Pages: 1 2 3 4 5 6 [7] 8 9 10 |
121. CCP Blam! When are we ever going to have tanks in this game? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: How much SP did it take to get Necro Thread 5? ~2-3 weeks = necro thread?
- by WASTED MERC - at 2013.06.13 14:50:00
|
122. Tankers and AV against MLT LAVs and AV grenades - in General Discussions [original thread]
Yeah dropships need a serious boost in many aspects, and defiantly need much easier control. They seem to be the least used item in the game. Maybe the solution to this AV/HAV should be if your side wins (or it self destructs) you can recover a (o...
- by WASTED MERC - at 2013.06.13 14:05:00
|
123. CCP Blam! When are we ever going to have tanks in this game? - in General Discussions [original thread]
Once i backed into one of my own teams LAVs oops
- by WASTED MERC - at 2013.06.13 13:28:00
|
124. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: WASTED MERC wrote: I agree, militia AR need a massive boost and heavy passive buffing, they really need +283% ammo at least 184.6m more effective range +71% to ROF a special +62% damage mod only for ARs plus at le...
- by WASTED MERC - at 2013.06.12 13:53:00
|
125. I fought this battle, I killed those guys and it didn't change squat - in General Discussions [original thread]
Skihids wrote: In a week the huge pile of MCC wreckage would allow you to step out of the MCC and run down without having to activate your inertial dampener. That's GOLD
- by WASTED MERC - at 2013.06.11 19:44:00
|
126. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I agree, militia AR need a massive boost and heavy passive buffing, they really need +283% ammo at least 184.6m more effective range +71% to ROF a special +62% damage mod only for ARs plus at least 3-4 other heavy buffs are needed to balance the s...
- by WASTED MERC - at 2013.06.11 19:30:00
|
127. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
If everyone leaves I wont notice how crap the MD is cause I'll have nobody to shoot at, problem solved I guess
- by WASTED MERC - at 2013.06.11 16:08:00
|
128. [Suggestion] Nanite Injector lock on - in Feedback/Requests [original thread]
re-instigate call for help, and only have auto-rez on logi suits come on CPP make the roles more significantly different and de-clutter the damn map or include a zoom function
- by WASTED MERC - at 2013.06.11 15:18:00
|
129. CCP, FIX THAT DAMN NANITE INJECTOR - in General Discussions [original thread]
Its just a dam PITA to use now, it used to be sweet. The knock on effect of this is people who can be revived dont stick around to be revived
- by WASTED MERC - at 2013.06.11 15:12:00
|
130. Tips and Tricks to Making the Nanite Injector Actually Work - in General Discussions [original thread]
I agree, Ive seem the impact site so I know where to go on several occasions but never been able to find the spot
- by WASTED MERC - at 2013.06.11 15:05:00
|
131. So apparently you inject nanites into a clones ankles - in General Discussions [original thread]
The merc can be heard saying "goody goody two shoes" as he dances around before getting his head blow off with a shotugn
- by WASTED MERC - at 2013.06.09 04:30:00
|
132. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
You're telling, with bonuses to my splash dmg range it will increase from about 3.5m to 5m :) The only thing I'm pissed about is respecing into the MD class before I checked stats, I should have joined the AR clan cause apparently during interna...
- by WASTED MERC - at 2013.06.09 04:27:00
|
133. [Suggestion] Nanite Injector lock on - in Feedback/Requests [original thread]
auto rez if you have a nanite injector and are within a few meters the clone gets auto rezed
- by WASTED MERC - at 2013.06.09 03:58:00
|
134. So apparently you inject nanites into a clones ankles - in General Discussions [original thread]
We should petition CCP to add monkey bones, they will probably work better as they less logical then a nanite injector
- by WASTED MERC - at 2013.06.09 03:56:00
|
135. Tips and Tricks to Making the Nanite Injector Actually Work - in General Discussions [original thread]
I-Shayz-I wrote: ALSO: Switch to your Repair tool as you go for the revive, and it will automatically switch back to the repair tool after stabbing them. Probably the most useful thing about their change to the revive system. LOL If you can ...
- by WASTED MERC - at 2013.06.09 03:51:00
|
136. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
Pro tip: dont use injectors, give up on it, CCP want the eq people paid for with real cash to die. This is a CCP loose income issue if it got fixed, they wont ever fix it, they'll just claim its fix so we still try to rez and still die in the proc...
- by WASTED MERC - at 2013.06.09 03:34:00
|
137. So apparently you inject nanites into a clones ankles - in General Discussions [original thread]
CCP Draco wrote: Hi Mercs, I'd just like to acknowledge that we're aware of this problem and we're looking into various solutions, like allowing the client to do the "hit detection" and the server only make a check if it's reasonably close or ...
- by WASTED MERC - at 2013.06.09 02:09:00
|
138. [BUG] Repair tool trigger often does nothing - in Technical Support/Bugs [original thread]
S Park Finner wrote: I screw around trying to select the repair tool from the radial menu and then when it finally switches pressing the.... Is this the kind of fix the devs are working on? Oh wait they are too busy promoting AR usage and ne...
- by WASTED MERC - at 2013.06.09 01:55:00
|
139. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
Zaria Min Deir wrote: Of course then there's the really abysmally working equipment selection wheel (not to mention being the only specialization that actually requires one to spec into the specialized suits), so I really have to thank CCP for...
- by WASTED MERC - at 2013.06.09 01:39:00
|
140. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar wrote: You do that too? Lol, I thought I was the only one. If the weapon still worked as intended, people would be running away instead of charging at us. Yeah I noticed that, they charge a lot more now Something else I noticed is t...
- by WASTED MERC - at 2013.06.09 01:00:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 |
First page | Previous page | Next page | Last page |