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3161. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
The Titan boarding/takeover mode will be a single-death mission for mercs, as well as for the EVE podpilot we use to wrest control from the titan's rightful owner.
- by Vrain Matari - at 2013.04.07 00:39:00
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3162. AU Timezone dead - in General Discussions [original thread]
Beld Errmon wrote: Is it just me or has anyone else noticed that AU tz games are half dead and twitching these days? its AU primetime as i type this and theres like 2 ppl playing ambush and skirmish is lucky if it gets above 6v6. I realise CCP...
- by Vrain Matari - at 2013.04.06 01:56:00
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3163. My first post - in General Discussions [original thread]
pwnzortank wrote: Valkreena Haederox wrote: Uhh...the lack of periods is a bit offputting. But the MM's random man. There's no conspiracy to keep you down, people just notice the bad more than the good. Also I didn't infer that at all I ...
- by Vrain Matari - at 2013.04.06 01:49:00
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3164. Petition to Bring Back Skirmish 1.0 - in General Discussions [original thread]
Calgoth Reborn wrote: I wouldn't mind the old skirmish as long as they upped the health of the first stage null cannon's 1 tank could just rip them apart or even just swarms could kill them. It was nice preventing the enemy team from hacking th...
- by Vrain Matari - at 2013.04.06 01:39:00
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3165. 2 million chars - in General Discussions [original thread]
I'm fine with people leaving. In fact I personally want lots of peeps to be winnowed out by DUST until there's nothing left but hyper-intelligent killers who spend the day kicking my ass up and down the street. But the crucial difference betwee...
- by Vrain Matari - at 2013.04.05 17:03:00
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3166. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
Aeon Amadi wrote: Laurent Cazaderon wrote: well the fact that straffing speed are lame since codex isnt news. Though i appreciate the work. Quote: Results shown are the amount of time taken to cross a 25 meter distance. Scout: ---------...
- by Vrain Matari - at 2013.04.05 13:46:00
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3167. I wonder..... - in General Discussions [original thread]
The dangers of the magic crystal ball aside, it is safe to say that the new rock-solid & well-rounded assault build is prolly a 15 million sp proposition. And for those peeps trying to build a hyper-adaptive generalist, 30-40 million should g...
- by Vrain Matari - at 2013.04.05 13:36:00
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3168. 2 million chars - in General Discussions [original thread]
It's an achievement, for sure. We all want to see CCP come out of this looking like the champions they are. But it does bother me that that, based on server graphs, the average number of mercs playing each day hasn't changed noticebly since we hi...
- by Vrain Matari - at 2013.04.05 13:23:00
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3169. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
Garrett Blacknova wrote: 2100 Angels wrote: you guys realise that 99% of the time snipers operate well within their maximum range, right? There are only 2 maps in which it is efficient to operate outside that range, and then only in certain ...
- by Vrain Matari - at 2013.04.05 13:13:00
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3170. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
Beautiful! Many thanks, Iron Wolf.
- by Vrain Matari - at 2013.04.05 12:58:00
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3171. Petition to Bring Back Skirmish 1.0 - in General Discussions [original thread]
CCP - clear proof that gameplay trumps balance. That map told a story. Learn. Signed.
- by Vrain Matari - at 2013.04.05 04:52:00
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3172. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
These are valid experimental results and worth a shitload more than all the pontificating going on in this thread. The value of empirical results like these is that it allows us to eliminate a possible source of uncertainty and focus our attentio...
- by Vrain Matari - at 2013.04.04 23:03:00
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3173. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
2-Ton Twenty-One wrote: Ten-Sidhe wrote: The armor doesn't add mass, it reduces speed. Mass also doesn't affect speed, in real life or in game. Mass affects acceleration. Fill the back seat of a car with concrete and it won't win drag rac...
- by Vrain Matari - at 2013.04.04 13:02:00
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3174. Props to CCP (just left the Defiance Forum) - in General Discussions [original thread]
EKH0 0ne wrote: Shadowswipe wrote: EKH0 0ne wrote: Just a regular old video game ta me. There is plenty of room for that and instant queues need your support just the same. If you ever feel like making it more than a game, that option i...
- by Vrain Matari - at 2013.04.03 21:46:00
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3175. Time to tell CCP enough with the backdoor nerfs. Where is their community involv... - in General Discussions [original thread]
Noc Tempre wrote: Laheon wrote: Sentient Archon wrote: Sorry dude. Game is live. Testing should have been done a long time ago. PS: And try to work with the community rather than CCP. Its generally pretty dark up a person's arse. Sof...
- by Vrain Matari - at 2013.04.03 13:18:00
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3176. GREAT NEWS! April 2nd! - in General Discussions [original thread]
Vaerana Myshtana wrote: Rei Shepard wrote: BigussDikkuss wrote: You people are just jealous you're poor and can't afford to pay money for real games. Because some people bought a PS3 just to be able to play Dust 514 like me? Sa...
- by Vrain Matari - at 2013.04.02 16:31:00
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3177. Ridiculous Demands to CCP - in General Discussions [original thread]
I want Mjolnir, so when Movado spawns another tank I can hop on top and beat it to death.
- by Vrain Matari - at 2013.03.31 15:43:00
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3178. Something strange with Flux and shield tanks Lately - in General Discussions [original thread]
Nothing to add here other than I've see comments in 4 or five different threads recently that flux grenades feel like they've been changed somehow. Also iirc, one of the threads was talking about reduced effect on infantry. If that's the case the...
- by Vrain Matari - at 2013.03.31 13:22:00
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3179. I've noticed quite a few proto players quitting if they die too much. - in General Discussions [original thread]
In reading this thread a couple of points come to mind. First, all i play is skirmish so that's what these comments are about. 1) In redline games, the bulk of the kills, especially the interesting kills come at the beginning of the match. Sure ...
- by Vrain Matari - at 2013.03.31 13:10:00
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3180. Myyheral IV: A guide - in General Discussions [original thread]
Nice post. The disconnect between the planets we've fought on and the greater New Eden universe has been bothering me. I agree with Verana: we really need the historical list with data of all the planets mercs have operated on. This is historical...
- by Vrain Matari - at 2013.03.31 12:33:00
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