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81. vehicle vehicle vehicle - in Feedback/Requests [original thread]
Hotfix delta meow
- by anaboop - at 2014.08.13 09:43:00
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82. [REQUEST:] Squad mates' names visible on screen - in Feedback/Requests [original thread]
If people ***** about names give each sqd member a number or letter. Which appears on screen to.
- by anaboop - at 2014.08.08 08:52:00
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83. Tanks Numbers/Variations SpreadSheet Inside DEVS NEEDED - in Feedback/Requests [original thread]
GM Archduke wrote: Hello! We have discussed this with CCP Rattati and CCP Logibro very recently, so I just wanted to let you guys know that we are aware of the need to get the old HAV variants back. Can't go into details of what might or might...
- by anaboop - at 2014.08.07 13:55:00
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84. Sticky:Hotfix Charlie Hotfix Notes - in General Discussions [original thread]
To many changes at once, happy to see changes but way to many.
- by anaboop - at 2014.08.07 08:28:00
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85. vehicle vehicle vehicle - in Feedback/Requests [original thread]
Bumpity bump
- by anaboop - at 2014.08.06 08:40:00
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86. On behalf of ground AV and Rail tanks - in General Discussions [original thread]
I would rather see for rail tanks, militia 300m, basic 350-400m adv 400-500, proto 500-600. Or something like that. Which would discourage the rail tank as a main av that gets spammed by all cause its cheap. As for FG, nothing to say never used.
- by anaboop - at 2014.08.04 13:15:00
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87. Bug Reports - in Feedback/Requests [original thread]
I would like to see vehicle shield boosters fixed, not much fun when a module is ineffective due to taking damage.
- by anaboop - at 2014.08.04 09:09:00
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88. Bug Reports - in Feedback/Requests [original thread]
Random hav blowing up when looking at the map or falling through the map. Ive also had a hav blow up out of nowhere while driving beside a building, I believe its the map with the tall tower in the center above A in doms, to the right are some co...
- by anaboop - at 2014.08.01 23:04:00
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89. dropship idea throwing it out there - in Feedback/Requests [original thread]
headbust wrote: anaboop wrote: So that means ur dropship can use it, why do they get two safe zones? Enuff said. Im yet to see a valid or reasonable arguement as to why this shouldnt happen we take a module to rep our armor that works an...
- by anaboop - at 2014.08.01 22:54:00
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90. Bug Reports - in Feedback/Requests [original thread]
Just thinking outloud, but did the sprint glitch happen side by side with the cloak delay before shooting? Mzybe something was written incorrectly which may be causing it?
- by anaboop - at 2014.08.01 14:44:00
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91. dropship idea throwing it out there - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: anaboop wrote: So that means ur dropship can use it, why do they get two safe zones? Enuff said. Im yet to see a valid or reasonable arguement as to why this shouldnt happen Flight Ceiling isn't safe. It is an are...
- by anaboop - at 2014.08.01 14:41:00
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92. Ey yo Rattati - in Feedback/Requests [original thread]
While it sounds nice, the losing team doesnt usually get a hold of all nulls late in the game, maybe use the armor 50% and armor critical as an indication of having null increased damage or hits for the losing side? Just an idea
- by anaboop - at 2014.08.01 11:53:00
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93. Bug Reports - in Feedback/Requests [original thread]
Do people still glitch uplinks? Putting inside walls and such ? Ive seen one inside a null cannon once as well.
- by anaboop - at 2014.08.01 11:46:00
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94. Next Client Side Update - in Feedback/Requests [original thread]
Bojo The Mighty wrote: anaboop wrote: U missed crate II. Sounds good though It's part of the ISK sink U should add that to the first post. Destroyable would be good too
- by anaboop - at 2014.08.01 05:53:00
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95. Next Client Side Update - in Feedback/Requests [original thread]
U missed crate II. Sounds good though
- by anaboop - at 2014.08.01 05:03:00
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96. dropship idea throwing it out there - in Feedback/Requests [original thread]
Agreed, yet dropsuits dont need to be skilled into, whereas dropships do. Then if you dont have an ads you need another player or two. Otherwise it comes to ramming. Which is a little extreme considering nothing elses counter is itself? Correct?
- by anaboop - at 2014.08.01 04:54:00
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97. dropship idea throwing it out there - in Feedback/Requests [original thread]
Except from other infanty therefore its not 100% safe. Moving off topic here.
- by anaboop - at 2014.08.01 04:46:00
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98. dropship idea throwing it out there - in Feedback/Requests [original thread]
Now whose the troll. Hypocrit.
- by anaboop - at 2014.08.01 04:43:00
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99. dropship idea throwing it out there - in Feedback/Requests [original thread]
JRleo jr wrote: anaboop wrote: So that means ur dropship can use it, why do they get two safe zones? Enuff said. Im yet to see a valid or reasonable arguement as to why this shouldnt happen Everybody, ignore this troll, he just wants a r...
- by anaboop - at 2014.08.01 04:39:00
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100. dropship idea throwing it out there - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: So basically, getting the WP for damaging vehicles isn't actually enough, even thought that is there to reward you for forcing vehicles to disengage rather than forcing you to kill to get any WP? Dropships often run afte...
- by anaboop - at 2014.08.01 04:36:00
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