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881. CPM input request: Commandos - in Feedback/Requests [original thread]
I genuinely hope you didn't burn your popcorn waiting for me Adipem Nothi wrote: Imbalance? Let's take a stroll over to weekly killboard and have a look together at all those famous top slayers. Let's start at the top, and as we scroll al...
- by el OPERATOR - at 2014.10.11 04:23:00
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882. CPM input request: Commandos - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: You know you like this post. If you believe that Scouts having 2 EQ is bad for business, why not elaborate as to why? Or is your basis buried in Meee One's biased whimpers and Apothekary Zaki's ba...
- by el OPERATOR - at 2014.10.11 00:02:00
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883. CPM input request: Commandos - in Feedback/Requests [original thread]
Sure. Here: el OPERATOR wrote: Besides, most anyone who isn't drunk on whatever they serve in the barbershop can see that the fastest, lowest profile suit class with some of the best regen stats and the ability to tote a light weapon, grenades...
- by el OPERATOR - at 2014.10.10 23:59:00
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884. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: poison Diego wrote: I agree with some of the thing you are saying but if you are making scouts unusable, in PC there will be nothing but HMGs and slayer logis on the field AGAIN! this is a cycle. then they will moan...
- by el OPERATOR - at 2014.10.10 23:21:00
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885. CPM input request: Commandos - in Feedback/Requests [original thread]
el OPERATOR wrote: el OPERATOR wrote: Grenades would be nice BUT me personally I'd rather have the second equipment slot from Scouts over the nades. Commandos DON'T and CAN'T have the speed or profile advantages Scouts do so the 2nd equipm...
- by el OPERATOR - at 2014.10.10 22:22:00
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886. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
@OP On the surface I think this is a good suggestion, so long as the AmarrScout bonus overlap is resolved, Shared Squad Vision STAYS, and the Cloak KEEPS its dampening values. All in all I think EWAR is one of the best elements to this game, espe...
- by el OPERATOR - at 2014.10.10 22:20:00
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887. CPM input request: Commandos - in Feedback/Requests [original thread]
el OPERATOR wrote: Grenades would be nice BUT me personally I'd rather have the second equipment slot from Scouts over the nades. Commandos DON'T and CAN'T have the speed or profile advantages Scouts do so the 2nd equipment ability being move...
- by el OPERATOR - at 2014.10.10 21:57:00
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888. CPM input request: Commandos - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: I'm just pointing out the obvious. And what might that be? See post #85.
- by el OPERATOR - at 2014.10.10 21:54:00
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889. CPM input request: Commandos - in Feedback/Requests [original thread]
Besides, most anyone who isn't drunk on whatever they serve in the barbershop can see that the fastest, lowest profile suit class with some of the best regen stats and the ability to tote a light weapon, grenades, a sidearm AND 2 equipment sets ju...
- by el OPERATOR - at 2014.10.10 21:53:00
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890. CPM input request: Commandos - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cross Atu: What's a good way to buff the Logi? El Operator: Nerf Scouts. Cross Atu: What's a good way to buff the Commando? El Operator: Nerf Scouts. Scouts have jobs too, cupcake. Cloak was intended to help us do those ...
- by el OPERATOR - at 2014.10.10 21:45:00
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891. ideas to make basic suits viable. - in Feedback/Requests [original thread]
This seems a lot like what we already do just instead of drawing from a single points pool, we draw from 2 (cpu and pg) and the slots per frame are prearranged. edit: I can appreciate what you're aiming for tho, a system as you've described woul...
- by el OPERATOR - at 2014.10.10 21:34:00
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892. [Hotfix Echo] Basic Medium Suits - in Feedback/Requests [original thread]
No changes aside from slot parity to their racial assault equivalent and their ISK cost being returned to its original value, about half what they are now. %Bonuses and the like are accessed by skilling more fully into the class and using the non-...
- by el OPERATOR - at 2014.10.10 21:27:00
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893. Should CCP give out respecs soon? - in Feedback/Requests [original thread]
No.
- by el OPERATOR - at 2014.10.10 21:22:00
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894. CPM input request: Commandos - in Feedback/Requests [original thread]
Logi primary, I've had a small stable of Minmatar Commando fits for a couple months which I regularly use in pubs and have used in PC as needed. I generally weaponize with CR, MD, SG and PLC. Some combo of those. I generally equip with either a...
- by el OPERATOR - at 2014.10.10 21:14:00
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895. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Part of the point in this is to create base stats that don't immediately require we surround ourselves with heavies, competent or not. Any suit can stack hp to tank hp, considering the sort of module spreads that Logistics units could be utilizing...
- by el OPERATOR - at 2014.10.10 17:41:00
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896. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
The 80hp from sheet 1 I think better serves our survivability purpose than the 40 hp from sheet 2, especially once those hp are divided between shield and armor. 20 extra hp either side isn't enough additional buffer for the high fire conditions t...
- by el OPERATOR - at 2014.10.10 16:47:00
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897. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
So, if the equipment cost is off the table then there's no need for the balancing reductions in cpu and pg correct?
- by el OPERATOR - at 2014.10.10 07:40:00
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898. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Breakin Stuff wrote: I wasn't contradicting, just adding. The problem with the unarmed logi is the same as the slow turning heavy back in beta. A feeling of impotence. When you cannot make even a token gesture of defiant bloodshed against an ...
- by el OPERATOR - at 2014.10.09 19:53:00
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899. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
ACT1ON BASTARD wrote: Cross Atu wrote: Breakin Stuff wrote: Solo logi should be suicide. Agreed, with the addendum that I think the same should apply every bit as much to most fits/roles the majority of the time. But if I really try to ...
- by el OPERATOR - at 2014.10.09 19:45:00
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900. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: So is the non-buff of Sprint speeds (say .25%, like movement) to alleviate concerns of "slayer-logi" terror? Slayer logi was only a thing because they could out-tank an assault and could damn near m...
- by el OPERATOR - at 2014.10.09 19:32:00
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