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121. Should a player market allow you to sell aurum boosters for isk? - in General Discussions [original thread]
yes but not aurum dropsuits, that would make fw useless
- by deepfried salad gilliam - at 2014.04.15 20:03:00
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122. so can we shoot our weapons from lavs and derpships - in General Discussions [original thread]
Patrick57 wrote: deepfried salad gilliam wrote: RA Drahcir wrote: DS full of FGers? No. LAVs with HMGs? No. please explain how a d.s. full of FGers is bad? *facepalm* no seriously ,please tell me you're argument.
- by deepfried salad gilliam - at 2014.04.15 01:04:00
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123. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Maximus Stryker wrote: No. My basic thoughts: - Need incentives to attack large amounts of isk for a win from biomass and salvage - Need incentives to hold land (not just winning the ISK by winning a defense contract) free clones, isk from ...
- by deepfried salad gilliam - at 2014.04.15 00:56:00
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124. there should be no shield recharge delay - in General Discussions [original thread]
Patrick57 wrote: That would ruin the point of Shields being the passive race, and then Shields would be insanely OP compared to Armor.... again. like i said a nerf to hp/s would be needed
- by deepfried salad gilliam - at 2014.04.15 00:46:00
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125. [Ideas of A MAdMan] ASSAULT BONUS - SYNERGY - in General Discussions [original thread]
id be in favor of synergy modules 1/3 effectiveness but apply to all allies within x range so 4 people running together would be better off using the synergy modules but 2 people wouldnt
- by deepfried salad gilliam - at 2014.04.15 00:45:00
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126. there should be no shield recharge delay - in General Discussions [original thread]
i think the shields should be a more regen under fire type of style it would need a nerf to hp/s there should be a depleted delay the depleted delay should be higher but since i doubt that would ever happen i think that the non-depleted delay sh...
- by deepfried salad gilliam - at 2014.04.15 00:41:00
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127. so can we shoot our weapons from lavs and derpships - in General Discussions [original thread]
RA Drahcir wrote: DS full of FGers? No. LAVs with HMGs? No. please explain how a d.s. full of FGers is bad? and only 1 passenger for the lavs so only 1 hmg
- by deepfried salad gilliam - at 2014.04.15 00:34:00
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128. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
id fight for my own place in new eden real estate even if it payed less than a pub match id also be fine with winner takes all 350 k isk for each dead clone and 75% salvage rate
- by deepfried salad gilliam - at 2014.04.14 23:41:00
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129. so can we shoot our weapons from lavs and derpships - in General Discussions [original thread]
it needs to happen eventually better to get through the forum QQ and balancing before any other new content makes it harder
- by deepfried salad gilliam - at 2014.04.14 23:39:00
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130. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
the distance wouldn't matter because since the missiles travel at the same speed and their going the same distance the only the that makes the missiles arrive at different times is the time between the volleys themselves and i think that 3 volley...
- by deepfried salad gilliam - at 2014.04.14 23:33:00
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131. Bigger Isk payouts for public matches. - in General Discussions [original thread]
Thor Odinson42 wrote: Lots of pubs are boring. I think that is directly related to accountants, err... I mean mercenaries are being too cheap for the match to be fun. I like fun. Why on earth do people argue against payout increases? This is l...
- by deepfried salad gilliam - at 2014.04.14 23:10:00
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132. Taco me.../ Bacon fest/ tuna for Kitten Merc - in General Discussions [original thread]
MINA Longstrike wrote: The flavour text says that there are seeker missile variants... Would having mild homing make the flaylock more viable? only of they have like a 50 m lock on but there still slow enough moving that a speed tanked scout ...
- by deepfried salad gilliam - at 2014.04.14 00:35:00
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133. "just fit precision mods" - in General Discussions [original thread]
Artemis Kaiba wrote: Nothing should be unscannable. well the alternative is to have something that can scan everything and nothing should be able to scan everything
- by deepfried salad gilliam - at 2014.04.12 19:24:00
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134. Cloak a possible template for more equipment? - in Feedback/Requests [original thread]
honestly i think all modules and equipment(except plates and extenders) should be able to toggle on and off they should also drain your capacitor(batteries) while active there should also be module that increase max capacitor and capacitor recharg...
- by deepfried salad gilliam - at 2014.04.10 21:20:00
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135. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: we need the remaining pieces of logi equipment to become active rather than deployable. scanner, active rep tool, active , tells you who needs healing so why can't we make hives and uplinks active players brings out a nan...
- by deepfried salad gilliam - at 2014.04.10 15:04:00
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136. Balancing Mediums and Scouts. CCP Read this please. - in General Discussions [original thread]
my solution is the link in my signature
- by deepfried salad gilliam - at 2014.04.10 14:59:00
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137. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
anaboop wrote: Maximos Forcus wrote: Asking for an ISK and asset reset is the same as asking for a complete restart of the game, as they are the principal element of the game-environment, the "EVE-DUST universe". Not wiping it will not make...
- by deepfried salad gilliam - at 2014.04.10 11:14:00
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138. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
VALCORE72 wrote: dont care if you were a mathematician . this is a GAME where balance is need for growth . so your sayn for the higher corps it was ok to lock districts for 4 months ? never use real life in a online game will make you grey head...
- by deepfried salad gilliam - at 2014.04.10 11:12:00
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139. which scout suit is best? - in General Discussions [original thread]
depending on the desired playstyle anything but amarr
- by deepfried salad gilliam - at 2014.04.09 02:49:00
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140. can anyone use the conscience transfer tech - in General Discussions [original thread]
Joseph Ridgeson wrote: deepfried salad gilliam wrote: so originally yes, but you also go bit crazy? The clone has to be grown around the implant. Most people that are put in to be Immortals were already top notch soldiers. The "going crazy...
- by deepfried salad gilliam - at 2014.04.09 02:48:00
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