback/Requests [original thread]
Min commando = PLC + swarms + REs and then packed AV nades, please i'm OP enough as is in a min commando when targeting a vehicle. Any commando = repping ammo hive with cores on and HP stacked heavy grenade spamming Lastly = commandos get buffs ...
- by killertojo42 - at 2015.05.28 21:37:00
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23. A decent vehicle lock-out idea - in Feedback/Requests [original thread]
I'll be sure to try it with a CRU equipped dropship, lol, best solution till we get a real solution
- by killertojo42 - at 2015.05.28 21:29:00
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24. New contracts for militias only - in Feedback/Requests [original thread]
I'd slaughter everything but sure, sounds good
- by killertojo42 - at 2015.05.28 15:37:00
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25. A decent vehicle lock-out idea - in Feedback/Requests [original thread]
I would but as we see CCP won't do it so I'm giving a compromise to have a solution
- by killertojo42 - at 2015.05.28 14:54:00
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26. A decent vehicle lock-out idea - in Feedback/Requests [original thread]
Have the re-call option kick out everyone and re-set the non-owner enter timers upon starting recall so any unwanted members can be removed and any vehicle you want recalled can be recalled regardless of blueberries or greenberries. This solves fi...
- by killertojo42 - at 2015.05.28 12:30:00
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27. Diminishing Returns - Addressing Tier Issues - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Some great points Tritan. I would also like to see more sidegrades and I think it's a worthy endeavor. I'd also love to see roleless "frames" become more useful. Minmataar medium frame MK.0 = 2 complex damage mods 2 comple...
- by killertojo42 - at 2015.02.24 19:05:00
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28. Any ideas on commando to be competitive? - in Feedback/Requests [original thread]
They have the least module slots in the game and assaults can just out tank a commando while still moving faster, honestly I'd say just commandos a CPU and PG buff then give them the same module set up as their respective scouts, their issue is no...
- by killertojo42 - at 2015.02.24 18:51:00
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29. Tactical CR / RR - in Feedback/Requests [original thread]
All I needed to see was Tac CR to say I'm in, I so want one
- by killertojo42 - at 2015.02.24 08:18:00
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30. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
Why the hell is the core repair tool being brought up, they are barely used because the extremely close range needed gets me and most other logis killed and most logis are minmataar OP behind a rep tool just like how a repping hive is OP in a cald...
- by killertojo42 - at 2015.02.23 07:31:00
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31. Salvage request for FW: weapon components and warbarge components - in Feedback/Requests [original thread]
Bump
- by killertojo42 - at 2015.02.23 07:13:00
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32. [IDEA] Winning team receives all gear that they lost. - in Feedback/Requests [original thread]
Just quit crying because you loose too much of your best gear
- by killertojo42 - at 2015.02.23 00:20:00
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33. Why isn't there a social Hub? - in Feedback/Requests [original thread]
We probably don't get nice things like this because we'd go = then and troll the hell out of it
- by killertojo42 - at 2015.02.23 00:11:00
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34. Request a name change - in Feedback/Requests [original thread]
Or sorry Scotty was distracted by the drunk drop ship lady
- by killertojo42 - at 2015.02.22 23:40:00
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35. Salvage request for FW: weapon components and warbarge components - in Feedback/Requests [original thread]
With warbarge strikes and infantry fighting both of these kinds of salvage would be just as readily available because looking at the description weapon components are broken weapon parts and an obvious salvage that would be on any battlefield and ...
- by killertojo42 - at 2015.02.22 23:37:00
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36. More ways to get paid. LP in FW - in Feedback/Requests [original thread]
Sgt Kirk wrote: I'd agree with a LP buff as well. The way the pay is now assumes you'd win every match. It doesn't take account for the high stakes you have on the line. Also quite a few Q-syncs have been rigging matches to get the loyalty ...
- by killertojo42 - at 2015.02.22 23:31:00
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37. Squad idea - in Feedback/Requests [original thread]
Running solo or running in a squad does not guarantee teamwork but squads increase the chance for it where as solo does not and if there is a good enough incentive people will try to continually fill squads and people who usually don't squad up an...
- by killertojo42 - at 2015.02.22 21:11:00
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38. Squad idea - in Feedback/Requests [original thread]
Seriously how did asking for a benefit to the whole game turn into whining about protostompers? And yes any squad gets inherent benefits in any game something even call of duty players understand when they party up, squading up giving fringe benef...
- by killertojo42 - at 2015.02.21 20:49:00
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39. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
Also I am the easiest target when my repair tool is out because like for most logis when they stop repping they have a couple seconds where they can not sprint or switch to their weapon, logis stick to whoever they are repping because this glitch ...
- by killertojo42 - at 2015.02.21 15:40:00
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40. Add heat mechanics to the repair tool - in Feedback/Requests [original thread]
JARREL THOMAS wrote: I believe that reptools are close to what reping armor tanks were, (well we don't need them to turn out like those ) and well i believe that they need an overheat mechanic because the core reps what 80 per seconds thats cr...
- by killertojo42 - at 2015.02.21 15:36:00
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