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1. general feedback - in Feedback/Requests [original thread]
what a happy troll you must be. look, all Im saying is, the numbers of players are falling, the game needs fixing, it dosent work, there is no player balance, the guns are underpowered, last night chat wouldnt work.. and over all ti has about as ...
- by digi mech - at 2013.07.12 11:35:00
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2. general feedback - in Feedback/Requests [original thread]
you miss understand me.. Ive played this game since the open beta.. I took a break and came back, I know about the skills etc ,I have over 4 million skill points I think. maybe 5. cant remember off hand, not loads, but enough to unlock shields and...
- by digi mech - at 2013.07.12 11:04:00
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3. general feedback - in Feedback/Requests [original thread]
I played last night.. for the first time in 3 months.. was hoping the last patch had fixed things.. but what a let down. so heres my list of things, from just one evening that have turned me off, to the point I wont play again til the next big pa...
- by digi mech - at 2013.07.12 08:55:00
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4. We need an objective game mode that isnt as time consuming as skirmish - in General Discussions [original thread]
CTF?? no thanks. heres the issue with many game types, the more you have the more you spread the player base.. if you don't have many to start with spreading them across more servers is counter productive. At this stage adding another game type...
- by digi mech - at 2013.03.08 10:13:00
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5. Red line sniping when losing. - in General Discussions [original thread]
I think its comms that are a problem. what you actually need is to know that the whole team needs to make a play for X and tell snipers to kill anything that moves near X so they are providing cover for anyone else moving in, 2-3 snipers, the res...
- by digi mech - at 2013.03.07 13:06:00
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6. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
a cloak would in my opinion ruin the game.. every other game I have played where a cloak for a sniper was available would result in them sitting in corners waiting for unsuspecting visitors.. camping away and then blam, unsuspecting death from an...
- by digi mech - at 2013.03.06 08:00:00
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7. repair tool.. - in Rookie Training Grounds [original thread]
thanks.. ill try that tonight... 2 more quick q? can I shoot myself? in the foot for example? and do you get points for using the repair tool on someone?
- by digi mech - at 2013.03.04 20:13:00
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8. repair tool.. - in Rookie Training Grounds [original thread]
Ive put one in a suit.. but can I work out how to equip it and use it.. No.. is it in the tutorials? No.. can I find instructions anywhere? No.. can someone please tell me how you use a repair tool please. Thanks.
- by digi mech - at 2013.03.04 18:57:00
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9. [Request] Dislike button on forum posts - in Feedback/Requests [original thread]
I think it would just encourage trolls.. best to avoid anything that does that. you can already register your disapproval of a post by replying with a well constructed critique.
- by digi mech - at 2013.03.04 12:49:00
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10. whats the difference between passive and active sp? - in Rookie Training Grounds [original thread]
HI whats passive SP? whats the difference between the two types? and how does one use them? or are they added to the SP bank? what point do they serve? and one last question, what is AFK? Ive seen this term used to describe players farming poi...
- by digi mech - at 2013.03.04 12:44:00
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11. Request Completely remove SP - in Feedback/Requests [original thread]
excellant idea OP.. I hope it happens..
- by digi mech - at 2013.03.04 12:42:00
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12. selling gear - in Feedback/Requests [original thread]
I would like to be able to sell salvaged gear Im never going to use, so I can buy stuff I actually want. even if it was at a reduced rate. I usually salvage gear thats several levels above my level and for a skill set I just dont use.. last time...
- by digi mech - at 2013.03.04 11:56:00
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13. How to make menus user friendly (with pictures) - in Feedback/Requests [original thread]
I think the OP is a brave man. and thanks.. its my biggest criticism of the game. a more visual approach to the menus would be good. but I think the main issue for me is that its just too complicated as a system. it has put several of my friends ...
- by digi mech - at 2013.03.04 11:53:00
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14. AR gunners and CCP please read - in General Discussions [original thread]
I agree with the poster, the iron sights are pretty much useless because the forward reticule is too fat. if standard today is a small ring at rear and a small stick front, why in the far future of superior warfare would the revert to a worse iron...
- by digi mech - at 2013.03.04 09:31:00
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15. Request] Destructible terrain - in Feedback/Requests [original thread]
its one of the things I love about BF3.. pretty much everything can and will explode or collapse.. makes for plenty of atmosphere.
- by digi mech - at 2013.03.03 19:53:00
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16. general feedback - in Feedback/Requests [original thread]
cyrax,, thanks, Ill try to find you.
- by digi mech - at 2013.03.02 09:51:00
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17. deploying vehicles - in Rookie Training Grounds [original thread]
thankyou..
- by digi mech - at 2013.03.02 09:26:00
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18. deploying vehicles - in Rookie Training Grounds [original thread]
Help!! Ive tried and tried. I am at the deploy screen.. no vehicles.. I select a troop I want, still no vehicles.. I just cant find where/how to deploy them!! any helpful advice?
- by digi mech - at 2013.03.02 08:58:00
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19. voip - in Technical Support/Bugs [original thread]
thanks, I wondered why it still wasnt working.. this is slightly mental. shouldnt it just be simple.. and shouldnt it be opt out not opt in.. why so many redundent steps!
- by digi mech - at 2013.03.02 08:56:00
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20. general feedback - in Feedback/Requests [original thread]
semperfi1999 wrote: Also you cant compare this game to KZ3....actually in comparison KZ3 was aweful. The gameplay was completely unbalanced for the longest time (may still be I dont know I left because of their class imbalances that broke the ...
- by digi mech - at 2013.03.01 15:12:00
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