Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
201. [Feedback] Dropship - in Feedback/Requests [original thread]
Generally - flying vehicles do not do well as a whole on the map sizes we have now. Especially with CCP's estimates for them "Fighters", from what I heard, will be intended to fly at a speed similar to StarHawk (in relation to player size). For dr...
- by Zat Earthshatter - at 2013.02.01 11:33:00
|
202. When Cloning Goes Wrong - in The Locker Room [original thread]
a "cloning accident" is used as the Cause of Death in corp-mails concerning an EVE toon's biomassing. It should be possible, however, for a reconstruction error to hard-wire a brain with a form of psychosis - as enough immortals are sociopaths an...
- by Zat Earthshatter - at 2013.02.01 11:30:00
|
203. YAY! more recognition :) - in General Discussions [original thread]
aww man... that screen made me miss Crater Lake and the old Skirmish... Any press is good press though. Great for DUST and great for us!
- by Zat Earthshatter - at 2013.01.31 09:14:00
|
204. [Request] Turret aim is not affected by the moving vehicle it is mounted to. - in Feedback/Requests [original thread]
Should it be difficult to hit while moving? yes. Should the slightest twitch from your HAV driver throw your missile 40 degrees off your reticule? No. Ideally, "inheritance" should only affect missiles, and only when the vehicle is moving at su...
- by Zat Earthshatter - at 2013.01.30 11:16:00
|
205. [Request]Need for an overall Commander - in Feedback/Requests [original thread]
There are only two problems in the way of player MCC commanders. 1. Game modes: Every mode that isn't Ambush that CCP has given has made the MCC itself one of the objectives. In this situation, a "tanked" MCC is going to be considered OP, which m...
- by Zat Earthshatter - at 2013.01.30 10:55:00
|
206. is it just me or are mass drivers under powerd - in General Discussions [original thread]
I have l1 in MD operation, and I do quite well when I pull it out - like all non-AR-HMG guns, it is situational. The weapon does quite well as CQC - because frankly, the self-damage effect is broken (exact same problem with the Swarm Launcher back...
- by Zat Earthshatter - at 2013.01.30 07:52:00
|
207. Blueprints for dropships - in Feedback/Requests [original thread]
In the future (like a year+), we'll get some form of industry - which should let us make our stuff. Economic scarcity shouldn't be changed much, due to the ability of CCP to tweak material requirements. However, the secondary Player Market is go...
- by Zat Earthshatter - at 2013.01.30 07:41:00
|
208. How to talk to eve players? - in Rookie Training Grounds [original thread]
Some will be in your Local chat. Otherwise, you can use the create/join tab to attempt to find a channel with some already in it. Currently, DUST chat isn't very good at facilitating these kinds of interactions - your best bet is actually to join ...
- by Zat Earthshatter - at 2013.01.30 06:51:00
|
209. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
Now that the sub picture is clarified... Isn't that an underwater city that it's moving towards... doesn't have an air-dome, so it must be designed a little like Bioshock 's Rapture... Speaking of which, I do remember some EVE lore mentioning ...
- by Zat Earthshatter - at 2013.01.30 03:28:00
|
210. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
good finds One correction though: The Submarine is clearly a Caldari design - steel-grey, and way too angular for any other empire. EDIT: Forgot about the whole Caldari Prime thing. So it might be Gallente-owned, even if it does follow Caldari de...
- by Zat Earthshatter - at 2013.01.29 23:32:00
|
211. CCP's roadmap - in General Discussions [original thread]
From the sound of it, their IRC channel is their main method of communication - it seems the Forums are mostly a player feeback and chat tool, which is fine by me considering current in-game chat isn't nearly as good as it can be. Iron Wolf's roa...
- by Zat Earthshatter - at 2013.01.29 23:19:00
|
212. Capture The Flag Map. - in General Discussions [original thread]
Glad to hear the feedback. @yag: That type of mode is doable as well - maybe on Oceanic planets, we use such explosives to drown the map? EDIT: @Grimmiers: very clever suggestion - a good way to force some strategy into the current District conqu...
- by Zat Earthshatter - at 2013.01.29 21:34:00
|
213. Capture The Flag Map. - in General Discussions [original thread]
One thing in the way is that CTF is a hard thing to integrate in the lore, but I can guess that it will have to do with data acquisition. Another issue is making the mode - traditionally revolving around single "runners", a tactical squad-based en...
- by Zat Earthshatter - at 2013.01.29 09:52:00
|
214. Newberries please Read! - in General Discussions [original thread]
His message is correct, however. The newberries are still newberries, even if described as such by one of their own. The issue is that people think they can simply dive into this game like it's CoD - and it's the exact opposite on the FPS spectru...
- by Zat Earthshatter - at 2013.01.29 05:28:00
|
215. Dust based ISD - in Feedback/Requests [original thread]
Glad to see that you guys are on the ball with ISD and DUST. That kind of action just makes me all the more confident that you know what you're doing for this game. While we're on the ISD subject, any chance DUST will get its own version of "rook...
- by Zat Earthshatter - at 2013.01.29 05:11:00
|
216. New Orbital Ammo request. - in Feedback/Requests [original thread]
So a penetrating munition? One can make them trade radius for the penetration effect, as well as a longer fire interval during bombardment. They should also only be shot from the "long-range" weapon subclasses. Suggested names and visuals are as ...
- by Zat Earthshatter - at 2013.01.28 12:13:00
|
217. Auction house and rare weapons. - in Feedback/Requests [original thread]
The secondary market (the one in EVE) has the same basic functions as the Auction Houses in other MMOs, but it's far more advanced. Aside from the normal AH acts, the EVE market lets you: >See side-by-side comparison of buy and sell offers >...
- by Zat Earthshatter - at 2013.01.28 10:35:00
|
218. You are affecting Eve with every Corp Battle!! - in General Discussions [original thread]
Unfortunately, it only affects FacWar right now. Plus, DUST mercs don't get anything extra out of it - only the EVE pilots see an actual benefit to winning a District. Once the contracts are open to player issuance, such as taking over PI faciliti...
- by Zat Earthshatter - at 2013.01.28 06:29:00
|
219. using the cost of something to justify its balance - in General Discussions [original thread]
Because this is a game universe where every unit of ISK counts, even more than every kill you make. There is a concept in this universe known as ISK War. Say there is a battle versus Player 1 and Player 2. Player 1 dies 3 times with full Proto,...
- by Zat Earthshatter - at 2013.01.28 01:35:00
|
220. Missle defense - Vehicles - in Feedback/Requests [original thread]
Crazy Mistah Jay wrote: For the flares, i think it's not a good idea, or maybe only if the vehicle aren't an LAV, and if it's a module, and only if the standard flares module allow to stop 2 missile, advanced 3 missiles, and prototypes 4 missi...
- by Zat Earthshatter - at 2013.01.27 22:48:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |