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1. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: alias lycan wrote: Cross Atu wrote: CCP Rattati wrote: Booby Tuesdays wrote: The Min Logi getting its first ever buff? Logi suits and Commando suits, my two primary play styles, are getting a buff? I never thought I...
- by alias lycan - at 2015.05.28 04:28:00
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2. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: CCP Rattati wrote: Booby Tuesdays wrote: The Min Logi getting its first ever buff? Logi suits and Commando suits, my two primary play styles, are getting a buff? I never thought I would see the day!!! Is the Logi speed b...
- by alias lycan - at 2015.05.27 19:07:00
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3. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
This is a pretty dangerous thing to do as long as logis and assaults have the same slot count. I think the cal logi actually has 1 more slot than the assault. People could just copy their assault fits and improve them with the extra cpu and pg plu...
- by alias lycan - at 2015.05.27 16:12:00
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4. In Need of Nerf - in Feedback/Requests [original thread]
Adipem Nothi wrote: alias lycan wrote: You just showed why min assaults need to keep their stamina. Its their mobility is the defining feature If HP and Mobility were inversely related, mobility would be a defining characteristic of low-HP...
- by alias lycan - at 2015.05.26 19:50:00
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5. In Need of Nerf - in Feedback/Requests [original thread]
You just showed why min assaults need to keep their stamina. Its their mobility is the defining feature
- by alias lycan - at 2015.05.26 17:03:00
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6. Sticky:[Update] Factional Warfare and Planetary Conquest Payouts - in Feedback/Requests [original thread]
The salvage sounds nice but it really doesnt make up for low payouts in pc. Usually people end up salvaging gear they dont want or cant use. Nothing is as good a motivator as isk if you raise the payouts there will be more battles and more teams t...
- by alias lycan - at 2015.05.25 19:34:00
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7. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
dzizur wrote: alias lycan wrote: CCP Rattati wrote: Jadek Menaheim wrote: Has there been discussion in the Think Tank on the kinds of items can be purchased with District Kredits? Just that they cannot be more powerful than normal it...
- by alias lycan - at 2015.05.25 15:25:00
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8. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: Jadek Menaheim wrote: Has there been discussion in the Think Tank on the kinds of items can be purchased with District Kredits? Just that they cannot be more powerful than normal items. They need to be exclusive, and dif...
- by alias lycan - at 2015.05.25 14:51:00
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9. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Don't assume lack of popularity means a weapon is UP. The only gun that I see that might need adjustments is the ASCR. I don't really have enough experience with TAC ARs but I've been running burst ARs almost exclusively and I refuse to believe th...
- by alias lycan - at 2015.02.13 05:52:00
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10. Redline - in Feedback/Requests [original thread]
I had an idea to make it so enemies won't render for redline snipers but I'm not sure if it's possible or if it would even work properly.
- by alias lycan - at 2014.08.28 22:56:00
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11. Minmatar Assault and Flaylock Pistol - in Feedback/Requests [original thread]
Atiim wrote: Minmatar Assault should have a +1/Level bonus to Explosive Clip Size. No. 11 round mass driver clips are just too much.
- by alias lycan - at 2014.08.28 15:49:00
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12. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
I don't feel that vehicle collisions are game breaking but they do need some work. Dropships are an obvious example but there are others. When vehicles collide they should both receive damage. Tanks also shouldn't be able drive over each other eit...
- by alias lycan - at 2014.04.20 08:34:00
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13. Request: Make the minmatar suit special - in Feedback/Requests [original thread]
I have a minmatar adv assault with 405 shield 411 armor RS-90 combat rifle m209 assault smg locus grenades and a compact nanohive. please explain to me how this is a broken suit.
- by alias lycan - at 2014.04.07 02:54:00
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14. Minmatar Assault should get the armor rep back - in Feedback/Requests [original thread]
you don't even really need the innate armor rep just fit a compact hive and you're good to go. I much prefer the hack and stamina bonuses I find them more useful.
- by alias lycan - at 2014.04.01 05:58:00
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15. allow us to be paid when quiting a match - in Feedback/Requests [original thread]
why should you be rewarded for quitting?
- by alias lycan - at 2014.03.29 09:42:00
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16. Why the Rail Rifle heavy is a nightmare. - in Feedback/Requests [original thread]
Skihids wrote: Rather than create some irrational restriction that heavies can't use light weapons, how about making the heavy weapons much more desirable? I mean really, you are going to say that heavy suits are so strong that they can't carr...
- by alias lycan - at 2014.02.10 23:27:00
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17. [Suggestion] Increase LP and Standings Payouts for Losing Factions - in Feedback/Requests [original thread]
I think the losing side should gain at least half of the standings they would get if they won it takes dedication to constantly fight for a losing team like the caldari why not reward them for their commitment
- by alias lycan - at 2013.12.25 21:50:00
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18. [Suggestion] Add more Barrel Climb - in Feedback/Requests [original thread]
im all for this idea. would love to see more skill involved then just point shoot kill. I have a question about hipfire spread though. would it increase as the gun becomes more difficult to handle and if so by how much?
- by alias lycan - at 2013.11.30 08:39:00
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19. [Feedback] A Message From A True Logi - in Feedback/Requests [original thread]
there are logis out there who use the suit how it was meant to be used but there are also a lot of people who use them to get massive amounts of hp and kill everything in sight. that's what the problem is and its not going to be easy to find a sol...
- by alias lycan - at 2013.11.28 07:27:00
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20. My take on how to balance Logistics and Assaults - in Feedback/Requests [original thread]
why don't we just start with the simple idea of invalidating logi fittings for not using equipment slots and see where that goes that's what the extra cpu and pg is for anyway
- by alias lycan - at 2013.11.26 21:21:00
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