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101. Email Newsletters in 2014 - in Feedback/Requests [original thread]
CCP Blowout wrote: Hmmmmm. OK, I'm looking into why some Gmail users are receiving just fine, and others are not. Sinboto Simmons, I can see you are subscribed but I get no indication of activity, whereas Syeven Reed, I can see you have opened ...
- by jerrmy12 kahoalii - at 2014.01.13 11:17:00
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102. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Just going to throw this out there. The Caldari heavy will be a monster it'll prob have at least 800 shields. Amarr has lowest slot count now imagine the Caldari heavy 5-6 high slots 1-2 lows at proto we are looking at ...
- by jerrmy12 kahoalii - at 2014.01.11 03:09:00
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103. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: jerrmy12 kahoalii wrote: The 2 bonuses they recieve, need to be boosted by 1% each, as it should help and be even againt damage mods and help players with lower sp get a good damage reduction without lvl 5, remrmber,...
- by jerrmy12 kahoalii - at 2014.01.11 03:09:00
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104. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Trey Hardin wrote: Sorry this idea is just plain stupid. It would be a p2w game. I will not sink any of my hard earned money in to a f2p game No p2w is paying for better better gear no one can get
- by jerrmy12 kahoalii - at 2014.01.10 19:39:00
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105. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
Bump
- by jerrmy12 kahoalii - at 2014.01.10 19:37:00
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106. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Julius Vindice wrote: So how much would you fork over for 620 million? i'd give 10.2k aurum for 1.2 million sp or something
- by jerrmy12 kahoalii - at 2014.01.10 07:12:00
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107. request: fix the damn forge gun! - in Feedback/Requests [original thread]
Ephraim Ghanlai wrote: First off, i'm definately not a noob. Tankers run like scared little girls when i come calling. Second, ishukon assault is proto and hardly a noob gun. Not to mention it's proto and supposed to be super powerful. I have ...
- by jerrmy12 kahoalii - at 2014.01.10 07:08:00
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108. request: fix the damn forge gun! - in Feedback/Requests [original thread]
Ephraim Ghanlai wrote: I use an ishukon assault forge gun no wonder, i hope assault noob guns had a range nerf as they are op ass hell compared to regular balanced varient
- by jerrmy12 kahoalii - at 2014.01.10 04:18:00
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109. [Future request] Give logi built in passive armor repair - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: [quote=Mordecai Sanguine Armour reps sucks. Takes too much PG/CPU for what they do. Takes away 140hp for 6.25hp/s....... Low regen is our trade-off as armour tankers.[/quote] It a bit too slow is all
- by jerrmy12 kahoalii - at 2014.01.10 00:48:00
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110. [REQUEST]Please add ADS to Forge Guns - in Feedback/Requests [original thread]
Altina McAlterson wrote: I don't care about a zoom or a dot sight or an iron sight or any of that nonsense. Please just add something so that different sensitivity settings work with the Forge Gun. No
- by jerrmy12 kahoalii - at 2014.01.09 18:44:00
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111. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: jerrmy12 kahoalii wrote: The 2 bonuses they recieve, need to be boosted by 1% each, as it should help and be even againt damage mods and help players with lower sp get a good damage reduction without...
- by jerrmy12 kahoalii - at 2014.01.09 17:52:00
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112. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
Bump
- by jerrmy12 kahoalii - at 2014.01.09 15:22:00
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113. railguns need to be toned down a bit - in Feedback/Requests [original thread]
Fizzer94 wrote: jerrmy12 kahoalii wrote: Fizzer94 wrote: Rock, meet paper. Large Railguns were designed to destroy Madrugars, and they destroy Madrugars, working as intended. No its not, its a iwin button against every vehicle, it doe...
- by jerrmy12 kahoalii - at 2014.01.08 22:29:00
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114. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
Meee One wrote: I support this if: -it only works while actively reping damage -doesn't give triage bonus for self heal Also,ignore Jeremy he's a major troll. says the troll, dyst0pia wants you to get kicked, but i agree
- by jerrmy12 kahoalii - at 2014.01.08 22:27:00
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115. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
bump
- by jerrmy12 kahoalii - at 2014.01.08 22:25:00
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116. railguns need to be toned down a bit - in Feedback/Requests [original thread]
Fizzer94 wrote: Rock, meet paper. Large Railguns were designed to destroy Madrugars, and they destroy Madrugars, working as intended. No its not, its a iwin button against every vehicle, it does more damage to shields, and ccp meant for it ...
- by jerrmy12 kahoalii - at 2014.01.08 06:18:00
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117. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: I think CCP could consider a sub-model which has less repairing capacity but a part of the beam is directed toward who holds the Armor Repairer. yes! aso gets 3 logi's every logi gets a beam ? profit!
- by jerrmy12 kahoalii - at 2014.01.07 23:31:00
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118. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Garth Mandra wrote: Nope. Fit reps or get a buddy with a rep tool just like everyone else. Fitting is about choices. so i rep the assaulter, i have a logi repping me, there is a logi repping him, there is now a conga ...
- by jerrmy12 kahoalii - at 2014.01.07 21:30:00
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119. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
Garth Mandra wrote: Nope. Fit reps or get a buddy with a rep tool just like everyone else. Fitting is about choices. This is after the logi nerf so people use the rep tools and it would really help squishy logis
- by jerrmy12 kahoalii - at 2014.01.07 21:20:00
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120. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: jerrmy12 kahoalii wrote: ADAM-OF-EVE wrote: allow repair tools to feedback upto 5hp's to the wielder (not affected by skills) 1 - basic 3 - adv 4 - for the inbetween one 5 - for proto with the possible new changes to ...
- by jerrmy12 kahoalii - at 2014.01.07 21:19:00
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