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81. vehicle only gamemode - in Feedback/Requests [original thread]
Atiim wrote: This is most likely a troll thread aiming to make a parody of decision to remove vehicles from 'Ambush', but since I've got some time on my hands, I'll humor you anyways. 1.) What good reason do you have for it's creation? (No, si...
- by anaboop - at 2014.07.07 11:52:00
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82. vehicle only gamemode - in Feedback/Requests [original thread]
TheEnd762 wrote: anaboop wrote: Remove all ammo for everything on dropsuits, so ur unable to shoot deploy equipment etc. Forced to call in vehicle. What about melee? Trivial If you think you can outrun the vehicles survive the enemy...
- by anaboop - at 2014.07.07 10:16:00
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83. vehicle vehicle vehicle - in Feedback/Requests [original thread]
Updated, I agree on the turrent operations. Yes u can squad up, and I wasnt talking about myself but on other pilots behalves. Not everyone has someone to run with them at all times of the day and blueberries can suck hard at times, even infrantr...
- by anaboop - at 2014.07.07 05:40:00
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84. vehicle vehicle vehicle - in Feedback/Requests [original thread]
Reserved
- by anaboop - at 2014.07.07 04:17:00
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85. vehicle vehicle vehicle - in Feedback/Requests [original thread]
To start, you can read this or skip to the summary at the end for short version. Vehicles as they stand, unless your lucky or have been practicing with large turrents your **** against infrantry. Yes get small turrents blah blah, what about your...
- by anaboop - at 2014.07.07 04:16:00
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86. vehicle vehicle vehicle - in Feedback/Requests [original thread]
Reserved
- by anaboop - at 2014.07.07 04:16:00
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87. vehicle only gamemode - in Feedback/Requests [original thread]
no ammo or equipment, except for large and small turrents seperate spawns on big map. No CRU, no Supply depot, No installation, pure vehicle vs vehicle. Would need a big redline so u cant have your vehicle shot down before deploying. Run out o...
- by anaboop - at 2014.07.06 23:27:00
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88. vehicle only gamemode - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: anaboop wrote: Cause lets face it vehicles hate AV and REs. More practice against other vehicles, would be nice. Seriously though, need more vehicle vs vehicle only battles. Could even break it down to lav vs lav,...
- by anaboop - at 2014.07.04 22:13:00
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89. vehicle only gamemode - in Feedback/Requests [original thread]
Cause lets face it vehicles hate AV and REs. More practice against other vehicles, would be nice. Seriously though, need more vehicle vs vehicle only battles. Could even break it down to lav vs lav, hav vs hav, ds vs ds
- by anaboop - at 2014.07.04 11:26:00
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90. locked squad = vehicle locked to squad - in Feedback/Requests [original thread]
As title says. Nothing else to add.
- by anaboop - at 2014.07.02 05:31:00
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91. kicking afk players - in Feedback/Requests [original thread]
Which is why I said if ur in the same spot for x amount of time u get kicked so it doesnt work if u keep crouching
- by anaboop - at 2014.06.28 23:09:00
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92. kicking afk players - in Feedback/Requests [original thread]
Sucks when u join a match only to have half your team afk in the MCC Ive even seen people that have an auto spawning for them incase they die Yes its fun farming kills on them, but still.
- by anaboop - at 2014.06.28 21:27:00
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93. kicking afk players - in Feedback/Requests [original thread]
Yes I know there is something in place, but theres ways to overcome it. What if you make it so if x player stays in the same spot for x amount of time you kick, so the players that crouch wouldn't be able to do that, and the holding analog stick ...
- by anaboop - at 2014.06.27 22:17:00
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94. team commands - in Feedback/Requests [original thread]
Thats why I put having a few squad members in the squad required to place, which would give a max of 4 team commands at a time.
- by anaboop - at 2014.06.27 22:07:00
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95. team commands - in Feedback/Requests [original thread]
Much like squad commands, except the whole team being able to see them. Squad leaders only, must have a few squad members in the squad to place, to avoid solo players being able to pop up junk everywhere. No points should be awarded. Something ...
- by anaboop - at 2014.06.27 02:11:00
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96. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Unless glass tanks are fixed why bother having vehicle only ambush? Your always going to get some maggot that will have one.
- by anaboop - at 2014.06.12 07:48:00
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97. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
Give vehicles a small amount of ammo once they spawn in, forcing vehicle users to "need" a supply depot, in order to stock upto the maximum, lack of ammo in ambush would be good for infantry, and forcing tank spammers to be conservative with ammo ...
- by anaboop - at 2014.06.11 06:04:00
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98. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
Giving vehicles a clone amount like dropsuit clones, once it runs out no more vehicles can be called in, although this may cause for a lack of better words dicktards to spam vehicles ruining it for everyone else, or delay of 2 minutes per vehicle ...
- by anaboop - at 2014.06.09 10:45:00
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99. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
CCP Rattati wrote: This is sure to be a flammable topic. Here are a few of our reasons: 1) There is no Vehicle free mode - "Normal" TDM that most fps players are used to in other games 2) Public Ambush is farmed relentlessly by high level veh...
- by anaboop - at 2014.06.09 10:24:00
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100. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: Point: A common complaint is that Dropships boost out of trouble and are hard to kill. Counterpoint: Dropships have no other viable way of tanking damage, and are very easily killed if not incredibly careful. We can change ...
- by anaboop - at 2014.06.09 10:11:00
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