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121. Weapon Suggestion - Gallente Light Machine Gun/Gallente DMR - in Feedback/Requests [original thread]
Gallante aren't meant to be long range. They armour tank to get in close then unleash all hell. Gallants heavy weapon should be a flange thrower firing plasma about 4-5 m
- by a brackers - at 2014.04.17 00:47:00
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122. Simple additions to Greatly enhance the Dust 514 to EVE link - in Feedback/Requests [original thread]
+1, drones aren't that difficult to program, basically just moving turrets, and the ai on those is pretty beast with perfect accuracy. Id suggest when a Corp takes over a district they select the turrets and drones they want and where they want th...
- by a brackers - at 2014.04.17 00:44:00
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123. Logi Vehicles + utility modules - in Feedback/Requests [original thread]
Personally I always think logi vehicles should be medium vehicles. I think there should be a logi variant of the apc which has 2 -3 equipment slots instead of the medium turret. These should be a choice out of the old vehicle to vehicle rep tool, ...
- by a brackers - at 2014.04.17 00:31:00
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124. { REQUEST?/ IDEA } Changes For Sniper Rifles? Thoughts.. - in Feedback/Requests [original thread]
Seems alright but not much of a massive change and will need a whole new skin on one of them. Never quite sure why the tact has more zoom than the normal though
- by a brackers - at 2014.04.17 00:11:00
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125. [Request] % based armor plates and shield extenders, with data dump - in Feedback/Requests [original thread]
+1 but your numbers might need to be a bit lower. ~2900 for a gal sentinal with 4 armour plates is a bit much, 3300 total hp can survive more than most dropships
- by a brackers - at 2014.04.17 00:09:00
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126. Vehicle Ideas - in Feedback/Requests [original thread]
I'll add my thoughts for the air vehicles: heavy: ccp have already shown rdv's are medium, meaning the heavy aircraft has to be stronger with more health. Given this would be op I suggest the rdv becomes a heavy aircraft on minimap, and also beco...
- by a brackers - at 2014.04.17 00:03:00
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127. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Id also like to see items such as enhanced scopes, grips and different types of ammo be fittable in these
- by a brackers - at 2014.04.15 20:59:00
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128. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
+1 seperate suggestion id recomend a new type of slot related to the weapon and worse bouses than these. Id recomend a new weapons slot, where a std gun gets 1, adv gets 2 and proto gets 3 slots
- by a brackers - at 2014.04.15 20:58:00
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129. odd pc idea - in Feedback/Requests [original thread]
Gopd but remove there ever beeing a chance of a tie. 5 attacks therefor as long as you can't get a tie in an individual match no one can tie. Therefore remove any timer for factional matches so you're forced to win by clones or mcc damage. Also ma...
- by a brackers - at 2014.04.15 20:52:00
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130. New Heavy Weapons - in Feedback/Requests [original thread]
TheNorthernHOUND wrote: Snake Sellors wrote: fairly sure that the forge gun is gallente now, it works similarly to the plasma cannon which is gallente, i'd also like to see each race have it's own A.V weapon caldari have swarms, (which are l...
- by a brackers - at 2014.04.15 20:47:00
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131. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
+5000000 awesome. Best suggestion ive ever seen. However payputs from public matches will need to be increased because if u put an ads on the war barge for example, in case the enemy uses a viper to put a sniper up high or something, you need to m...
- by a brackers - at 2014.04.11 23:45:00
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132. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
+1 to this but it seems a bit long winded if we need to sit in the ship for the way out and back. Better get a window seat :)
- by a brackers - at 2014.04.11 23:39:00
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133. Minimap Improvements - in Feedback/Requests [original thread]
Don't know if it has already been mentioned but I think best is a view of your local area from full zoom in view on tactnet thing, overlaid with red and blue dots and installations etc
- by a brackers - at 2014.04.11 23:26:00
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134. Swarm missiles should go faster - in Feedback/Requests [original thread]
Ok but as it is now they do no damage anyway. Also they are very close to beeing so fast my incubus with an afterburner can't out run them.
- by a brackers - at 2014.04.11 23:22:00
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135. Changing tank physics: Go Speed Tanker! - in Feedback/Requests [original thread]
+1 and the easy solution so red line rail (and snipers) is to set a friendly timer of 1-2 mins per life before it becomes a normal 20 sec redline. Ccp could alas put some fancy animation of the redline changing colour from green to red as those 1-...
- by a brackers - at 2014.04.11 23:20:00
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136. Weapon Suggestion - Amarr Microwave Sniper Rifle - in Feedback/Requests [original thread]
+1, but although I know its not accurate to physics but players who happen to be looking in the right direction should see the laser beam for the instant it fires. Just say dropsuits have a microwave sensor in them or something
- by a brackers - at 2014.04.11 23:10:00
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137. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
+1
- by a brackers - at 2014.02.15 23:52:00
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138. Dual Repair Tool - in Feedback/Requests [original thread]
BLACKEST GUY wrote: a brackers wrote: Nice idea but I think repping on Shields should be slightly less efficient (90%) than armor as generally Shields have less hp than armor. Alternatively, as Shields are energy, it could also be so the sh...
- by a brackers - at 2014.02.15 23:27:00
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139. [Feedback] Vehicle Recall - in Feedback/Requests [original thread]
I think within a proximity of your mcc or ground spawn could also be added, because as an ads pilot I wouldn't want some blueberry jumping in my 500k dropship because the only supply depo left is surrounded by blueberries trying to get ammo
- by a brackers - at 2014.02.15 23:24:00
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140. [Proposal] How the WP System is Ruining DUST, and How it Can be Fixe... - in Feedback/Requests [original thread]
I agree archbot, and btw, Meee One, it isn't minus wp. You just lose a percentage of warpoints so in problem 2, player c would get say ~40 wp instead of 53.
- by a brackers - at 2014.02.15 23:06:00
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