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361. [Request] Left handed firing - in Feedback/Requests [original thread]
Last I checked, most shooters didn't have that function. Interestingly enough, paintball games (which are also FPS) have a Switch-Hands function to aid with corner shooting. Unfortunately, those games also lack the multiplayer support to gauge the...
- by Zat Earthshatter - at 2013.01.08 21:06:00
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362. Well..Planetside 2 was a complete failure. - in The Locker Room [original thread]
Although SOE doesn't have a literal Pay-To-Win strategy with PS2, the certpoint requirements for most weapons are so high as to render an advantage to those who pay - hence, an indirect PTW situation, especially when it comes to AA (every system...
- by Zat Earthshatter - at 2013.01.08 06:37:00
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363. Eliminate "Roadkill" deaths - in Feedback/Requests [original thread]
*barely-joke answer* maybe the Heavy suit should get to punch the LAV to death, if he can see it in time. "Gold means STOP!" *end barely-joke answer* Yes, since we are in dropsuits, vehicles should take some damage for running us over, based on su...
- by Zat Earthshatter - at 2013.01.07 22:29:00
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364. [Request] S+ásÑ+ -_./!@#$%^&*()=+[]\{}|<>?;':", - in Feedback/Requests [original thread]
*joke answer* I give it 3 months until somebody names their toon "#Hashtag" *end joke* Although I haven't used such symbols in any of my character names, I see your point. It can help a player's creativity whenever new colors are added to the pal...
- by Zat Earthshatter - at 2013.01.07 10:18:00
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365. Better SP system - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: Post responding to mine I will say right off that, yes, I was a little harsh with my words. And I apologize for that. I also think that something can be worked out with this idea - but focus on the carrot instead o...
- by Zat Earthshatter - at 2013.01.07 10:05:00
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366. Better SP system - in Feedback/Requests [original thread]
I'm going to be frank - NO to your idea. Normally I try to adjust a person's idea to fit in, no matter how crazy. But the core mechanic of your idea simply will not work. Why? Even if it is an MMO - actually, especially so - I don't want my progre...
- by Zat Earthshatter - at 2013.01.06 23:49:00
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367. Shield Overcharge when spawning in. - in Feedback/Requests [original thread]
I'm surprised there isn't an option to perform an inertia-canceler drop from the War Barge, which would land you somewhere around the chosen spawn beacon. It's not like it's an un-heard of tactic. Just watch the trailer that pops up when you start...
- by Zat Earthshatter - at 2013.01.01 23:38:00
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368. [1] Weapon IDEA [XGUN-94] Just for fun, B.c I'm bored. made this up.( serio... - in Feedback/Requests [original thread]
The burst/recoiling function - I love it. Simply by changing your fire mode, that design of gun can adapt to almost any engagement type, aside from shotgun-knife range. As for the racial type, I can only see this happening with ballistic weapons, ...
- by Zat Earthshatter - at 2013.01.01 10:12:00
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369. Forgehammers - in Feedback/Requests [original thread]
suggestion is so OP, the odds are incredibly close to 100% that this is a trollpost or warning of some kind. That doesn't mean a "heavy" melee weapon with an AV setting is a bad thing, but only if it's balanced. >Damage: a fraction of a Breach...
- by Zat Earthshatter - at 2012.12.31 10:13:00
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370. The MAV - in Feedback/Requests [original thread]
Read your updated OP Your Command variant would likely begin to enter the OP territory - this is simply because the Command greatly increases squad attack, and the reinforced mode greatly buffs defense. Because it reinforces the frontline solider...
- by Zat Earthshatter - at 2012.12.25 10:58:00
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371. The MAV - in Feedback/Requests [original thread]
To filter down the OP, it basically calls for an Infantry Fighting Vehicle (or IFV) with a "medium-class" turret on top, as well as a "dig-in" mode that adds protection. Notice how i didn't use APC to describe it. That is because an APC wou...
- by Zat Earthshatter - at 2012.12.23 22:35:00
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372. Will maps be bigger at the full release? - in General Discussions [original thread]
The maps are likely to get huge. Anybody who doesn't believe maps could ever get country-sized need only play Just Cause 2 for reference. As for when we'll get them, use patience. There are still hit detection issues, and vehicles won't be very...
- by Zat Earthshatter - at 2012.12.16 08:56:00
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373. Deployable Bunkers - in Feedback/Requests [original thread]
Wouldn't be too far-fetched after all, because of PI almost all construction is dropped in from space. However, when these are dropped, they'll have to be destructible - killing the HP of the bunker will simply make it collapse, exposing the suits...
- by Zat Earthshatter - at 2012.12.11 19:12:00
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374. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Madhouse As you near your next target, a sprawling mansion-like fort, you receive an encrypted message from your intelligence department - retreat to the War Barge for emergency briefing. You are puzzled, but know that it is for a good reason....
- by Zat Earthshatter - at 2012.12.05 06:58:00
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375. {IDEA} Piloting fighters aboard carriers. - in Feedback/Requests [original thread]
Unfortunately, this is not going to happen in EVE Online space. Ever. I wish it was otherwise. The only way this would work as you see it would be to change the core mechanics of the MMO so drastically that it becomes a completely different game -...
- by Zat Earthshatter - at 2012.12.04 19:15:00
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376. Vehicle extraction. - in Feedback/Requests [original thread]
This has appeared before, but the old thread died. That doesn't change the fact that I support it, and add one more thing: It wouldn't be New Eden without using a given mechanic for evil as well as good. Although it will take a second or so longe...
- by Zat Earthshatter - at 2012.12.04 08:24:00
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377. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
Ecshon Autorez wrote: By "neutral" do you mean people who aren't registered to be fighting for either side? If so, then it would be insanely easy for a corporation to get info from behind enemy lines in a corp battle. All they would need is for...
- by Zat Earthshatter - at 2012.11.26 01:31:00
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378. Mass Driver feedback - Needs a Rangefinder - in Feedback/Requests [original thread]
KAEGOSHI Horned Wolf has a strong idea for converting the MD into a full-blown mortar weapon. Part of it is an area-circle on the map showing the impact zone of your rounds. I honestly think this is what the MD should be - I believe IRL grenade la...
- by Zat Earthshatter - at 2012.11.24 04:22:00
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379. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I'd like to post a correction here to the idea, as stated by Zat, that my OP was a joke. I was 100% serious. This would be great. I must say I like Zat's additions to the role as well. I don't know how CCP would program th...
- by Zat Earthshatter - at 2012.11.24 03:41:00
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380. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
If you allow neutral "war correspondents" into a battle, this would be a great way to bring the gritty war to civillian (read: Hisec dwellers) eyes. They would spawn in with this dropsuit and camera, then they could take pictures or video of the b...
- by Zat Earthshatter - at 2012.11.24 01:52:00
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