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261. stop changing the apex suits! - in General Discussions [original thread]
shaman oga wrote: I was planning to grind some LP for the gal scout, but i don't like the changes. Yes, we should have the ability to edit suit with other STD level stuff if we want. true but CCP does not have the ability yet to limit editi...
- by jace silencerww - at 2014.11.18 18:00:00
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262. New Moods and Snipers - in General Discussions [original thread]
look the mood effects need to be tuned down some. I was sniping (no I was not in my redline) at 250 meters reds disaapear into the background ie their suit colors and the background colors are the same. yes even friendly disappear. now I have pics...
- by jace silencerww - at 2014.11.16 18:47:00
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263. Rail Rifle doesn't feel good to use anymore - in General Discussions [original thread]
Bradric Banewolf wrote: It was FOTM, and now it's not. Get over it. really? try using it. the assault rail rifle is still good but the charge up should but 0.45 not 0.6 the ads kick should be slightly less then it would be balanced. at ...
- by jace silencerww - at 2014.11.16 18:35:00
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264. Why am I only lvl 6 loyalty??? - in General Discussions [original thread]
John Duna2002 has not brought any aurum and he is the top killer/warpoints and he is only rank 7.
- by jace silencerww - at 2014.11.14 21:48:00
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265. Feelings on the new and improved RR? - in General Discussions [original thread]
the assault rail rifle is fine but the other is freaking stupid. I see a scout running at 50-60 meters who is going across the street and by the time the RR ready to fire (charged up) the scout is across the street and gone. I can not even defend ...
- by jace silencerww - at 2014.11.14 21:32:00
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266. Feelings on the new and improved RR? - in General Discussions [original thread]
WELL THIS STINKS. lol time to suck it up and buy a respec as much as I hate to respec. now my caldari commando is useless. sniper riles got buffed so the cald commando lost some of it use now my rail rifle takes 0.6 seconds to charge up and hipfir...
- by jace silencerww - at 2014.11.14 18:05:00
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267. Should an ADS be able to kill a triple rep maudy? - in General Discussions [original thread]
Bright Steel wrote: Pushing Charlie wrote: Bright Cloud wrote: DUST Fiend wrote: Bright Cloud wrote: In my opinion no. But on the other hand i would welcome it if dropship passangers would be aible to use their weapons. For example ...
- by jace silencerww - at 2014.11.14 17:07:00
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268. Should an ADS be able to kill a triple rep maudy? - in General Discussions [original thread]
ok so goes. madrugar is just using adv blaster and no high slot mods he can fit (with the right skills) 2 complex and 1 enhanced reppers for a total of 387.5 per second. python with xt missile (455) and maxed ads skills will do 500.5 damage aga...
- by jace silencerww - at 2014.11.14 17:04:00
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269. How to fix AFking - in Feedback/Requests [original thread]
Sequal Rise wrote: Her Chosen wrote: 1. Pubs don't matter. 2. Most 0/0/0 players are late comers from junk matchmaking 3. Sorry that not everyone can be as good and as tryhard as you and play the game how you think it should be played. 4. Th...
- by jace silencerww - at 2014.11.14 00:10:00
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270. @rattati Forge Guns - in Feedback/Requests [original thread]
cool & good for you.
- by jace silencerww - at 2014.11.13 23:46:00
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271. @rattati Forge Guns - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ok I'm going to get flamed to hell and back for this, but right now the most viable Forge Gun for AV and AI is the Assault Forge Gun with some situational exceptions. AFG: at the advanced tier and proto the charge time is ...
- by jace silencerww - at 2014.11.13 18:49:00
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272. RE changes idea - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Her Chosen wrote: An RE is a OHK. Getting 3 of them, and being able to toss them 20+ meters is unbalanced. Forge guns do less splash, are harder to hit and can only be wielded on heavy suits. But an RE does the same damag...
- by jace silencerww - at 2014.11.12 20:59:00
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273. RE changes idea - in Feedback/Requests [original thread]
One Eyed King wrote: Her Chosen wrote: An RE is a OHK. Getting 3 of them, and being able to toss them 20+ meters is unbalanced. Forge guns do less splash, are harder to hit and can only be wielded on heavy suits. But an RE does the same dama...
- by jace silencerww - at 2014.11.12 20:57:00
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274. RE changes idea - in Feedback/Requests [original thread]
DDx77 wrote: The only thing that needs to be changed is the ability to frisbee throw the damn things & also whatever makes them invisible at hacking stations ( or have they fixed that?) It should be a OHK, that is the point ccp has fix...
- by jace silencerww - at 2014.11.12 20:51:00
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275. RE changes idea - in Feedback/Requests [original thread]
Her Chosen wrote: An RE is a OHK. Getting 3 of them, and being able to toss them 20+ meters is unbalanced. Forge guns do less splash, are harder to hit and can only be wielded on heavy suits. But an RE does the same damage, has a 12m diameter, ...
- by jace silencerww - at 2014.11.12 20:46:00
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276. What if you did 20% efficacy shooting in/out of the redline? - in General Discussions [original thread]
Fizzer XCIV wrote: The further into the redline someone is, they less damage they should do. If someone is 100m into the redline, they should only be doing about 50% damage. But if they are only 20m in there, its probably okay that they do 10...
- by jace silencerww - at 2014.11.12 18:09:00
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277. CCP Rattati: You Want Transport Dropships? - in General Discussions [original thread]
DUST Fiend wrote: So long as they make it so its almost impossible to boot blues into the redline, then trolling should be minimal. Dont spawn into a ship thats on the outskirts, and if you get booted into death, dont spawn on them again. The p...
- by jace silencerww - at 2014.11.10 12:18:00
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278. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
True Adamance wrote: Races with Tanks are undeniably superior IN GAME to those that don't.....except the Gallente and Caldari. Cuz Amarr are just better. LOL we might one day get the Amarr & Minnie vehicles..... maybe if we ask for them ...
- by jace silencerww - at 2014.11.10 12:02:00
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279. Swarms Are So Stupid - in General Discussions [original thread]
DUST Fiend wrote: hfderrtgvcd wrote: saw an ADS go 22-2 in a pc against 3 proto av'ers. They are so underpowered Incubus? What kind of fit was he running? And what kind of AV LOL I BET it was a python he was running in the PC. remembe...
- by jace silencerww - at 2014.11.10 11:59:00
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280. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Because you completely missed the reason why dampeners are being fitted >.> [/quote] ok then what about the rest of what I said? here is food for thought. you can use any suit for anything you wish however (wthin game seting) if you are not ...
- by jace silencerww - at 2014.11.10 11:50:00
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