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2541. Squad up! - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: GM Archduke wrote: Hey guys! I have not been too active on the Forum lately, but we did have some brutal, brilliant and awesome battles the last couple weeks - a big thank you for all Mercenaries involved. Just a head...
- by Atiim - at 2014.07.19 21:06:00
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2542. What if Caldari and Gallente Scouts were removed from the game? - in General Discussions [original thread]
I-Shayz-I wrote: 3. And finally, what suit do you think is the absolute worst suit in the game. If you need to, keep removing what you think is the FOTM until you're left with a single one. MInmatar Light Frame M-1
- by Atiim - at 2014.07.19 20:02:00
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2543. destiny is proof of ccp ineptitude - in General Discussions [original thread]
I suggest anyone under the age of 18 to exit this thread, as there will be a lot of gargling on CCP's [expltive].
- by Atiim - at 2014.07.19 19:58:00
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2544. 41-0 Kaalakiota Forge - in General Discussions [original thread]
How many of those kills were vehicles?
- by Atiim - at 2014.07.19 17:28:00
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2545. Gallente, poor gallente?! - in General Discussions [original thread]
6/10
- by Atiim - at 2014.07.19 06:53:00
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2546. CCP Do you know who is having fun during this event... - in General Discussions [original thread]
The mere sight of seeing a vehicle burst into flames makes this fun for me.
- by Atiim - at 2014.07.19 02:21:00
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2547. CCP DEV can you tell me why PC matches dont have tanks/ADS in them? - in General Discussions [original thread]
Because Pilots aren't smart enough to make use of their vehicle? An HAV with dual 20GJ Particle Accelerators can defend homepoint against pretty much everything, and an ADS with gunners can #rekt anything.
- by Atiim - at 2014.07.19 02:10:00
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2548. Ammunition Management - in General Discussions [original thread]
I believe the Max. Ammo of all weapons should have been increased in correlation with the TTK changes, that way the amount of possible kills per capacity remains consistent. Though I believe the Ammunition skills need a buff as well, especially o...
- by Atiim - at 2014.07.19 01:56:00
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2549. So... - in General Discussions [original thread]
hfderrtgvcd wrote: Hear me out here, I know this concept is very complicated. If scouts are good, heavies are good, logis are good, and commandos are good, but assaults are bad. Instead of nerfing scouts, why not buff assaults. Notice how then ...
- by Atiim - at 2014.07.18 18:09:00
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2550. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
emm kay wrote: CCP Rattati wrote: As must be very well known, the singularly least used module in all of the DUST 514 economy is the PG Upgrade. Lies. Every seasoned python pilot uses one on every fit (s)he has. That's not saying much...
- by Atiim - at 2014.07.18 18:07:00
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2551. IMO the Scout problem is an EWAR problem - in General Discussions [original thread]
Jebus McKing wrote: Would it be so wrong if everyone was able to use 2 complex dampeners on a medium suit to be entirely invisible to the enemy radars? Considering how you have to pretty much ruin the suit to fit that, no, it wouldn't.
- by Atiim - at 2014.07.18 18:02:00
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2552. Nova Knives are getting 50% efficiency to vehicles - in General Discussions [original thread]
Talon Paetznick II wrote: CommanderBolt wrote: A Futuristic blade variant that is an Anti Vehicle melee weapon..... Sounds like a bloody good and unique Idea! As a variant of the NK`s, hell yes! I would spec into that. so... we slash thei...
- by Atiim - at 2014.07.18 15:51:00
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2553. A Novel Concept for Hotfix Charlie - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: Silver Strike44 wrote: Nah, makes too much sense. Not really......but okay. How so? The only thing that I saw wrong with that is giving all STD Sentinels a 3/3 layout.
- by Atiim - at 2014.07.18 15:47:00
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2554. It keeps coming up - in General Discussions [original thread]
Beld Errmon wrote: Tthe AB isn't an I live button 100% of the time. Completely evading any and all threats in the span of 1.5-2.6s is an "I live button" for any pilot who's smart enough to not crash into a building.
- by Atiim - at 2014.07.18 15:43:00
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2555. the assault swarm launcher - in General Discussions [original thread]
I-Shayz-I wrote: I'd rather see it fire more rockets but with less damage per rocket. That would make them even worse. Each Missile hits individually, meaning that lowering the damage on them could create a situation where they're unable to ...
- by Atiim - at 2014.07.18 13:59:00
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2556. I have a question - in General Discussions [original thread]
Velociraptor antirrhopus wrote: attim is the ugliest female dropsuit i have ever seen Attim doesn't exist. Atiim on the other hand...
- by Atiim - at 2014.07.18 07:05:00
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2557. What Defines A "Low Risk" Role? - in General Discussions [original thread]
pegasis prime wrote: Redline sniper, heavy/lav combo ect . Yes, but what makes them low risk?
- by Atiim - at 2014.07.18 06:29:00
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2558. What Defines A "Low Risk" Role? - in General Discussions [original thread]
Title is self-explanatory. What traits would a role have to have for you to consider it as "low-risk"?
- by Atiim - at 2014.07.18 06:25:00
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2559. I have a question - in General Discussions [original thread]
No, the only difference between genders is appearance. All hitboxes are the same size, and all gear/skills are available to both genders of all 4 races, and 3 bloodlines. inb4 12yr old pigs.
- by Atiim - at 2014.07.18 04:10:00
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2560. List of active players - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Forum Warriors don't count What if they're a Forum Warrior and still play DUST?
- by Atiim - at 2014.07.18 02:37:00
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