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201. [Request] A "Cancel last skill" button. Or "Reallocate" - in Feedback/Requests [original thread]
I don't think un-training skills would work very well and could be abused greatly but it could be done I suppose if you could have partial training in a skill level like in EVE. If you capped it at say 100K SP a week or Month or whatever the right...
- by Waruiko DUST - at 2012.10.20 00:36:00
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202. [Feedback/Request] - Vehicle/AV balancing - in Feedback/Requests [original thread]
I think a good adjustment on the resistances is to leave DC as is, and to drop the best Active Resist to 25% where the old standard was, and raise the best passive resist from 15% to 20% making active or passive hardening a play style choice rathe...
- by Waruiko DUST - at 2012.10.20 00:31:00
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203. [Feedback/Request] - Vehicle/AV balancing - in Feedback/Requests [original thread]
I disagree with 5 and 13 and want to add that proxy Mines should not despawn with you when you die They can be spoted and destroyed so good drivers can avoid or remove them but as it stands they are only useful against LAVs if they are driving str...
- by Waruiko DUST - at 2012.10.19 18:55:00
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204. How much AUR do you have - in General Discussions [original thread]
I ended up getting a bunch of merc packs prom the PSN+ sale so I've got 6. Know how useful they are right now? Almost not useful at all. Not having to pay for a few odds and ends on my suits might be nice, but at the end of the day I drive vehicle...
- by Waruiko DUST - at 2012.10.18 17:54:00
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205. CCP could we commission a BPO Type 1 Heavy like the tribute sutes? - in General Discussions [original thread]
I honestly think it would be cool to have a 'paint' slot for your suit but that's not what this is about. I think an event that gets us a new suit would be very cool and that the event itself could be a lot of fun.
- by Waruiko DUST - at 2012.10.18 17:49:00
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206. CCP could we commission a BPO Type 1 Heavy like the tribute sutes? - in General Discussions [original thread]
I was wondering if we as a community were to raise funds in game could we get you to make us a BPO for the type one heavy suit. Like you set an ISK goal for us to meet and if we hit it then we hire one of the NPC corps like Mordu's Legion to put o...
- by Waruiko DUST - at 2012.10.18 03:13:00
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207. EVE University is coming to Dust 514 and we want you!!! - in Corporation Recruitment [original thread]
Cool to see you guys here finally. Unfortunately I've found a dust side corp to run with for the rest of the beta. Best of luck to you though and I'll harp a bit on my CEO to look to you guys for recruitment.
- by Waruiko DUST - at 2012.10.16 13:15:00
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208. Eve University is coming to Dust 514!!! - in General Discussions [original thread]
so my eve corp mates are inbound... hmm I'll have to poke around them then.
- by Waruiko DUST - at 2012.10.16 13:11:00
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209. Tank Help - in General Discussions [original thread]
I've not seen any evidence that Forge guns work better VS Shields or SW VS armor. Till I see a blue post to that effect or get to test it myself when I hit Forge gun I'll keep calling BS on it. Armor plates DON'T reduce top speed, they increase M...
- by Waruiko DUST - at 2012.10.13 14:12:00
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210. Unoffical vote on SP system - in General Discussions [original thread]
I like the idea of SP cap, but I don't like it when combined with the diminishing returns. Maybe if it stopped diminishing at about 2000 or so for a good game I could live with the current system.
- by Waruiko DUST - at 2012.10.10 17:03:00
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211. Mass Driver - in General Discussions [original thread]
Mass is hardly OP, but I will say that because its use is more art then science when people tend to get good with it they tend to get VERY good with it.
- by Waruiko DUST - at 2012.10.10 09:14:00
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212. Update from IRC 10/10/2012 - in General Discussions [original thread]
I'm a bit pissed about them talking about removing the AV mines, and I'm not talking about the AV nade spam that's been going on. The Proxy Mines work great and fit their role nicely.
- by Waruiko DUST - at 2012.10.10 09:11:00
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213. Shield < Armor OR Armor < Shield - in General Discussions [original thread]
a proper armor tank is less mobile overall, but has more raw HP because plates give more then extenders do. If I'm about to be ambushed I want to have an armor tank because then I can stand and fight, but if I'm fighting a running battle I want a ...
- by Waruiko DUST - at 2012.10.10 09:06:00
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214. Armor Dropship or Shield Dropship? - in General Discussions [original thread]
Armor ship will be able to fit a 4 slot armor tank, and both a Damage Control for better tank and the new speed booster for bursts of flight (assuming CRU still comes standard) This fit will take time to get to speed because of plates, but you mig...
- by Waruiko DUST - at 2012.10.10 02:25:00
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215. LaserRifle... - in General Discussions [original thread]
The whole good against shields bad on armor is crap. Most people are running heavy and assault suits right now and those have larger armor buffers then shield buffers so it only looks that way. I know quite a few people who swear by the laser rif...
- by Waruiko DUST - at 2012.10.10 02:08:00
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216. Dropship= New I win Button - in General Discussions [original thread]
You take out dropships with any of these 1) Forge guns (preferably massed) 2) Rail gun fire (turrets or tanks) 3) blaster fire when in range(turrets or tanks) 4) Filling the air with missiles while swarms force dropship to fly in a predictable pat...
- by Waruiko DUST - at 2012.10.10 02:01:00
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217. AV grenades - in Technical Support/Bugs [original thread]
Prox mines exist for this purpose now... we need this fixed.
- by Waruiko DUST - at 2012.10.09 23:29:00
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218. SP needs some more (small) tweeks - in Feedback/Requests [original thread]
I think what you've got going here is good but I think a few small improvements might make it better. The two biggest of them is to either: A) Stop diminishing our returns about the point that a good, but not great game gets us 1000ish SP As it ...
- by Waruiko DUST - at 2012.10.08 13:46:00
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219. tanks are now an endangered species - in General Discussions [original thread]
bah its a combination of the resist nerf from last build and the movement nerf from this build. Tanks no longer have good mobility and as such are easy pickings. We will see more tanks when A) we have active resists that auto cycle for both tank t...
- by Waruiko DUST - at 2012.10.08 03:22:00
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220. [Request] HAV Turn speed - in Feedback/Requests [original thread]
Seconded! HAVs as they stand are not very mobile.
- by Waruiko DUST - at 2012.10.05 16:40:00
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