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1161. This event is punishing us! - in General Discussions [original thread]
meri jin wrote: I'm (still) not talking about the cap here! This should be a double SP and a double cap event. In order to get the double SP I need to use active booster, because I only get slightly more SP that i would do regularly. No y...
- by ZDub 303 - at 2013.08.07 17:38:00
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1162. This event is punishing us! - in General Discussions [original thread]
meri jin wrote: ZDub 303 wrote: meri jin wrote: Jaqen Morghalis wrote: TheAmazing FlyingPig wrote: AFK'ing like a boss, and now I get to do it twice as long. Sorry, but trying to "force" people out of AFK won't work, especially whe...
- by ZDub 303 - at 2013.08.07 17:32:00
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1163. FOTM: Assault Forge Gun - in General Discussions [original thread]
Shattered Mirage wrote: ZDub 303 wrote: The forge gun is HALF of the heavy weapons in this game. Can't blame heavy weapon users of getting tired of the HMG for a little bit. As much as I hate the instagib nature of the FG you can't really n...
- by ZDub 303 - at 2013.08.07 17:29:00
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1164. FOTM: Assault Forge Gun - in General Discussions [original thread]
Protocake JR wrote: Okaaaayy.... Semantics aside..... My point still stands. From a gameplay perspective (not lore) the frequency of one shot kills the Forges are able to achieve are still subject to debate. The with an increase in shakiness ...
- by ZDub 303 - at 2013.08.07 17:24:00
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1165. FOTM: Assault Forge Gun - in General Discussions [original thread]
The forge gun is HALF of the heavy weapons in this game. Can't blame heavy weapon users of getting tired of the HMG for a little bit. As much as I hate the instagib nature of the FG you can't really nerf its anti infantry capabilties, its pretty ...
- by ZDub 303 - at 2013.08.07 17:12:00
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1166. This event is punishing us! - in General Discussions [original thread]
meri jin wrote: Jaqen Morghalis wrote: TheAmazing FlyingPig wrote: AFK'ing like a boss, and now I get to do it twice as long. Sorry, but trying to "force" people out of AFK won't work, especially when you now get a whopping 2 SP per WP i...
- by ZDub 303 - at 2013.08.07 17:09:00
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1167. Extra credits: balancing for skill. - in General Discussions [original thread]
Scheneighnay McBob wrote: Try a mass driver before you say that. It's difficult to hit with them at range, nearly impossible to hit someone above you, you rely on flux grenades (otherwise you'll never get through anyone's shields), and the lac...
- by ZDub 303 - at 2013.08.07 16:58:00
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1168. connection lost - in General Discussions [original thread]
Aisha Ctarl wrote: Still having issues.... Restock screen freezes Neocom crashing and freezing I even had a glitch where after calling in a precision strike, my arm stayed extended and I could call in several more strikes. Oh, also the super...
- by ZDub 303 - at 2013.08.07 16:47:00
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1169. Extra credits: balancing for skill. - in General Discussions [original thread]
Scheneighnay McBob wrote: KingBlade82 wrote: I disagree about the noob tube aka the mass driver/flaylock, grenades fill the new player role anything else is just bad balancing on CCPs part and AR's, ScR, ScP, SMG take skill so if u r complai...
- by ZDub 303 - at 2013.08.07 16:44:00
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1170. Extra credits: balancing for skill. - in General Discussions [original thread]
For most weapons maybe, but explosives have been and continue to be a problem due to poor planning of damage fall off.
- by ZDub 303 - at 2013.08.07 16:20:00
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1171. Extra credits: balancing for skill. - in General Discussions [original thread]
Scheneighnay McBob wrote: ZDub 303 wrote: I watch that and all I can think is.. Mass Driver lol The mass driver really has nothing to do with the video. If anything, it's one of the tactics devs expect players to learn instead of sticking...
- by ZDub 303 - at 2013.08.07 16:02:00
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1172. Extra credits: balancing for skill. - in General Discussions [original thread]
I watch that and all I can think is.. Mass Driver lol
- by ZDub 303 - at 2013.08.07 15:57:00
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1173. This event is punishing us! - in General Discussions [original thread]
Double cap week, not double SP week. If you want the SP... just buckle down and get ready to afk twice as long. You would have to play twice as long otherwise.
- by ZDub 303 - at 2013.08.07 15:35:00
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1174. REVOLT, Quit Dust or give us SP re-set option - in General Discussions [original thread]
TheAmazing FlyingPig wrote: ZDub 303 wrote: low genius wrote: no respecs, ever. players need to make better informed decisions. informed decisions? When CCP changes everything on a monthly basis? what a joke. They change things wh...
- by ZDub 303 - at 2013.08.07 15:30:00
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1175. REVOLT, Quit Dust or give us SP re-set option - in General Discussions [original thread]
low genius wrote: no respecs, ever. players need to make better informed decisions. informed decisions? When CCP changes everything on a monthly basis? what a joke.
- by ZDub 303 - at 2013.08.07 15:10:00
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1176. Is it time to nerf the nades? + A new way of doing it. - in General Discussions [original thread]
Or we could just... you know... fix explosive damage fall off... I would be fine with going down to 2 nades. Honestly most of my kills are from my M1s now in PC. Hit detection is so bad with the terrible framerates, explosives seem to be the onl...
- by ZDub 303 - at 2013.08.07 14:22:00
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1177. Make the 2x SP permanent - in General Discussions [original thread]
Iron Wolf Saber wrote: Poplo Furuya wrote: You'll be stuck in one role for six months and like it, young man! Six? ... I swap between every role in mere seconds now a days. :P I payed a horrible price for that ability though but I have no...
- by ZDub 303 - at 2013.08.07 14:09:00
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1178. The Skillpoint Cap - in General Discussions [original thread]
Bendtner92 wrote: Mobius Wyvern wrote: Not really, considering that with an original goal of 7 years to max Dust, with the current rate still in place, you're going to be looking at 20 years easy when all the racial gear is in. And they obv...
- by ZDub 303 - at 2013.08.07 14:04:00
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1179. So I don't sympathize with tanker QQ anymore. - in General Discussions [original thread]
Ninjanomyx wrote: ZDub 303 wrote: Despite his dramatic statements, Leuko does have one point I think we can all agree is probably the focus of much QQ with tanks. You can work your ass off whittling a tank down to 1 HP, and then they pop th...
- by ZDub 303 - at 2013.08.07 06:07:00
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1180. CCP fixed aiming early.... - in General Discussions [original thread]
Yeah I feel really bad for people who go 1/11, 0/10... etc. That's gotta feel so frustrating to die that many times and not get a single kill. Can't blame the 99% of people who don't want to play this game with stats like that.
- by ZDub 303 - at 2013.08.07 04:11:00
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