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121. for the love of god, read this thread - in General Discussions [original thread]
Atiim wrote: Yeah. Vehicle Hardeners themselves needed a nerf. Their abuse wasn't with HAVs, but Dropships and even LAVs as well. Assault Dropships could simply turn on hardeners and make it to where the only AV weapon that could effect them ...
- by Xaviah Reaper - at 2014.03.28 19:17:00
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122. for the love of god, read this thread - in General Discussions [original thread]
Pvt Numnutz wrote: Dropships are going to be fine, rail tanks have had their range reduced by 50% so they will have to come out of the red. As a tank and dropship pilot I'm happy with the hardener Nerf. I'm sure av is happy as well. Dropships ...
- by Xaviah Reaper - at 2014.03.28 19:10:00
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123. massive issue with 50 clone ambush - in Feedback/Requests [original thread]
The major issue with 50 clone ambush, is that it was not designed for the use of vehicles. my evidence for this? - very few supply depots - no large installations - 50 clone ambush ends in 5 minutes or less. As a dropship pilot, this is hard fo...
- by Xaviah Reaper - at 2014.03.28 19:05:00
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124. increase ISK cost for tanks - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Xaviah Reaper wrote: DO NOT REQUEST NERFS OR BUFFS IN THIS THREAD the risk, strength, ISK ratio for tanks is causing the tank spam. one solution that will only benefit the game and will have no repercussions, is to ...
- by Xaviah Reaper - at 2014.03.28 14:54:00
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125. CCP why in the world would you nerf Hardeners??? - in General Discussions [original thread]
darkiller240 wrote: You were spot to nerf TANKS NOT every godam vehicle in the game Dont listen to butthurtt idiots on the forums and make a sound conclusion https://forums.dust514.com/default.aspx?g=posts&m=1990295#post1990295 htt...
- by Xaviah Reaper - at 2014.03.28 14:51:00
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126. dropship support option - airbourne nano-nest - in Feedback/Requests [original thread]
thanks guys bump
- by Xaviah Reaper - at 2014.03.28 14:50:00
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127. increase ISK cost for tanks - in Feedback/Requests [original thread]
bump
- by Xaviah Reaper - at 2014.03.28 14:44:00
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128. dropship ads turret jam? - in General Discussions [original thread]
Michael-J-Fox Richards wrote: Xaviah Reaper wrote: i get this also. very frustrating. was unsure if it was my internet connection yeah i always assumed it was a lag thing, it only happened to me a handful of times and is very annoying bu...
- by Xaviah Reaper - at 2014.03.28 01:48:00
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129. dropship ads turret jam? - in General Discussions [original thread]
Michael-J-Fox Richards wrote: Xaviah Reaper wrote: i get this also. very frustrating. was unsure if it was my internet connection yeah i always assumed it was a lag thing, it only happened to me a handful of times and is very annoying bu...
- by Xaviah Reaper - at 2014.03.28 01:46:00
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130. please chill with the nerfs - in Feedback/Requests [original thread]
Tonka Legacy wrote: Do we really need all of these nerfs and buffs? Thanks to these, the game is getting more and more unbalanced every update. I know CCP are trying to make the game enjoyable, but they can't listen to every little thing people...
- by Xaviah Reaper - at 2014.03.28 01:44:00
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131. [Request] Revising projective damage profile - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: +1 SMG should gain a 5% damage to make up for it though. what? +5% .. just cause you feel like it? :P
- by Xaviah Reaper - at 2014.03.28 01:35:00
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132. dropship ads turret jam? - in General Discussions [original thread]
i get this also. very frustrating. was unsure if it was my internet connection
- by Xaviah Reaper - at 2014.03.28 01:27:00
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133. for the love of god, read this thread - in General Discussions [original thread]
Pvt Numnutz wrote: TheBLAZZED wrote: Beck Weathers wrote: ........ If anything limiting them to 1 hardener would have fixed allot. This Also limit damage mods. ^^this and ^this personally, i feel it would really dumb down, and ...
- by Xaviah Reaper - at 2014.03.28 01:26:00
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134. Player Created Content Possibility - in Feedback/Requests [original thread]
Soraya Xel wrote: The biggest challenge here is the limitations of the client. CCP would have to not only provide the tools, art assets, and design documents, they'd also have to specify all of the different limitations that go into designing t...
- by Xaviah Reaper - at 2014.03.28 01:22:00
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135. ADS ideas - in Feedback/Requests [original thread]
bump
- by Xaviah Reaper - at 2014.03.28 01:19:00
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136. Maybe increase armor speed penalty? - in Feedback/Requests [original thread]
Tallen Ellecon wrote: Maybe this is and unpopular opinion but I think armor is still a little too easy to stack. I don't propose that HP be reduced or fitting cost increased. I propose that the speed penalty for standard plates be increased to ...
- by Xaviah Reaper - at 2014.03.28 01:16:00
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137. so ... hotfixes ... - in Feedback/Requests [original thread]
Tonka Legacy wrote: Dustbunny Durrr wrote: I really wonder about the small railgun turret. I've tried hitting people in 1.7 with them, and honestly, it has less effective range than a Rail Rifle. Nowhere NEAR 300M (probably effective to abou...
- by Xaviah Reaper - at 2014.03.28 01:14:00
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138. i wonder if ccp just sit around a circular table and play flappy bir... - in General Discussions [original thread]
there have been so many issues in need of urgent hotfixes, and i think at best, they had to wait an entire week for some reason .. so why the insta hotfixes now? wonder what actually goes on inside CCPs HQ.. we never find anything out until its t...
- by Xaviah Reaper - at 2014.03.28 01:12:00
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139. sticking to the floor and unable to climb a ... hill - in Feedback/Requests [original thread]
frankly im getting a little bit tired of being stuck in the floor, being unable to climb little slopes, and getting shot in the back while trying to walk in a straight line. Am i the only person who has this horrible issue with simply walking abou...
- by Xaviah Reaper - at 2014.03.28 01:05:00
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140. increase ISK cost for tanks - in Feedback/Requests [original thread]
True Adamance wrote: How in the name of **** do you justify making a STD tank cost more than a god-damn 100m long T2 Destroyer capable of interstellar travel? This suggestion is terrible. how much is said T2 interstellar traveling vehicle.. ?
- by Xaviah Reaper - at 2014.03.28 00:55:00
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