Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
641. New SWARM changes - in General Discussions [original thread]
Vulpes Dolosus wrote: Even though I'm a vehicle specialist (as in no infantry at all), I'm kind of bummed about the range nerf. I think it should have been decreased, but to 200-250m rather than <200m. After all, it means that I can hover ab...
- by Vyzion Eyri - at 2013.10.25 13:36:00
|
642. 1st Interstellar Bank - in General Discussions [original thread]
Really depends on the mechanics CCP implements involving ISK exchange between games. If it really needs a player-run enterprise for large-scale transactions then maybe... if not, I'd rather keep my ISK where I can see it.
- by Vyzion Eyri - at 2013.10.25 13:30:00
|
643. This made my day - in General Discussions [original thread]
Well it's an indirect buff to scouts. Now that swarms have to get closer to vehicles they become viable targets for shotgunners/nova knifers. However if the swarmer is running a decent sidearm (M512-A SMG or KLO-1 SP) the scout is a goner. :( (d...
- by Vyzion Eyri - at 2013.10.25 12:49:00
|
644. [Survey] What type of scanner do you use. (5 Mil ISK give away for anwsers) - in General Discussions [original thread]
A-45 Quantum Active Scanner Meta: 5 Grade: Advanced Max. Scan Range: 100 m Scan Angle: 60-¦ Scan Duration: 2 s Target Visibility Duration: 16 s Scan Precision: 36 dB CPU: 38 PG: 9 Skill requirement: Active Scanner Operation Level III IS...
- by Vyzion Eyri - at 2013.10.25 12:25:00
|
645. New SWARM changes - in General Discussions [original thread]
Why is everyone forgetting that vehicles are getting their offensive capabilities severely limited by the implementation of turret ammunition? Also, I noticed that many agree the main weakness of swarms is the pilot's ability to outrun the missil...
- by Vyzion Eyri - at 2013.10.25 12:12:00
|
646. Announcement:Weapon stats! - in General Discussions [original thread]
Vehicle turret ammunition. That is all.
- by Vyzion Eyri - at 2013.10.25 09:42:00
|
647. WTF you doing CCP ? - in General Discussions [original thread]
Don't forget turret ammunition. Tanks will eventually have to retreat even if you aren't swarming them. Camp supply depots for the tanks.
- by Vyzion Eyri - at 2013.10.25 09:23:00
|
648. Here's the solution for the Logi problem ! - in General Discussions [original thread]
I'm happy with just filling the equipment slots. The 20% requirement is too far, and too difficult to calculate. How do we know what is 20% of CPU AND PG, when their value is different? We know CPU is more important than PG, but by how much?
- by Vyzion Eyri - at 2013.10.24 23:48:00
|
649. PS3 Failure Threads - in General Discussions [original thread]
Vyzion Eyri's conspiracy theory. (hell yeah it rhymes) PS3s designed to 'malfunction' upon an executive order (88) by the highest of the highest, basking in the profits being reaped by Sony (90% of which is the grossly overpriced AUR purchased by...
- by Vyzion Eyri - at 2013.10.24 23:38:00
|
650. 500,000,000+ ISK to be offered if PS3 still malfunctions - in General Discussions [original thread]
Been trying to create a thruster pedal for my dropship piloting by placing a keyboard on the ground and tapping the spacebar with my toes. It's a delicate art and I've been losing dozens of militia dropships. Even 1 mill counts. :D Interestingly,...
- by Vyzion Eyri - at 2013.10.24 23:21:00
|
651. Outside the Box: A Fix to Assualt, Logi and Commando - in General Discussions [original thread]
Love the idea and as a logibro I fully endorse the 'heavy logi'. I can see myself with prototype triage hives, prototype repair tool and injector, tanking the DPS for my team, dishing out a little of my own, but my slow speed will force me to stic...
- by Vyzion Eyri - at 2013.10.24 23:11:00
|
652. WTF Reduced kill points!!!??? - in General Discussions [original thread]
Probably trying to figure out a method to stop people gaining 300-500WP per orbital which cuts down the cost for the next, leading to a chain of them, decimating the other team mercilessly. I actually would be happy if they just removed WP from o...
- by Vyzion Eyri - at 2013.10.24 23:02:00
|
653. CCP reducing this number will fix the HMG - in General Discussions [original thread]
I don't know... the HMG seems pretty awesome to me. ARs can't touch heavies in close quarters unless they swarm you, and besides that the only problem with my heavy is not being able to waddle away from grenades fast enough. I have HMG Operation ...
- by Vyzion Eyri - at 2013.10.24 22:58:00
|
654. CCP please read - The Problem Dust514 has right now - in General Discussions [original thread]
KING CHECKMATE wrote: And what is the difference in dropsuits ? like REALLY? In a PROTO Amarr i get dropped in 4 more bullets of a Duvolle. FOUR MORE BULLETS. The difference in effectivness is not at all compared to the ISK price. THIS IS THE R...
- by Vyzion Eyri - at 2013.10.24 22:47:00
|
655. Damn you active Scanners - in General Discussions [original thread]
KING CHECKMATE wrote: jammer thingy Solution to scanners being a little too effective atm. I doubt CCP will leave EWAR at simply dampeners vs. scanners. I'm assuming countermeasures such as jammers, minimap disruptors, HUD eliminators are...
- by Vyzion Eyri - at 2013.10.24 07:18:00
|
656. Just An Idea About ISK Payouts - in General Discussions [original thread]
Gotta find that fine line between "not running what you can't afford to lose" and "losing because you can't afford what you run". There are so many factors: -Pubstomping squads on one side -Uplinks in better positions for survivability -Grenade ...
- by Vyzion Eyri - at 2013.10.24 07:12:00
|
657. Trophies for Dust 514 - in General Discussions [original thread]
Would love trophies but agree that the gameplay comes first. In the mean time, why not hijack this thread and post our trophy suggestions! BRONZE Derpship - Fly a dropship Houston... - Get hit by AV in a dropship (10 times) ...We have a problem....
- by Vyzion Eyri - at 2013.10.23 23:23:00
|
658. Found a great way to farm isk LMAO - in General Discussions [original thread]
Next generation of children: the most awkward talk with their parents won't be about sexual intercourse but about how they actually aren't immortal.
- by Vyzion Eyri - at 2013.10.23 22:22:00
|
659. Sustained Firefights will make this game great - in General Discussions [original thread]
I find a big problem with sustained fights is once one side realises the other side is getting entrenched, they'll just start bringing out grenades. Even with the basic locus grenades, throwing three half cooked into an enemy blob is guaranteed t...
- by Vyzion Eyri - at 2013.10.23 22:18:00
|
660. AR nerfing and respecs - in General Discussions [original thread]
Where did this fear of the AR being nerfed even come from? I'm assuming CCP knows this, but we need a standard. Molecular masses are RELATIVE to Carbon 12! Which means, if we go change the RMM of C-12, everything has to change. The AR is to DUS...
- by Vyzion Eyri - at 2013.10.23 08:52:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |