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21. If you think the free LAVs are a problem - in General Discussions [original thread]
Keep the lavs they're not that bad. I think their prevalence makes it a good time for prox mines.
- by bill the noon - at 2013.05.16 22:01:00
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22. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
A hmg that has slower rate of fire with bigger bullets. So more heat build up increasd damage.
- by bill the noon - at 2013.05.16 13:03:00
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23. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
I want a kills per clone stat. Bcause i don't care how many times you get downed i care how many of my teams clones your using up. If a guy is working with a squad who will revive him that should be reflected in his stats. If you had this stat and...
- by bill the noon - at 2013.05.14 22:25:00
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24. Planetary Conquest Broken from the Very Start. Nice. - in General Discussions [original thread]
Laheon wrote: Apologies if you don't take the time to read patch notes in order to fully understand what's to come. I expect this is your first MMO with regular game expansions? I dont think the need to leave the game to find an accurate map ...
- by bill the noon - at 2013.05.14 20:15:00
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25. Planetary Conquest Broken from the Very Start. Nice. - in General Discussions [original thread]
CCP FoxFour wrote: Beta Dust Fish wrote: CCP FoxFour wrote: Depending on the planet you may be looking at a hi sec planet, we need to make those more visible as not conquerable. Blue planets just meant temperate planets, which if in low s...
- by bill the noon - at 2013.05.14 16:02:00
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26. I felt awful for a heavy tonight - in General Discussions [original thread]
What i hate is how my success is now determined not but what i do, but whether the enemy rushes me or not. Ive taken to running solo because when i runn with assault and logi suits they tend to begin an engagement at AR range leaving me scrambling...
- by bill the noon - at 2013.05.13 18:07:00
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27. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
bcs1a wrote: Himiko Kuronaga wrote: LittleCuteBunny wrote: Sponglyboy Squaredoo wrote: Heavies need to match the range of ARs period A weapon with a zillion rounds and damage to scale incrementing over time at a point in time should...
- by bill the noon - at 2013.05.13 16:18:00
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28. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
Tac Com wrote: bill the noon wrote: about the reinforcement timer. if a coalition of players makes an active push to get all the districts into one time zone that is in the day for america but the middle of the night for europe. are you gonn...
- by bill the noon - at 2013.05.13 11:55:00
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29. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
about the reinforcement timer. if a coalition of players makes an active push to get all the districts into one time zone that is in the day for america but the middle of the night for europe. are you gonna care? i'm indifferent but i hear you hav...
- by bill the noon - at 2013.05.13 11:35:00
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30. just gonna waste a few years on dust514 - in General Discussions [original thread]
im just happy now that i found the old skill list in the character info screen, prefer it myself .
- by bill the noon - at 2013.05.12 12:17:00
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31. What makes uprising so bad? - in General Discussions [original thread]
N1ck Comeau wrote: Seriously it's by far one of the better builds. Sure a few things are off like aiming and some balance issues but if you look at the whole picture we got Greatly improved graphics
Enhanced Melee (try it it's much bett...
- by bill the noon - at 2013.05.11 15:56:00
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32. what keeps you going back to dust514? - in General Discussions [original thread]
Delta 749 wrote: Llan Heindell wrote: Delta 749 wrote: UK-Shots wrote: Delta 749 wrote: Curiosity to see if they can polish this turd and make it shine Also its a free sci fi shooter, not really any of those on a console wouldnt ...
- by bill the noon - at 2013.05.11 15:32:00
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33. what keeps you going back to dust514? - in General Discussions [original thread]
right now im hanging around just to see Planetary conquest, so i can use all that money i have been savin up for something. but in 2 weeks im probably done. i hate how we are all most at "launch" and the game is horribly unbalanced. that i have t...
- by bill the noon - at 2013.05.11 15:28:00
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34. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
J Lav wrote: CCP Remnant wrote: To be perfectly honest, I'm a little baffled at what's happened with the Mass Driver. The reason for the splash and blast range nerf was that in playtests we found the MD to be so effective that at one point ...
- by bill the noon - at 2013.05.11 14:06:00
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35. dear CCP - in Feedback/Requests [original thread]
Cosgar wrote: CaoticFox wrote: Cinnamon267 wrote: https://forums.dust514.com/default.aspx?g=posts&t=75594&find=unread relevance? so DEV posted a few notes on RELEASE , ... , ... WTF that gotta do with ++ber NERFaholics? Read ...
- by bill the noon - at 2013.05.11 08:37:00
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36. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
CCP Remnant wrote: P-A-R-A-D-O-X wrote: I just hope that relative to all the skill bonuses y'all removed(which I needed), y'all keep in mind that this game uses advanced technology, which should make it more than actually possible for certai...
- by bill the noon - at 2013.05.11 07:50:00
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37. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Morathi III wrote: A tiny buff to the HMG appear enough, if its buffed too high the heavy become too powerfull against cqc scout your worry about the weakest suit not being able to withstand damage from one of the highest dps weapons seem...
- by bill the noon - at 2013.05.10 04:13:00
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38. So for the Heavys- why force them to a defensive state - in General Discussions [original thread]
Delirium Inferno wrote: Sentinel is a defensive specialization. They will be adding more heavy specializations for offensive players, just hold your horses. explain to me how you get confused between complaints about a gun and complaints abou...
- by bill the noon - at 2013.05.10 03:57:00
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39. The joke is over - in General Discussions [original thread]
well im with you no more money till i see some evidence that ccp know what they are doing. im not talkin about the problems specific to this build . im talking in general. my corp mates have heard me say this a million times, the # 1 thing i hate ...
- by bill the noon - at 2013.05.10 03:45:00
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40. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
is any one sic of hearing how heavies are supposed to be point guards not offensive. as though if your defending near a blue objective that suddenly your gun stops sucking.
- by bill the noon - at 2013.05.10 03:03:00
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