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1661. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: Meee One wrote: i have mentioned this idea before but... Is it possible to have a non-combat variety of logistics? Drawbacks: -no weapon -no grenade -no res or proxies -no melee But its draws would be: -sent eHP -scout r...
- by el OPERATOR - at 2014.11.14 18:12:00
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1662. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: Just want to point something out... Scouts have been running at 8m/s permascanning in a 360 degree radius for months,no nerf. Logistics gets a team scanner to help their team,plans on nerfing 2 days after implemented. Logisti...
- by el OPERATOR - at 2014.11.14 18:05:00
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1663. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: Y'all better stop trying to turn this into a "how shall we best nerf the logi" thread, otherwise, it just might happen. Those aren't Logis talking, they're scout loyalist alts more concerned with preserving inherent sco...
- by el OPERATOR - at 2014.11.14 17:48:00
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1664. There is No Reason to Own a District ... Is Lies (newbies read) - in The War Room [original thread]
*Retrieves bag of marinated scallops from cooler, empties onto grill*
- by el OPERATOR - at 2014.11.14 17:29:00
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1665. Why the hell is it still taking 30 minutes to queue FW? - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: Too many ppl queing the same side. Fight for your opponent, probably pick a game up quick. amarr is getting stomped. average wait time: 50 seconds Caldari is getting stomped. Average wait time: ...
- by el OPERATOR - at 2014.11.14 00:57:00
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1666. There is No Reason to Own a District ... Is Lies (newbies read) - in The War Room [original thread]
Derrith Erador wrote: el OPERATOR wrote: *looks around* Nobody? *looks at cold bbq* **** it, I'm hungry *fires up bbq* *throws ribs on the BBQ* Don't burn those. *Flips Derriths ribs, hands him the tongs* Theyre almost there, pu...
- by el OPERATOR - at 2014.11.13 22:26:00
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1667. Why the hell is it still taking 30 minutes to queue FW? - in Feedback/Requests [original thread]
Too many ppl queing the same side. Fight for your opponent, probably pick a game up quick.
- by el OPERATOR - at 2014.11.13 22:16:00
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1668. Dust on the Ps4 eventually petition - in Feedback/Requests [original thread]
NextDark Knight wrote: I have my reservations about Dust as a PC port. Managing hacking in a competitive environment is my biggest concern. Some of the GPU memory hacks for overlaying and displaying information . I just think the resources req...
- by el OPERATOR - at 2014.11.13 22:09:00
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1669. PC ISK. It was never passive. - in Feedback/Requests [original thread]
Her Chosen wrote: Soraya Xel wrote: Not. Happening. No Effort, No Money. Public Contracts nets more ISK/hr than PC. Absolutley incorrect. Those pub payouts people were wetting themselves over the day 1.9 released are the sort of...
- by el OPERATOR - at 2014.11.13 21:13:00
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1670. Scouts and EWAR. Brainstorming. - in Feedback/Requests [original thread]
Normalize base profile so that classes are only a couple db apart. Leave modules and passive skill bonuses alone. Keep scanners, scanning, and vision as it is now. With the base db closer between classes, and 0 investment into skills detectio...
- by el OPERATOR - at 2014.11.13 20:49:00
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1671. Dust on the Ps4 eventually petition - in Feedback/Requests [original thread]
Signed, +1. I've been using the dev sticky for Legion to state this, so no prob stating it here too.
- by el OPERATOR - at 2014.11.13 20:06:00
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1672. There is No Reason to Own a District ... Is Lies (newbies read) - in The War Room [original thread]
*looks around* Nobody? *looks at cold bbq* **** it, I'm hungry *fires up bbq*
- by el OPERATOR - at 2014.11.13 19:47:00
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1673. There is No Reason to Own a District ... Is Lies (newbies read) - in The War Room [original thread]
Hm... too late to fire up the bbq? *opens folding chair, sits, opens cooler*
- by el OPERATOR - at 2014.11.13 18:46:00
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1674. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
I lile the damage swapping but PEs quantity-wise are woefully inadequate for the role they should play on the battlefield. They literally do not explode unless actually driven over (makes the name "Proximity" mine rather misleading) and too few of...
- by el OPERATOR - at 2014.11.12 22:20:00
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1675. Murder Taxi Termination - in Feedback/Requests [original thread]
Kuruld Sengar wrote: Breakin Stuff wrote: I'm also an HMG murder taxi driver and I have free LAVs. Always have. Infantry used to be able to stop murder taxis with AV nades. This is no longer a reliable method. However, if you use an AV nad...
- by el OPERATOR - at 2014.11.12 22:11:00
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1676. Murder Taxi Termination - in Feedback/Requests [original thread]
Breakin Stuff wrote: Make LAVs take full damage from all weapons please. they're supposed to be Light, not tanklike. One should always have the option of blowing the engine block, and the people who run them should be actively encouraged to ac...
- by el OPERATOR - at 2014.11.12 22:06:00
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1677. [IDEA] Scout Balance - in Feedback/Requests [original thread]
Lower cpu and pg, no bonus additions.
- by el OPERATOR - at 2014.11.12 20:17:00
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1678. Whats so wrong with Proto BPO suits? - in Feedback/Requests [original thread]
Banjo Robertson wrote: el OPERATOR wrote: Syeven Reed wrote: Tell you what, each time you die, give me 60k, its no big deal right? And that. We are all, regardless of fits, class or role, mercenaries. There is a financial risk/reward...
- by el OPERATOR - at 2014.11.12 20:02:00
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1679. Whats so wrong with Proto BPO suits? - in Feedback/Requests [original thread]
Syeven Reed wrote: Tell you what, each time you die, give me 60k, its no big deal right? And that. We are all, regardless of fits, class or role, mercenaries. There is a financial risk/reward system that creates game balance through econom...
- by el OPERATOR - at 2014.11.12 19:40:00
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1680. Whats so wrong with Proto BPO suits? - in Feedback/Requests [original thread]
It's most likely an attempt to avoid the P2W context, fitting matters and can provide significant advantage. Peak fitting potential is only realized through active participatory gameplay, and creating a class that is purchasable with no time inves...
- by el OPERATOR - at 2014.11.12 19:37:00
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