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101. Core Godlock pistol! - in Feedback/Requests [original thread]
RoundEy3 wrote: I think the gun is really cool. It's just kind of sad how many people use it. I would hate to see an inventive weapon be nerfed to oblivion. I would hope that PG/CPU values are increased before any other stat changes hit the wea...
- by Zyrus Amalomyn - at 2013.07.10 14:59:00
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102. Experienced and Skilled Medium looking for Corp - in Corporation Recruitment [original thread]
If you're interested in a freelance, non-alliance, teamwork-oriented corp that will be selling our services to the highest bidder, we might be a fit for you; Militaires-Sans-Frontieres. We require mics, and expect our people to follow SL orders....
- by Zyrus Amalomyn - at 2013.07.10 11:25:00
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103. tactics for destroy logi lav's? - in General Discussions [original thread]
Plasma Cannons and swarms.
- by Zyrus Amalomyn - at 2013.07.09 13:49:00
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104. Core Godlock pistol! - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: It's only good when hit detection works properly. You can jump over the explosion. So you want to turn this into bunnyhop 514? No thanks.
- by Zyrus Amalomyn - at 2013.07.09 12:26:00
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105. Flaylock solution without nerfing damage and splash - in Feedback/Requests [original thread]
No. Nerf slash and damage a bit. If you think that thing is balanced, you're a user for it and want to keep your bullshit damage.
- by Zyrus Amalomyn - at 2013.07.09 12:25:00
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106. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
Go ahead and add me to the list for US EST/other timezomes (I get insomnia a lot). New blood=good for the game, and I'm already a trainer for my corporation.
- by Zyrus Amalomyn - at 2013.07.09 12:24:00
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107. Where does the CPM stand on 1.2 Strafe Speeds? - in The Council's Chamber [original thread]
It's CODified. Pub matches are 'who can out strafe the other guy' now. There is no room for tactics there.
- by Zyrus Amalomyn - at 2013.07.05 15:28:00
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108. Where does the CPM stand on 1.2 Strafe Speeds? - in The Council's Chamber [original thread]
I can actually aim my rifles now with 1.2, where as before I was only effective with my shotgun. Aiming is much smoother. A number of corpmates and myself think strafing is too fast now. People can literally strafe faster than turn speeds now, ac...
- by Zyrus Amalomyn - at 2013.07.05 15:07:00
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109. Where does the CPM stand on 1.2 Strafe Speeds? - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: Well I am not a major fan of it overall (as I am wanting more tactical less dancing) but you must admit that joyous chorus from the community means its closer to the sweet spot and overall its no where near as annoying as...
- by Zyrus Amalomyn - at 2013.07.05 10:38:00
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110. Why am I still using a Gallente Rifle? - in General Discussions [original thread]
Gigatron Prime wrote: Tac AR is the SR substitute while it was away. Now that SR is here, Tac AR needs to leave or be nerfed. Calling BS On this. Tac is supposed to be the Combat rifle.
- by Zyrus Amalomyn - at 2013.07.01 08:16:00
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111. Active scanner is awesome! Why so little use? - in General Discussions [original thread]
They're bugged, otherwise they'd see more use.
- by Zyrus Amalomyn - at 2013.07.01 04:58:00
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112. Last of Us makes no party matchmaking 2 weeks after release, why can't Dust? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: CCP already announced monthly updates, which is unheard of in console gaming. What more do you want? GOOD monthly updates. Monthly crap is still crap.
- by Zyrus Amalomyn - at 2013.06.30 22:28:00
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113. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
They should not have released this without PvE.
- by Zyrus Amalomyn - at 2013.06.29 20:56:00
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114. This game is not a tactical shooter - in General Discussions [original thread]
This is more arcadey than Rainbow Six type stuff, but this is still a tactical shooter. Faster paced doesn't ruin the tactical use of squads. I'm sorry you don't realize this.
- by Zyrus Amalomyn - at 2013.06.28 07:07:00
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115. Why the QQ over Commando? - in General Discussions [original thread]
KOBLAKA1 wrote: Zyrus Amalomyn wrote: It's a bit more variety with pros and cons. You're just looking for **** to ***** about now. You obviously dont play heavy... I dont want to use light weapons i want to use really big kitten guns. I ...
- by Zyrus Amalomyn - at 2013.06.26 00:40:00
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116. Why the QQ over Commando? - in General Discussions [original thread]
It's a bit more variety with pros and cons. You're just looking for **** to ***** about now.
- by Zyrus Amalomyn - at 2013.06.25 23:43:00
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117. The game is impossible for new players. - in General Discussions [original thread]
dday3six wrote: Zyrus Amalomyn wrote: Konohamaru Sarutobi wrote: Spkr4theDead wrote: Konohamaru Sarutobi wrote: Pure and simple. You're part of the problem. Stop complaining. Oh, okey mummy. Oh wait, you're not my mother, you'...
- by Zyrus Amalomyn - at 2013.06.25 23:33:00
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118. [Feedback] End to the Coward's Defense - in Feedback/Requests [original thread]
ZDub 303 wrote: This is what I posted in the CCP PC Feedback thread... I think it could really work. Attacker Wins: Allow a couple options for when an attacker wins their first PC battle on a district: 1. Option for a follow up attack in 10-30...
- by Zyrus Amalomyn - at 2013.06.25 22:34:00
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119. The game is impossible for new players. - in General Discussions [original thread]
Konohamaru Sarutobi wrote: Spkr4theDead wrote: Konohamaru Sarutobi wrote: Pure and simple. You're part of the problem. Stop complaining. Oh, okey mummy. Oh wait, you're not my mother, you're... no one? I guess the merc packs blinde...
- by Zyrus Amalomyn - at 2013.06.25 21:23:00
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120. [bug] Aiming on KB/M is not functional, and here is precisely why. - in Technical Support/Bugs [original thread]
Good luck convincing CCP that raw is the only acceptable way to aim in this. I'm waiting for their new aiming mechanics before deciding if I can tolerate them or pack up and head back to PC.
- by Zyrus Amalomyn - at 2013.06.24 23:18:00
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