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161. sp cap - in General Discussions [original thread]
Spaceman-Rob wrote: T do you never get a sore thumb from using the analogue stick? or eye strain, headaches from looking at the screen? Not to mention depression from lack of a... no im hardcore I earnt billions of real life SP playing heap...
- by WASTED MERC - at 2013.02.06 12:27:00
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162. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Telcontar Dunedain wrote: Primary rewards should be the accomplishments of your corp and you in the Eve universe. should be, but if its so important how come we see no accomplishment of our activities. no matter if the team wins or looses...
- by WASTED MERC - at 2013.02.06 12:21:00
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163. "Nearest triage is x meters away" - in Feedback/Requests [original thread]
and how about a dist meter for the downed person, rather then just pondering, should i wait or just respawn?
- by WASTED MERC - at 2013.02.04 14:16:00
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164. Market delay bug, very annoying - in Technical Support/Bugs [original thread]
sounds like my problem everything works fine except market sometimes nothing can fix it no idea what causes it no info or acknoledgment about the bug any help would be appreciative, and dont say "port-forwarding" already done that, and besides th...
- by WASTED MERC - at 2013.02.04 14:11:00
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165. Nanohive that repair - in Technical Support/Bugs [original thread]
so your telling me that stats are wrong in the market?
- by WASTED MERC - at 2013.02.04 14:04:00
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166. Team commander - in Feedback/Requests [original thread]
there would be too much chatter besides, i join a corp, what happens 1. i need a mic yeah ok i got a mic now lets play ok, this is fairly quiet, whhy arnt you guys telling me your intentions, which target are you going for etc? usual reply, oh i ...
- by WASTED MERC - at 2013.02.04 14:03:00
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167. inaccurate turrets - in Technical Support/Bugs [original thread]
Iam Krogan wrote: At least with the militia version of the missile launcher, you have to score a headshot to do any damage. Small blasters suck too, it's much faster to just jump off and AR the target. this is what i mean, why does a hand he...
- by WASTED MERC - at 2013.02.04 13:38:00
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168. inaccurate turrets - in Technical Support/Bugs [original thread]
how about ilogical, a big ass turret gun should kill any merc in 1 shot the game needs way more death, and fast respawn, balanced of course, so reward would have to increase
- by WASTED MERC - at 2013.02.03 06:07:00
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169. nanite injector gun - in Feedback/Requests [original thread]
why isnt there one the tech to make a dark gun that injects drugs into people is way low tech
- by WASTED MERC - at 2013.02.03 05:21:00
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170. Team commander - in Feedback/Requests [original thread]
the game still needs more structure and higher command war isnt just shooting, piloting and healing
- by WASTED MERC - at 2013.02.03 05:20:00
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171. Team commander - in Feedback/Requests [original thread]
thats why he does not play a FPS game and doesnt need to send in vehicles, turrents etc thats the role of the squad members like it currently is
- by WASTED MERC - at 2013.02.03 05:11:00
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172. Team commander - in Feedback/Requests [original thread]
all in one squad would probably be too much talking commander talks to squad leaders squad leaders talk to squad
- by WASTED MERC - at 2013.02.03 04:34:00
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173. Team commander - in Feedback/Requests [original thread]
true, would also have to be a skill, and possibly voting before/after for rep i dont see why a 12yo would want the position as it would entail no action at all
- by WASTED MERC - at 2013.02.03 02:31:00
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174. (Feedback & Request) Spawn points need to be protected - in Feedback/Requests [original thread]
depends where the logi drops the uplink i tend to drop it a little way back from the action so this doesnt happen
- by WASTED MERC - at 2013.02.03 02:03:00
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175. Team commander - in Feedback/Requests [original thread]
squad members talk between themselves but not the other squads what if there was an overall commander whose job is to look over the map and coordinate with the squad leaders this way he can, if everyone plays as a team, better organize the squads,...
- by WASTED MERC - at 2013.02.03 01:59:00
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176. Nanohive that repair - in Technical Support/Bugs [original thread]
i need nanocircuitry iV.... and compact nanohive that says in the description "limited stores of nanites that repair armour and resupply ammo" is a bunch of crap kind of like that so called "stable" version of various things... thats another jok...
- by WASTED MERC - at 2013.02.02 15:22:00
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177. Nanohive that repair - in Technical Support/Bugs [original thread]
which nanohive actually do repair?
- by WASTED MERC - at 2013.02.02 15:01:00
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178. logi suit - in Technical Support/Bugs [original thread]
i prefer to be a team player, so i guess my path is type i or the type A as you put it but why does type ii require level ii when type i only requires level i its an entire level up yet far as im concerned its just a variation on the level i suit ...
- by WASTED MERC - at 2013.02.02 14:58:00
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179. So whats more important to you? War Points or K/D Ratio? (Discussion) - in General Discussions [original thread]
i play for sp, wp get me no where
- by WASTED MERC - at 2013.02.02 14:43:00
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180. Sticky:Port forwarding - in Technical Support/Bugs [original thread]
port forwarding is for chumps im hardcore non-port forwarder like 99% of the players
- by WASTED MERC - at 2013.02.02 14:36:00
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