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161. 1.7 gunlogi feedback - in Feedback/Requests [original thread]
Harpyja wrote: All of the numbers posted by CCP look fine to me. Except maybe give mIssiles more range. Also, a booster will let you recover full shields much faster than an armor rep. So your argument that shield recharge should be higher tha...
- by jerrmy12 kahoalii - at 2013.11.12 01:17:00
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162. 1.7 gunlogi feedback - in Feedback/Requests [original thread]
bump
- by jerrmy12 kahoalii - at 2013.11.11 23:40:00
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163. 1.7 gunlogi feedback - in Feedback/Requests [original thread]
dogmanpig wrote: the math shows that it would take around 11 seconds for missiles to kill a decent fit maddy post 1.7 not what i READ, so idk.
- by jerrmy12 kahoalii - at 2013.11.11 10:41:00
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164. 1.7 gunlogi feedback - in Feedback/Requests [original thread]
all i want is a blue tag acknowledge devs read it. here are the changes needed. change shield regen rate to 180, or 200 because armor can get a constant 181 hp/s with skills. change complex heavy shield extender to 1300>1500 hp or increase base...
- by jerrmy12 kahoalii - at 2013.11.11 10:35:00
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165. Shield and armor - in Feedback/Requests [original thread]
Minako Nakajima wrote: My planned ADV Assault... comes out 300/ 192hp Enhanced extender/Basic Shield Recharger/Enhanced Light Dmg Enhanced Reactive Plates/Militia Armor Repair do i really need a Shield Regulator? hmm... Any suggestions? ...
- by jerrmy12 kahoalii - at 2013.11.05 00:57:00
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166. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
Bright Cloud wrote: FG is fine as it is. Derpships however are just simply deathtraps. The combination of nerfed PG and that they where ignored when every other vehicles received a HP buff was just too much for them. ADS should get 15% base r...
- by jerrmy12 kahoalii - at 2013.10.17 08:57:00
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167. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Thurak1 wrote: It isnt proper to nerf a fg based on its effectiveness vs a dropship. After all dropships are not the only thing that a fg can shoot and should be effective against. If a FG was brought inline vs a drop sh...
- by jerrmy12 kahoalii - at 2013.10.15 20:20:00
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168. Assault LAV - in Feedback/Requests [original thread]
The Terminator T-1000 wrote: I'd like to see single sitter bike that can shoot or a LAV that one can drive and also shoot like the assault dropship. enjoy getting 1 shotted like an ADS
- by jerrmy12 kahoalii - at 2013.10.15 11:49:00
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169. CCP, heres how to balance armor and shields - in Feedback/Requests [original thread]
MINA Longstrike wrote: jerrmy12 kahoalii wrote: medomai grey wrote: You do know that armor is meant to rep slowly don't you? yes, i do, but without a rep rate buff, it takes over 2 minites to fully heal, impossible if not sniping, heavy...
- by jerrmy12 kahoalii - at 2013.10.15 11:05:00
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170. NPC turret installation problem - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: shaman oga wrote: They should not fire at you if not engaged or if you are far from them. PVE is not yet out, installations should fire only when a player use them. But you hack and leave them unmanned just for...
- by jerrmy12 kahoalii - at 2013.10.15 11:03:00
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171. CCP, heres how to balance armor and shields - in Feedback/Requests [original thread]
medomai grey wrote: You do know that armor is meant to rep slowly don't you? yes, i do, but without a rep rate buff, it takes over 2 minites to fully heal, impossible if not sniping, heavy suits are worse
- by jerrmy12 kahoalii - at 2013.10.15 03:29:00
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172. CCP, heres how to balance armor and shields - in Feedback/Requests [original thread]
bump.....
- by jerrmy12 kahoalii - at 2013.10.14 22:23:00
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173. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Cosgar wrote: jerrmy12 kahoalii wrote: Cosgar wrote: Just tested a pure shield tanking fit with a shield recharge delay of 2 seconds. I can't even live long enough to get to cover so my shields can pop. What a joke... 500 shields? 403...
- by jerrmy12 kahoalii - at 2013.10.14 01:32:00
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174. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Cosgar wrote: Just tested a pure shield tanking fit with a shield recharge delay of 2 seconds. I can't even live long enough to get to cover so my shields can pop. What a joke... 500 shields?
- by jerrmy12 kahoalii - at 2013.10.14 01:25:00
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175. CCP, heres how to balance armor and shields - in Feedback/Requests [original thread]
Cosgar wrote: I think you're problem lies in the short TTK we've had since the 1.4 patch. There's a discussion on it . 10% wouldn't fix shield or armor issue armor reps take way to long to get full hp basic and enhanced shield extenders are ...
- by jerrmy12 kahoalii - at 2013.10.14 01:23:00
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176. CCP, heres how to balance armor and shields - in Feedback/Requests [original thread]
change armor rep skill to 3% per level, maybe change complex armor repearer to 8 hp/s or 10 hp/s change complex shield extenders to 75 change basic shield extenders to 30, enhanced to 45 or 50 done, maybe. right now armor reps are too slow right ...
- by jerrmy12 kahoalii - at 2013.10.14 01:16:00
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177. I'm just fed up!!! - in Feedback/Requests [original thread]
low genius wrote: who would read that wall of text, and if you're having trouble in advanced gear maybe cod is more your speed. adv shield extenders are garbage
- by jerrmy12 kahoalii - at 2013.10.12 07:28:00
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178. [suggestion] Swarm stopper - in Feedback/Requests [original thread]
John Tridre wrote: I was thinking something more along the lines of flares that have a Predetermined chance to cause swarms to miss like for example you would have the lock on alarm then the flares or Electro magnetic pulse throws off interfere...
- by jerrmy12 kahoalii - at 2013.10.11 04:57:00
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179. [REQUEST] make 1.6 a vehicle only patch - in Feedback/Requests [original thread]
Godin Thekiller wrote: Vehicle update got pushed back again, for the fourth time -_- i just got reminded of darth vader
- by jerrmy12 kahoalii - at 2013.10.09 21:12:00
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180. [REQUEST] make 1.6 a vehicle only patch - in Feedback/Requests [original thread]
so vehicle changes can be deployed, if no changes in 1.6, i'll be playing bf4 before DECEMBER, 1.7's date. pls do it ccp. plus i need a respec, as i have amar suit lvl which i cant use....
- by jerrmy12 kahoalii - at 2013.10.09 07:20:00
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