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81. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: ZDub 303 wrote: So requiring a Heavy Assault Cruiser before tech II medium rails would be kind of silly I agree. What if you needed Caldari Cruiser III to use tech II rails though? If it would help guide newbies to t...
- by ZDub 303 - at 2014.05.31 23:07:00
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82. Installations in Legion - in General Discussions [original thread]
I would really like to see installations be repairable a la MAG. It would make installation and vehicle focused repair tools actually worth something too. I would also give infantry another tool to fight against tanks and allow it so that supply ...
- by ZDub 303 - at 2014.05.31 17:22:00
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83. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: ZDub 303 wrote: Godin Thekiller wrote: ZDub 303 wrote: Natu Nobilis wrote: Give the player tools and they-¦ll do amazing things. Minecraft being a perfect example. If the purpose of the game is to dumb down...
- by ZDub 303 - at 2014.05.31 04:57:00
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84. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Natu Nobilis wrote: Wait wait. It-¦s not just an SP sink, there-¦s a progression down the road. You first use Frigates Then you can fly a Minning Barge Then you can fly an Exhumer (T2) Yes, the frigate bonus doesn-¦t apply directly to the E...
- by ZDub 303 - at 2014.05.30 23:42:00
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85. Help with building a PC for Legion - in General Discussions [original thread]
God Hates Lags wrote: ZDub 303 wrote: God Hates Lags wrote: So I'm currently upgrading my PC, not just for Legion, for other games too, but Legion is a key consideration. I got a good deal on a R9 graphics card, but have heard rumors that...
- by ZDub 303 - at 2014.05.30 23:26:00
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86. Help with building a PC for Legion - in General Discussions [original thread]
God Hates Lags wrote: So I'm currently upgrading my PC, not just for Legion, for other games too, but Legion is a key consideration. I got a good deal on a R9 graphics card, but have heard rumors that CCP products don't support Radeon cards and...
- by ZDub 303 - at 2014.05.30 23:00:00
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87. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Natu Nobilis wrote: ZDub 303 wrote: Having some skill sinks isn't a crisis either though. Eve has plenty of skills sinks as well. To say the assault rail rifle requires an assault dropsuit isn't really that much different than Mining Bar...
- by ZDub 303 - at 2014.05.30 22:50:00
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88. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: ZDub 303 wrote: Natu Nobilis wrote: Give the player tools and they-¦ll do amazing things. Minecraft being a perfect example. If the purpose of the game is to dumb down a little bit to appeal the masses, they-¦ll ...
- by ZDub 303 - at 2014.05.30 22:30:00
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89. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Natu Nobilis wrote: Give the player tools and they-¦ll do amazing things. Minecraft being a perfect example. If the purpose of the game is to dumb down a little bit to appeal the masses, they-¦ll neither have the masses nor the challenge. ...
- by ZDub 303 - at 2014.05.30 22:03:00
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90. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
byte modal wrote: ^ No, I think that's a fair point (zdub). Honest. Trimming the fat isn't bad. But I do think that relationships were simply never made between skills and their use. Or at least those relationships were never made clear within...
- by ZDub 303 - at 2014.05.30 21:33:00
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91. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: I think you need to take a look at the skill names in EVE, as a lot of them says exactly what the skill does. Especially the drone tree. Also, unlocking things in Dust is basically the same as in EVE. skill requirements a...
- by ZDub 303 - at 2014.05.30 21:13:00
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92. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
byte modal wrote: ZDub 303 wrote: I'm curious... for those who are worried about Legion losing its 'EVE" feel. Did you prefer Chromosome's skill tree to Uprisings? As an EVE player, I could relate to the original skill tree easier than so...
- by ZDub 303 - at 2014.05.30 19:59:00
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93. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
I'm curious... for those who are worried about Legion losing its 'EVE" feel. Did you prefer Chromosome's skill tree to Uprisings?
- by ZDub 303 - at 2014.05.30 14:53:00
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94. No more skill levels=no more bonuses? - in General Discussions [original thread]
The intention of his post was just that passive bonuses would be their own separate nodes instead of part of the 1-5 level path. So instead of Dropsuit Operation 1-5 you would have Dropsuit + Dropsuit bonus node. Maybe there will be 5 nodes, mayb...
- by ZDub 303 - at 2014.05.27 17:40:00
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95. vehicles vs. infantry - in General Discussions [original thread]
Scheneighnay McBob wrote: What I hate is that people talk about vehicles vs AV in terms of rock-paper-scissors. It shouldn't be. While a sentinel is a heavy frame, an HAV, for example, should be thought of as a VERY heavy frame. What the HAV h...
- by ZDub 303 - at 2014.05.24 03:01:00
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96. Logi vehicles and vehicle equipment - in General Discussions [original thread]
1: Hardpoints could solve the 3 large turrets part, even then... what I discussed wouldnt make that possible anyways if large turrets had their own slot. Medium turrets, based on vehicle design, could go either way as needed. Equipment slots coul...
- by ZDub 303 - at 2014.05.24 02:59:00
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97. Logi vehicles and vehicle equipment - in General Discussions [original thread]
Godin Thekiller wrote: ZDub 303 wrote: One thing from EVE that absolutely should be in Legion is the Low-Med-High slot setup for vehicles. Cloaks, Remote Reps, etc should all be high slot modules that take the place of turrets and do not co...
- by ZDub 303 - at 2014.05.24 02:14:00
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98. Logi vehicles and vehicle equipment - in General Discussions [original thread]
One thing from EVE that absolutely should be in Legion is the Low-Med-High slot setup for vehicles. Cloaks, Remote Reps, etc should all be high slot modules that take the place of turrets and do not compete with EHP/utility modules that belong in...
- by ZDub 303 - at 2014.05.23 23:55:00
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99. I don't understand - in General Discussions [original thread]
If we take the dropsuit progression prototype from Z's presentation, I think we're gonna have something like so for one of the paths (lets choose assault): Academy Suit Basic Medium Suit Basic Assault Suit 'Racial' Assault Suit. I'm curious G...
- by ZDub 303 - at 2014.05.23 19:50:00
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100. Credit for contributing to a kill - in General Discussions [original thread]
S Park Finner wrote: ZDub 303 wrote: ... Second is a coding issue... When you have multiple sources hitting a target and that target is receiving self reps and remote reps you can imagine how quickly trying to calculate WP contribution can g...
- by ZDub 303 - at 2014.05.22 16:48:00
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