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1041. Upllink spam - in General Discussions [original thread]
Zatara Rought wrote: ZDub 303 wrote: RKKR wrote: ZDub 303 wrote: Uplink spam is destablizing PC without a doubt. The entire game mode revolves around spamming uplinks and explosives. Game MODE? Semantics... point still stands, ...
- by ZDub 303 - at 2013.08.12 19:09:00
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1042. Upllink spam - in General Discussions [original thread]
Knightshade Belladonna wrote: ZDub 303 wrote: Uplink spam is destablizing PC without a doubt. The entire game mode revolves around spamming uplinks and explosives. There is a limit on how many can be present at once, and flux nades take ...
- by ZDub 303 - at 2013.08.12 19:03:00
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1043. Upllink spam - in General Discussions [original thread]
RKKR wrote: ZDub 303 wrote: Uplink spam is destablizing PC without a doubt. The entire game mode revolves around spamming uplinks and explosives. Game MODE? Semantics... point still stands, PC matches revolve entirely around spamming...
- by ZDub 303 - at 2013.08.12 19:01:00
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1044. Upllink spam - in General Discussions [original thread]
Uplink spam is destablizing PC without a doubt. The entire game mode revolves around spamming uplinks and explosives.
- by ZDub 303 - at 2013.08.12 18:55:00
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1045. Get rid of PC - in General Discussions [original thread]
Killar-12 wrote: I'd bet that CCP will wipe everyone's (and every corps') ISK and assets before merging economies. For sure. They'll do it Eve side as well just to keep it all balanced.
- by ZDub 303 - at 2013.08.12 18:49:00
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1046. Specialization is a lie! - in General Discussions [original thread]
Leovarian L Lavitz wrote: ZDub 303 wrote: As a 'specialist' I have to say... I enjoy mowing down generalists in pubs when I play. Not sure what this 'lie' is. Solo generalists not equal to a squad of generalists. They get mowed down, swap ...
- by ZDub 303 - at 2013.08.12 17:57:00
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1047. Specialization is a lie! - in General Discussions [original thread]
As a 'specialist' I have to say... I enjoy mowing down generalists in pubs when I play. Not sure what this 'lie' is.
- by ZDub 303 - at 2013.08.12 17:47:00
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1048. Gallente sucks at aiming - in General Discussions [original thread]
railguns are fun but are soooooooo painful to use with a mouse. They need to make Q and E turret rotation left and right... that would be such a help.
- by ZDub 303 - at 2013.08.12 17:31:00
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1049. Post 1.3 balance update - in General Discussions [original thread]
Buster Friently wrote: ZDub 303 wrote: Flaylocks are still quite powerful and I know a few people who still use them. They all say the weapon feels perfect in its sidearm finisher niche it was supposed to fill. Also the fitting requirements ...
- by ZDub 303 - at 2013.08.12 16:42:00
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1050. Post 1.3 balance update - in General Discussions [original thread]
Flaylocks are still quite powerful and I know a few people who still use them. They all say the weapon feels perfect in its sidearm finisher niche it was supposed to fill. Also the fitting requirements are practically non existent making it the si...
- by ZDub 303 - at 2013.08.12 15:59:00
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1051. How many dropsuit fittings do you currently have? - in General Discussions [original thread]
I have 6 that I've made and use... 2 for PC and 4 for pubs.
- by ZDub 303 - at 2013.08.12 02:35:00
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1052. Please don't buff the Plasma Cannon, PLEASE! - in General Discussions [original thread]
DeadlyAztec11 wrote: ZDub 303 wrote: Needs more variants... an assault variant with low damage and high splash for anti personnel and a breach/std variant with zero to almost no splash and high direct damage for AV work. Same should probabl...
- by ZDub 303 - at 2013.08.12 02:31:00
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1053. New racial bonus ideas - in General Discussions [original thread]
Logi Bro wrote: ZDub 303 wrote: Logi Bro wrote: I figure I will bump this one more time, I added what I believe the missing suits' bonuses should be. Any predictions on what you think the new logi bonuses will be? Couldn't tell you ...
- by ZDub 303 - at 2013.08.12 02:30:00
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1054. Please don't buff the Plasma Cannon, PLEASE! - in General Discussions [original thread]
Needs more variants... an assault variant with low damage and high splash for anti personnel and a breach/std variant with zero to almost no splash and high direct damage for AV work. Same should probably go for the forge gun.
- by ZDub 303 - at 2013.08.12 01:57:00
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1055. New racial bonus ideas - in General Discussions [original thread]
Logi Bro wrote: I figure I will bump this one more time, I added what I believe the missing suits' bonuses should be. Any predictions on what you think the new logi bonuses will be?
- by ZDub 303 - at 2013.08.12 01:32:00
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1056. Ammar logi vs. Assault - in General Discussions [original thread]
Its that passive reps... im telling you guys... that **** is gonna get taken away at some point, it makes logis so awesome for frontline combat.
- by ZDub 303 - at 2013.08.12 01:03:00
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1057. Did CPM just threaten CCP? - in General Discussions [original thread]
gbghg wrote: I would more say that the CPM threw down the gauntlet, if CCP doesn't take steps after this they'll show that they don't care what the CPM thinks and they'll permanently poison the community against both institutions. In other word...
- by ZDub 303 - at 2013.08.12 00:19:00
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1058. CCP I hate OMS. - in General Discussions [original thread]
I hate ambush, and used to exclusively play OMS... please bring back the separated queues CCP or put a supply depot or two in ambush!
- by ZDub 303 - at 2013.08.11 23:46:00
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1059. A few ideas to help Caldari HAVs - in General Discussions [original thread]
Yeah I would have thought somewhere around 60-80 for cal HAVs and 30-40 for gallente HAVs would be much more appropriate.
- by ZDub 303 - at 2013.08.11 23:38:00
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1060. Why don't Logi's do their jobs... - in General Discussions [original thread]
I think people need to get over the fact that logis have some sort of "job" that they must perform. People will play how they want to, and their choice of suit shouldn't force them to play how you want them to. I run a Cal Logi, in pubs I use pro...
- by ZDub 303 - at 2013.08.11 23:33:00
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