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21. Aim Assist: Opinions from Candidates - in The Council's Chamber [original thread]
Kevall Longstride wrote: 3. Remove M&KB altogether and concentrate purely on making the game as good as possible with the DS3. If I'm brutally honest this would be my preferred option. That being said, I know that we can't put the genie bac...
- by Zyrus Amalomyn - at 2014.02.03 10:32:00
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22. CPM Weekly Activity Reports - in The Council's Chamber [original thread]
Shadow of War88 wrote: Sad to see the player population drastically decline from 10k to our current 2-3k. Blame the devs stubborn refusal to jump to the PS4 ASAP. I'm not playing on the PS3 forever.
- by Zyrus Amalomyn - at 2014.01.27 05:18:00
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23. Tech De Ra for CPM1 // Now in the correct subforum! - in The Council's Chamber [original thread]
Next questions: Do you support pushing CCP as hard as you can to stop being naive and get this on the PS4 ASAP? Do you think we need proper aircraft sooner rather than later? Do you support abolishing tiers and instead having a system like Eve ...
- by Zyrus Amalomyn - at 2014.01.22 18:02:00
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24. Tech De Ra for CPM1 // Now in the correct subforum! - in The Council's Chamber [original thread]
I only have one question for you right now, the rest can come later. Do you support an overhaul of the mouse input system so mice are not stuck behind an emulator?
- by Zyrus Amalomyn - at 2014.01.21 20:29:00
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25. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Takron Nistrom wrote: Zyrus Amalomyn wrote: And yet again us KB/M users are shafted because CCP refuses to allow us raw input. Instead, we get 'aim assist'. We don't need your bullshit systems, we NEED OUR MOUSE AS IT IS MEANT TO BE. Thi...
- by Zyrus Amalomyn - at 2014.01.20 15:09:00
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26. Throwing my hat in the ring for CPM1 - in The Council's Chamber [original thread]
Proper as in not behind an emulator, and no really crappy 'interpretation' of sensitivity with wishy washy acceleration, along with actually decent smoothing. Actual. proper. mouse. support.
- by Zyrus Amalomyn - at 2014.01.18 23:46:00
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27. Once you go Black, you just never go back. (CPM1 Candidacy Shout-Out) - in The Council's Chamber [original thread]
Do you support a proper overhaul of the mouse interface?
- by Zyrus Amalomyn - at 2014.01.18 19:23:00
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28. Aisha Ctarl for CPM1 - in The Council's Chamber [original thread]
Do you support a proper overhaul of the mouse interface?
- by Zyrus Amalomyn - at 2014.01.18 19:16:00
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29. Throwing my hat in the ring for CPM1 - in The Council's Chamber [original thread]
Do you support a proper overhaul of the mouse interface?
- by Zyrus Amalomyn - at 2014.01.18 19:14:00
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30. Support KB/M - in Feedback/Requests [original thread]
BAD FURRY wrote: Maciej Szambelan wrote: Hi. I have been forced to use kbm because my controller has decided to pack up... It's terrible! People are moaning about how kbm players are better, faster moving etc, it's all bullshit, mouse has la...
- by Zyrus Amalomyn - at 2014.01.16 21:31:00
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31. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
Want to communicate, but won't invest in a mic... Yeah, this ones a real smart cookie.
- by Zyrus Amalomyn - at 2014.01.16 21:21:00
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32. [Feedback/Request] Mouse Needs Work - in Feedback/Requests [original thread]
I used to love playing this, then the 'overhaul' came and did exactly nothing to help the real problem for mouse users; input is behind a ******* emulator. TTK, mouse aiming issues, and lack of long term planning to go to PS4 are the reasons I qu...
- by Zyrus Amalomyn - at 2014.01.15 13:27:00
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33. After playing a lot PS4 - in General Discussions [original thread]
Moving this game to the PS4 would make a hell of a lot of sense. This is exactly why CCP Shanghai won't do it.
- by Zyrus Amalomyn - at 2013.12.19 12:41:00
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34. Academy based on SP (Solution To ProtoStomping) - in General Discussions [original thread]
This idea makes too much sense, CCP shanghai will never do it.
- by Zyrus Amalomyn - at 2013.12.10 05:19:00
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35. M/KB Raw Input? - in The Council's Chamber [original thread]
If they meant us to have a FUNCTIONING mouse input, they'd have done it with 1.4.
- by Zyrus Amalomyn - at 2013.12.05 17:54:00
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36. WTH guys aren't you all supposed to be gone? - in General Discussions [original thread]
Anarchide wrote: The thing with the Doomberrypocalypsegeddon is that it's always "incoming". EVERYTHING'S GONNA FAIL IN THE END!!! DOOOOOOOOOOOMMM!!! Warhammer Online failed.
- by Zyrus Amalomyn - at 2013.11.26 01:01:00
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37. 1.7 AAA my love letter to ccp - in General Discussions [original thread]
Cat Merc wrote: Oh look at that, M/K doesn't work well on a console ? hmmm . The problem is CCP is crippling KB/M behind a very crappy stick emulator, not that mice don't work well. Please, if you want to mock mice users because of tradit...
- by Zyrus Amalomyn - at 2013.11.14 19:13:00
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38. Whales, are needed in F2P. They are leaving DUST. - in General Discussions [original thread]
KalOfTheRathi wrote: IKB/M support was one reason given, consoles are controllers driven and many don't like the lack of balance I can quite honestly say your friends have no ******* clue what they're talking about. Mouse input is crippled i...
- by Zyrus Amalomyn - at 2013.11.12 18:07:00
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39. How the state of the KB/M is affecting my decisions - in General Discussions [original thread]
Talking as if the KB/M input is a good baseline in this game compared to other games is like saying that you should be fine with a house filled with cockroaches and termites. Sure, it looks fine from the outside, but anyone from a decently maintai...
- by Zyrus Amalomyn - at 2013.11.11 10:53:00
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40. Shut it about TTK - in General Discussions [original thread]
We wear what is essentially a shielded high tech tank... and we die in two hits from a magazine (clips are a whole other thing, and if you did any basic research on how firearms operate, you'd know the term clip is used wrong in most video games k...
- by Zyrus Amalomyn - at 2013.11.06 03:28:00
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