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661. Farming, so what. - in General Discussions [original thread]
now that you mention it DJINN riot I never did any better point wise repping neddleing and nanoing a very agressive heavy all match long. hell assaults and tanks net far more WP in a match but theyre not getting any nerfs. COMMENCE FLAME WAR!!!
- by fred orpaul - at 2012.12.05 04:33:00
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662. Farming, so what. - in General Discussions [original thread]
DJINN Riot wrote: Scheneighnay McBob wrote: Beyobi wrote: [quote=Bojo The Mighty] My solution if anyone cares is to break WP into categories. So therefore Orbital Strike WP requirements could only come from kills, hacks, and vehicle destr...
- by fred orpaul - at 2012.12.05 04:12:00
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663. Why can't I kill a tank with my AR yet? - in General Discussions [original thread]
I will now perform the troll dance in honer of OP.
- by fred orpaul - at 2012.12.05 04:09:00
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664. Heavy Sheild/Armor mods - in General Discussions [original thread]
I posted this in a topic about the fail that is heavy protos but I wanted to see what more people thought of it.(I mean who really reads to the end of page two??) so yea heavy shield and armor dropsuit mods they are 2-3x the bonus in shield/armor...
- by fred orpaul - at 2012.12.05 04:05:00
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665. The problem with Heavies. - in General Discussions [original thread]
Bendtner92 wrote: Garrett Blacknova wrote: Increased PG/CPU and slots means you can equip more and better stuff to buff the suits. The best fitting you can manage with a Standard Heavy suit will still be a LOT easier to drop than the best ...
- by fred orpaul - at 2012.12.05 03:54:00
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666. The problem with Heavies. - in General Discussions [original thread]
Omnipotens Zitro wrote: Exmaple Core wrote: Free Beers wrote: the real problem here is there are not enough heavies. Mr. Zitro hates them so please please every start using them. Also he really loves it when you drive an LAV towards him a...
- by fred orpaul - at 2012.12.05 03:50:00
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667. The problem with Heavies. - in General Discussions [original thread]
HEY CCP!!!! I FIXED HEAVIES FOR YOU COME READ THE ABOVE POST!
- by fred orpaul - at 2012.12.05 03:45:00
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668. The problem with Heavies. - in General Discussions [original thread]
Of course another option that could fix this would be to add heavy armor and shield modules that have large PG/CPU hits and cause a major movement speed/sigradius hit on anything that isnt a heavy.
- by fred orpaul - at 2012.12.05 03:44:00
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669. The problem with Heavies. - in General Discussions [original thread]
If ccp is looking to keep heavies as they are heavies should be the only suit that relies on base armor and sheild=> higher level suits should come with more HP. its that or turn them into more expensive better armored assult suits.
- by fred orpaul - at 2012.12.05 03:43:00
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670. New Eve Update out today - so what's changed in relation to Dust? - in General Discussions [original thread]
makes me wonder if there will be something that allows for war crimes in dust that would allow for bounty hunting. thatd be sooo cool. tho I dont see how it would work given the current design.
- by fred orpaul - at 2012.12.05 03:35:00
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671. AR's need a nerf. - in General Discussions [original thread]
Jarlaxle Xorlarrin wrote: Don't need a nerf. They are fine this build and they were fine last. The Tact. AR needs fixed, but other than that they're pretty solid. I don't know if you knew this, but ARs should be versatile, because that's kinda ...
- by fred orpaul - at 2012.12.05 00:53:00
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672. Could there be some drop ship love in the future. :) - in General Discussions [original thread]
Caeli SineDeo wrote: Maken I am not talking about E3 flight controls. Which you are clearly have in mind. I am talking about Precursor. These where some of the hardest flight controls in the game. But with there difficulty came rewards. Once ...
- by fred orpaul - at 2012.12.05 00:39:00
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673. Could there be some drop ship love in the future. :) - in General Discussions [original thread]
843 pano wrote: It will be nice to have the higher ceiling and to get rewards for transporting but the problem is, when you transport blueberry's to attack an objective, they all stay in. I'd vote for the controls back, but would like to vote f...
- by fred orpaul - at 2012.12.05 00:27:00
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674. Farming, so what. - in General Discussions [original thread]
I didn't realize that repping was causing spamming of PS, and that I agree is a deal breaker. As for only repping one thing giving diminishing returns, bad idea thats where a logi is most effective. The Idea that only some WP apply to PS is not a ...
- by fred orpaul - at 2012.12.05 00:21:00
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675. Farming, so what. - in General Discussions [original thread]
Maken Tosch wrote: You don't follow up on development do you? CCP said that they will return war point gains for logistics players once they figured out a long term solution to the orbital strike spamming that occurred once every minute. What y...
- by fred orpaul - at 2012.12.05 00:08:00
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676. Farming, so what. - in General Discussions [original thread]
logi, and vehicle spawn and damage incentives need to be returned. So what if people are farming thats why we have a cap no?? there is no reason to spec into anti vehicle because of the meager point returns on them. Sure if you kill a tank you ...
- by fred orpaul - at 2012.12.04 12:17:00
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677. SoCal_Ninja's Ultimate Scout Thread - in General Discussions [original thread]
BTW awesome thread I was just looking for module info but this is way better.
- by fred orpaul - at 2012.11.13 08:43:00
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678. SoCal_Ninja's Ultimate Scout Thread - in General Discussions [original thread]
Blunt Smkr wrote: nice to see the thread is back up I was reading the reason to engage a heavy tactic an wanted to add some stuff. Heavys have been getting alot easier to take out with an smg, an from wat i can tell scouts are the best for t...
- by fred orpaul - at 2012.11.13 08:42:00
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679. It takes too long to load.... - in General Discussions [original thread]
tho yea contacts is kinda a *****, those should be stored localy and synced on certant actions like start up and/remove contact
- by fred orpaul - at 2012.11.13 05:11:00
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680. It takes too long to load.... - in General Discussions [original thread]
install an SSD that cut my loading times down by 30-40secs and made the game run far smother.
- by fred orpaul - at 2012.11.13 05:09:00
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