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701. [ requests ] dropships - in Feedback/Requests [original thread]
The MCRU "does" have a limit. there are 6 seats in your ship. the ship is used as a tactical weapon apposed to a killer. They cost a lot of money, and get blown to pieces way to easily. I can have two turret gunners go 15 - 0 and i still get like ...
- by Xaviah Reaper - at 2013.09.25 13:50:00
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702. when will the other veihcles be released? - in General Discussions [original thread]
I bet I could go through 5 years of education and learn how to develop the 3 vehicles, then develop them before CCP :P
- by Xaviah Reaper - at 2013.09.23 23:54:00
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703. when will the other veihcles be released? - in General Discussions [original thread]
better start eating my 5-a-day then xD
- by Xaviah Reaper - at 2013.09.23 23:49:00
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704. Heavies are NOT defensive! - in General Discussions [original thread]
I think heavy suits should be replaced with mecs. Offering an Avatar type suit instead of the current suit. Its squishy and not as strong as a heavy should be, however, with this advantage of health and survivability, it needs a weakness. This wea...
- by Xaviah Reaper - at 2013.09.23 23:47:00
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705. when will the other veihcles be released? - in General Discussions [original thread]
I want me some fighter jets and floating tanks! also, the APs (medium ground vehicles) will be an excellent resource. when can we expect them? :)
- by Xaviah Reaper - at 2013.09.23 23:44:00
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706. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
I feel orbitals should be an asset for the losing team, not the pub stompers. If you are losing with by a 20 clone lead in an ambush because the other team is full of prototype tankers and dropsuits etc, you atleast deserve the chance to get your ...
- by Xaviah Reaper - at 2013.09.23 21:14:00
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707. RDVs are drunken assholes - in Feedback/Requests [original thread]
I was flying my python today when an RDV spawned less than 2 metres from my ship mid air, and T-boned my ship (whilst it was invisible). Can we just fire the whole feckin transport team at a massive concrete wall with a railgun, turn them into red...
- by Xaviah Reaper - at 2013.09.23 21:05:00
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708. what are we dieing for .. - in General Discussions [original thread]
21yrOld Knight wrote: If you learn the Eve lore it can get really interesting. :o i'd like to know more. also think a campaign version of dust514 would be cool in the future. as a separate game i mean
- by Xaviah Reaper - at 2013.09.23 04:08:00
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709. what are we dieing for .. - in General Discussions [original thread]
well, i'll just keep failing in my derpship then :)
- by Xaviah Reaper - at 2013.09.23 04:06:00
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710. To non-pilots making tank threads - in General Discussions [original thread]
The commando suit is not UP, its just a specialised suit like an assault suit. it requires care and placement like a scout. fit an NT511 and a gek/duvolle and stay at sniping distance, and you should be okay. its useful as it allows you to cqb sni...
- by Xaviah Reaper - at 2013.09.23 04:04:00
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711. Meanwhile at the Caldari Steel Construction Labs - in General Discussions [original thread]
aha yeah a slave pens style arena built in a minmatar theme. I do have to say the new maps are amazing :P
- by Xaviah Reaper - at 2013.09.23 04:01:00
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712. what are we dieing for .. - in General Discussions [original thread]
I feel a serious lack of any purpose in dust. no campaign, no drive. just pointless annihilation. I want a purpose and a reason to kill people in a game, and fun doesn't quite cut it for me. views?
- by Xaviah Reaper - at 2013.09.23 03:58:00
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713. CCP for the love of god - in General Discussions [original thread]
I've had it stuck in my head for the past few days too ... I miss it too :c but the song got annoying xD make a new one every patch :)
- by Xaviah Reaper - at 2013.09.23 03:52:00
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714. How does everyone feel about Remote Explosives? - in General Discussions [original thread]
being killed by a remote explosive is completely fair and requires some skill. not annoying at all. If you get killed by one, you're a blind idiot :D simples
- by Xaviah Reaper - at 2013.09.23 03:51:00
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715. Talking AV - in General Discussions [original thread]
talking av? one word. nerf forge guns. ... wait ...
- by Xaviah Reaper - at 2013.09.23 03:50:00
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716. why the sp system for vehicle users is not practical - in General Discussions [original thread]
Yeah thats another thing... because i skilled sp into suits AND vehicles simultaneously, I never have over 1m isk. especially since i use Dropships.
- by Xaviah Reaper - at 2013.09.23 03:49:00
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717. *CCP**** IF U ARE GOING TO BUY ANY of the DUST PACKS ,_S LOG 34/489 Rs&Dv(... - in General Discussions [original thread]
unreadable? CHALLENGE ACCEPTED! ..... challenge failed
- by Xaviah Reaper - at 2013.09.23 03:48:00
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718. OP / NERF - in General Discussions [original thread]
HMG is OP in cqb. has down sides in mid to long range combat. seems fine. The laser rifle is now op, hence everybody and their mum uses one now. Dont like lower level AR damage output.
- by Xaviah Reaper - at 2013.09.23 03:43:00
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719. the training field - in Feedback/Requests [original thread]
for brand new players who want to start experiencing the whole game, things such as tanks seem very expensive and also completely alien to them, and therefore off-putting. I propose a single-player tutorial for new players that allows players to p...
- by Xaviah Reaper - at 2013.09.23 03:36:00
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720. why the sp system for vehicle users is not practical - in General Discussions [original thread]
btw im passed this issue :P i have 9m life time sp. just thought of how irritating it was in the long term. However i can see that if the vehicles are made easy to spec into and can be made op, everybody would have them and this would become world...
- by Xaviah Reaper - at 2013.09.23 03:33:00
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