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121. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Option 2 will I think work best, but I'd still prefer getting rollover up to say a million SP
- by Waruiko DUST - at 2013.01.25 00:57:00
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122. UVT prices - in General Discussions [original thread]
wait am I understanding this right? Those of us who bought a bunch at 10 AUR yesterday are having 990 per unit effectively STOLEN from our accounts? I'll need to check that because if thats true then its bullshit. I planned to spend a dollar on my...
- by Waruiko DUST - at 2013.01.11 14:57:00
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123. Orbital Strikes - in General Discussions [original thread]
yeah the ammo doesn't seem to be seeded on the market
- by Waruiko DUST - at 2012.12.23 02:23:00
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124. Singularity needs an update - in General Discussions [original thread]
to my knowlage no one's ab;e to get on sisi eve side
- by Waruiko DUST - at 2012.12.21 15:41:00
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125. Mass Drivers are FTW - in General Discussions [original thread]
Sentient Archon wrote: Kaughst wrote: Really people who say they are OP probably wouldn't know how to use them effectively. The range though with the assault rifle is what really gets me, that and undershooting....and shields. Kaughst to ...
- by Waruiko DUST - at 2012.12.19 22:56:00
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126. Stacking Penalty. - in General Discussions [original thread]
NAV HIV wrote: Needless Sacermendor wrote: Your shield amp and armor hardeners won't stack because they are affecting different attributes. As for the Damage Control ... I believe they don't stack either ... you're only able to fit one at a...
- by Waruiko DUST - at 2012.12.13 15:50:00
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127. If you had just one question to ask CCP Devs... - in General Discussions [original thread]
"How much of the pandering to the people who cry NERF is serious and how much of it is you just wanting to see what happens when a handful of weapon systems become all but useless?" or "Will the game hit Tranquility when it hits open beta, or wi...
- by Waruiko DUST - at 2012.12.12 13:44:00
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128. Conditions for Quafe Suit award - in General Discussions [original thread]
does it still count if the ccp guy DCs?
- by Waruiko DUST - at 2012.12.11 21:22:00
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129. I just realized I have no idea how repair WP actually worked. - in General Discussions [original thread]
time reping didn't give you WP HP Reped gave you WP. 25 for vehicles and buildings, and I think 15 for ground pounders
- by Waruiko DUST - at 2012.12.10 00:50:00
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130. SP for repairing - in General Discussions [original thread]
kellyn whiteheart wrote: easiest fix for this imo would just make it so they can only repair damage from enemies. im sure the server records where the damage comes from. that way they couldnt repair damage from the terrain or friendlys and such...
- by Waruiko DUST - at 2012.12.08 23:40:00
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131. Gribakir South feedback - in Gribakir South Ward (Deactivated) [original thread]
playing on this map feels wrong. I think it needs to start with buildings deployed and to either move up the starting zones or add more CRUs or something.
- by Waruiko DUST - at 2012.12.08 23:35:00
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132. North West side is easily spawn camped - in Fetalis Central Ward (Deactivated) [original thread]
Yep all the frustration of being red lined without any of the room to try and maneuver around the wall of gunfire. Would not play again.
- by Waruiko DUST - at 2012.12.08 23:33:00
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133. Sticky:Fetalis North Ward - Map Feedback - in Fetalis North Ward (Deactivated) [original thread]
good map that mixes frantic action of ambush with the strategy of skirmish.
- by Waruiko DUST - at 2012.12.08 23:31:00
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134. Races just cosmetic? - in General Discussions [original thread]
Vermaak Doe wrote: Finn Kempers wrote: It also affects what vehicles you can buy. Atm I can only buy Gallente dropships. No it doesn't, I'm gallente but I use a gunloggi He might mean the starter fit vehicle and race does change that.
- by Waruiko DUST - at 2012.12.06 02:44:00
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135. Tank Question. - in General Discussions [original thread]
Mavado V Noriega wrote: Waruiko DUST wrote: Altessan Vigarde wrote: forestghost kinnan wrote: Just curious as to whats going to be happening with the tank missle turrents? Are they going to fix them or they permanatly useless? If they'...
- by Waruiko DUST - at 2012.11.24 14:47:00
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136. The thing about tanks and AV - in General Discussions [original thread]
Tank drivers want balance in terms of being able to play to their chosen specialty.
- by Waruiko DUST - at 2012.11.24 14:39:00
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137. Tank Question. - in General Discussions [original thread]
Altessan Vigarde wrote: forestghost kinnan wrote: Just curious as to whats going to be happening with the tank missle turrents? Are they going to fix them or they permanatly useless? If they're not going to fix them we will have to start cal...
- by Waruiko DUST - at 2012.11.24 10:39:00
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138. Black Ops HAV no longer in the market - in General Discussions [original thread]
I will say that when I was using the shield one it was a blast zipping around with my lows full of nanos for the speed boost! To bad the handling of tanks in general got kicked in the nuts the last few builds and it won't work anymore.
- by Waruiko DUST - at 2012.11.23 17:59:00
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139. The thing about tanks and AV - in General Discussions [original thread]
Needless Sacermendor wrote: Waruiko DUST wrote: part of the issue is that swarms as the default AV weapon deal lopsided damage. A single swarm has a base damage of 1200 assuming all rounds hit and excluding splash as negligible. Swarms also ...
- by Waruiko DUST - at 2012.11.23 08:59:00
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140. Black Ops HAV no longer in the market - in General Discussions [original thread]
In the buildthey were first introduced in they promised several things in the description either directly or by implication. They were: That it had a CRU built in That it had the needed built in resistances to take extra fire, though no implicat...
- by Waruiko DUST - at 2012.11.23 08:48:00
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