Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
681. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players Based on a lot of feedback, both from CPM, Community and previous CCP designs, one of the things we are able to conjure up is the much wanted Equipment Bandwidth feature. * We want to fix Equipment spam to in...
- by el OPERATOR - at 2014.11.19 20:37:00
|
682. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: el OPERATOR wrote: This thread is now officially long overdue for a blue tag. I know, Cross is handling it and handling it well, but still. Well,the problem is the most worshipped Dev runs assault. So our concerns will fal...
- by el OPERATOR - at 2014.11.16 01:20:00
|
683. Dust on the Ps4 eventually petition - in Feedback/Requests [original thread]
Cross Atu wrote: el OPERATOR wrote: NextDark Knight wrote: I have my reservations about Dust as a PC port. Managing hacking in a competitive environment is my biggest concern. Some of the GPU memory hacks for overlaying and displaying in...
- by el OPERATOR - at 2014.11.16 00:51:00
|
684. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
This thread is now officially long overdue for a blue tag. I know, Cross is handling it and handling it well, but still.
- by el OPERATOR - at 2014.11.15 23:06:00
|
685. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Vitantur Nothus wrote: el OPERATOR wrote: Headshot multiplier. You're back there anyway, line it up and make it count, Agent 47. I could tell you that you're wrong and why, but you wouldn't believe me. So how 'bout giving Knives a go for...
- by el OPERATOR - at 2014.11.15 20:26:00
|
686. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
el OPERATOR wrote: From elsewhere in the forums: el OPERATOR wrote: Normalize base profile so that classes are only a couple db apart. Leave modules and passive skill bonuses alone. Keep scanners, scanning, and vision as it is now. ...
- by el OPERATOR - at 2014.11.15 19:53:00
|
687. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
*cups hand to ear* Whats that? You went back and changed your original post to try to hide what you're actually proposing and aboid the well deserved criticism of an extremely poor idea? Trollolololololololololol GG
- by el OPERATOR - at 2014.11.15 19:45:00
|
688. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
And if you aren't seeing that creating circumstances which will emphasize circling vs. strafing will automatically always favor the suits with the fastest movement speeds (movement speed NOT being a modifiable value) you owe your local educational...
- by el OPERATOR - at 2014.11.15 19:24:00
|
689. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Vitantur Nothus wrote: el OPERATOR wrote: Alaika Arbosa wrote: If you're paying so little attention that I can get within 3m of your back, you deserve to die no matter how much eHP you have or what weapon I have ...
- by el OPERATOR - at 2014.11.15 19:18:00
|
690. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Vitantur Nothus wrote: el OPERATOR wrote: Alaika Arbosa wrote: If you're paying so little attention that I can get within 3m of your back, you deserve to die no matter how much eHP you have or what weapon I have in hand. Its already l...
- by el OPERATOR - at 2014.11.15 18:53:00
|
691. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Kensai Dragon wrote: Alaika Arbosa wrote: el OPERATOR wrote: Vitantur Nothus wrote: Alaika Arbosa wrote: I disagree that eHP is the answer for Scouts. I think it would be better if we just got a ~150% bonus to efficacy for damag...
- by el OPERATOR - at 2014.11.15 18:49:00
|
692. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
el OPERATOR wrote: Alaika Arbosa wrote: Vitantur Nothus wrote: Alaika Arbosa wrote: Scouts should sig tank with the eHP of a piece of paper, if they're not, they're doing it wrong. If they get spotted, they should be a dead memory. ...
- by el OPERATOR - at 2014.11.15 18:37:00
|
693. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Vitantur Nothus wrote: el OPERATOR wrote: One more example of zero interest in balance but deep interest in preserving EZ mode. EZ Mode? What do HMG Heavies have to do with EWAR? What don't heavies have to do with EWAR? If heavies ha...
- by el OPERATOR - at 2014.11.15 18:36:00
|
694. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Blueprint For Murder wrote: There are a ton of people with deep interest in preserving EZ mode. Many of them are in your Alliance. Seems legit. Its the largest alliance in the game. So it probably has the highest numbers of ALL player per...
- by el OPERATOR - at 2014.11.15 18:30:00
|
695. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Vitantur Nothus wrote: Alaika Arbosa wrote: Scouts should sig tank with the eHP of a piece of paper, if they're not, they're doing it wrong. If they get spotted, they should be a dead memory. Would work if the p...
- by el OPERATOR - at 2014.11.15 18:26:00
|
696. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Alaika Arbosa wrote: I disagree that eHP is the answer for Scouts. I think it would be better if we just got a ~150% bonus to efficacy for damage inflicted to a back within 3m. This would encourage Scouts to "do it r...
- by el OPERATOR - at 2014.11.15 18:09:00
|
697. Scouts and EWAR. Brainstorming. - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Alternatively, we could try nerfing Scouts into the ground. But that probably won't make them use EWAR; it will probably make them use MedFrames. Which is precisely what we saw from Uprising 1.0 through 1.7. Well, w...
- by el OPERATOR - at 2014.11.15 00:40:00
|
698. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
From elsewhere in the forums: el OPERATOR wrote: Normalize base profile so that classes are only a couple db apart. Leave modules and passive skill bonuses alone. Keep scanners, scanning, and vision as it is now. With the base db clos...
- by el OPERATOR - at 2014.11.14 23:10:00
|
699. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
*still munching popcorn sees that theres 4 full pages to digest, decides to wait to finish grilling first then will sit and read*
- by el OPERATOR - at 2014.11.14 22:34:00
|
700. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
lol Keep proving the point. gpn
- by el OPERATOR - at 2014.11.14 22:18:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |