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21. a more competitive game mode that cant lock districs - in Feedback/Requests [original thread]
Dunce Masterson wrote: WP don't mean a damn thing all this does is get logistics paid more for spaming equipment. don't get me wrong this is important but any one can do it. It would be ok for war points if they where awarded for defending and...
- by deepfried salad gilliam - at 2014.04.29 02:47:00
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22. How and why did you choose your role in Dust - in General Discussions [original thread]
havnt been on since december, i was a scr cal assault but next time i play ill probably go dual flay gal scout and not armor shield tanking either, straight ewar
- by deepfried salad gilliam - at 2014.04.29 02:11:00
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23. Still not understanding Teiricide? - in General Discussions [original thread]
although i agree that the skill tree and how you get to new stuff is a bit wonky i do not believe tiericide is the option
- by deepfried salad gilliam - at 2014.04.29 01:19:00
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24. i dont understand why people dontnrun AV - in General Discussions [original thread]
General John Ripper wrote: If you have been playing this game for a few months and don't have any form of av, your a fail at this game. does mlt forge gun count?
- by deepfried salad gilliam - at 2014.04.29 01:11:00
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25. Suggestion: Aegis Shield Extender - in Feedback/Requests [original thread]
Asha Starwind wrote: Operates by diverting suit resources allocated to shield recharge rate towards maintaining higher shield capacities. - Leverages suit shield regen for higher hp buffer. - If implemented would further promote the use of rec...
- by deepfried salad gilliam - at 2014.04.29 00:44:00
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26. a more competitive game mode that cant lock districs - in Feedback/Requests [original thread]
its winner takes all, losing team gets nothing but sp 75% of gear is turned into market value isk + 700 k isk and added to the pot the pot is rationed according to wp so if i have 500 wp and the team has total 5000 wp i get 10% of pot if i had 2...
- by deepfried salad gilliam - at 2014.04.29 00:41:00
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27. Lock on "Missiles" for ADS and flares. - in Feedback/Requests [original thread]
yes but for all vehicles and they should have higher cpu and longer time between shots
- by deepfried salad gilliam - at 2014.04.28 22:12:00
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28. Why can't we jump over things? WTF - in Feedback/Requests [original thread]
F54423 wrote: Why can't we jump over short ledges? What is this ****? are you in a fat suit?
- by deepfried salad gilliam - at 2014.04.28 22:07:00
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29. rename stamina - in Feedback/Requests [original thread]
Godin Thekiller wrote: deepfried salad gilliam wrote: Godin Thekiller wrote: We use servos to enhance our movement, not move us. fixed but still if its so heavy we need help then i dont think wed be able to sprint very well without more...
- by deepfried salad gilliam - at 2014.04.28 22:03:00
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30. rename stamina - in Feedback/Requests [original thread]
Godin Thekiller wrote: We use servos to enhance our movement, not move us. fixed but still if its so heavy we need help then i dont think wed be able to sprint very well without more help
- by deepfried salad gilliam - at 2014.04.28 21:31:00
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31. Passive Armour reps for all suits - in Feedback/Requests [original thread]
i honestly just wish my caldari fits had like -100 armor and 60 more sheilds
- by deepfried salad gilliam - at 2014.04.28 21:29:00
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32. rename stamina - in Feedback/Requests [original thread]
this is what eve capacitors are this could pave the way to allow active infantry modules, that dont get insta broke by running 5 and cycling the timers
- by deepfried salad gilliam - at 2014.04.28 21:23:00
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33. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Lynn Beck wrote: Current tanks may be too strong, (might be) in terms of Mlt tank to Adv AV. However, i think we could just make the current HAV a little weaker, and introduce a HHav, with 4 seats(driver, gunner main, gunners 1/2) This HHav w...
- by deepfried salad gilliam - at 2014.04.28 21:10:00
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34. Fractional Contracts - in Feedback/Requests [original thread]
Ri Creo wrote: Fraction standings should be progressed whether or not you lose or win the match. This will allow a better balance between over powered fractions who win the match constantly. By allowing a losing side to gain standings for even ...
- by deepfried salad gilliam - at 2014.04.28 03:30:00
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35. Request: New map, SNOW!!! - in Feedback/Requests [original thread]
a mountainess research center, also it needs some cave tunnels
- by deepfried salad gilliam - at 2014.04.28 03:28:00
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36. I want Cloaking under one of my pad buttons - in Feedback/Requests [original thread]
i just wish we could key map our controlers and set certain items to certain buttons
- by deepfried salad gilliam - at 2014.04.28 03:26:00
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37. [Idea] Overshield Applicator - in Feedback/Requests [original thread]
read title and assumed over shields from halo lol
- by deepfried salad gilliam - at 2014.04.28 03:13:00
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38. rename stamina - in Feedback/Requests [original thread]
rename stamina to capacitor 1. it makes more sense considering we use servos to move our suits, not necessarily our own muscles 2. opens up the ability to have equipment and/or weapons that use up capacitor as a form of balancing factor 3. preced...
- by deepfried salad gilliam - at 2014.04.28 03:10:00
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39. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
maybe if it functioned like the rep tool and drained capacitor while in use(capacitor is currently known as stamina)
- by deepfried salad gilliam - at 2014.04.28 03:05:00
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40. Why do so many pub scrubs only ever run MLT crap? - in General Discussions [original thread]
i always ran std assault its not much more but several times more effective and customization and i ran standard because i like being challenged i never saw the point in trying to run proto
- by deepfried salad gilliam - at 2014.04.28 01:29:00
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