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61. Hot Fix Delta and Assault Dropships - in Feedback/Requests [original thread]
Soraya Xel wrote: Kallas Hallytyr wrote: Quite simply, this is a question that should b answered by Rattati, perhaps you could pose it to him for me (if he doesn't respond here) - is one AV player supposed to destroy one vehicle player in a ...
- by a brackers - at 2014.09.24 22:18:00
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62. Rattati: on un breaking the ADS - in Feedback/Requests [original thread]
No, one of the hotfixes rattati stated invubus (and all armour vehivles) had a higher top speed than their shield counterparts but lower acceleration and maneuverability
- by a brackers - at 2014.09.24 22:12:00
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63. [Suggestion] Make STD dropships useful again - in Feedback/Requests [original thread]
Stefan Stahl wrote: Hey, soooo, STD dropships. Have you seen one being used in a useful manner lately (after the first 60 seconds of a match, that is)? I sure haven't. At one point their inertia was increased to ludicrous levels and then ever...
- by a brackers - at 2014.09.24 22:09:00
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64. Rattati: on un breaking the ADS - in Feedback/Requests [original thread]
Well they're not meant to. Something else for rattati to un break
- by a brackers - at 2014.09.24 22:04:00
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65. Simulated Market - in Feedback/Requests [original thread]
Bump
- by a brackers - at 2014.09.24 22:02:00
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66. Rattati: on un breaking the ADS - in Feedback/Requests [original thread]
Python gets +50% what? Also Incubus is faster than python but slower acceleration and lower maneuverability.
- by a brackers - at 2014.09.24 21:57:00
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67. Hotfix: ADS Community Respec - in Feedback/Requests [original thread]
Breakin Stuff wrote: 1. Swarm changed to 4 per volley - Higher alpha damage less impact time We're sorry, this waaahmbulance ride was unwarranted. Base damage of the four shot proto swarm is now 75 less than the six missile vomiting monster....
- by a brackers - at 2014.09.23 21:30:00
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68. Rattati: on un breaking the ADS - in Feedback/Requests [original thread]
U have many times stated you wanted the ads to he a hit and run weapon. That means that you have to fire quickly KILL YOUR TARGEST and then are forced to run away. In hotfix Delta you made the ads into a gunship which needs to hover to fire but la...
- by a brackers - at 2014.09.23 20:53:00
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69. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Alena Ventrallis wrote: Where was discussion on such a huge Nerf to ADS ROF? The decision was mine and mine alone, a 50% increase in DPS is unprecedented progression of damage in the game, and makes it impossible to ba...
- by a brackers - at 2014.09.23 20:23:00
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70. ADS Nerf. - in Feedback/Requests [original thread]
The way rattati only says anything to the guy talking completly off topic here because he knows he completly screwed over the pilot community here and never even mentioned it. So much for this being a game which listens to its community.
- by a brackers - at 2014.09.23 19:59:00
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71. [Idea] Adding weapon (& suit) variants with hotfixes - in Feedback/Requests [original thread]
I want to see these added
- by a brackers - at 2014.09.23 19:55:00
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72. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Rattati: I noticed in your first post you said we (pilots) are unlikely to die more, just lose more money. What really worries me is it appears you are trying to balance ads so we lose at least one per match which in itself I have no problem with....
- by a brackers - at 2014.09.16 14:54:00
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73. Pilot Dropsuit Ideas - in Feedback/Requests [original thread]
Nice idea but ccp won't implement it as they won't do any client side updates meaning they can't add any new stuff, ever
- by a brackers - at 2014.09.13 22:19:00
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74. On actually balancing ADS - in Feedback/Requests [original thread]
CCP Rattati wrote: Derrith Erador wrote: Well, I'm looking at nerf this and that threads, and have honestly gotten sick of the tin foil hat suggestions, so here's my two cents. I'd like to start off the discussion with the ADS and its module...
- by a brackers - at 2014.09.13 22:08:00
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75. Simulated Market - in Feedback/Requests [original thread]
Come on. Ccp read this
- by a brackers - at 2014.09.13 21:47:00
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76. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: The dark cloud wrote: When those swarm changes go trough then the ADS will become just a flying coffin and a nonfactor in every aspect. All it needs is a cloaked scout with a swarm launcher and there goes the dropship up i...
- by a brackers - at 2014.09.11 16:02:00
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77. On actually balancing ADS - in Feedback/Requests [original thread]
+1
- by a brackers - at 2014.09.11 15:54:00
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78. Simulated Market - in Feedback/Requests [original thread]
+1 also any op gear will become un op as so many people push the price up
- by a brackers - at 2014.09.09 15:33:00
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79. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
I might finally be able to at least fly a Dropship to within 200m now within the 20 seconds :)
- by a brackers - at 2014.09.09 15:20:00
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80. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Monkey MAC wrote: a brackers wrote: Monkey MAC wrote: Anmol Singh wrote: Monkey MAC wrote: I think you two are getting out of hand. Vehicle balance is achieved when a vehicle CAN be soloed, with comparable ease to with which the veh...
- by a brackers - at 2014.09.09 14:46:00
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