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2721. Another brilliant "review" of DUST hits YouTube - in General Discussions [original thread]
Protoman Is God wrote: Regardless of what you fanboys have to say this kid raises some legitimate issues. Agreed. I'm not going to hire the kid to rewrite quantum mechanics, that's fer sure. But the wise can still learn from fools. Some of...
- by Vrain Matari - at 2013.04.11 13:23:00
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2722. How to fix AFK. - in General Discussions [original thread]
Kamiya Musume wrote: AFK is a sypmtom of burnout. Add in the incentive to grind for the Endurance event, the fact that a single merc cannot change the course of a battle and you have a winning formula for Conscientious Objectors. Burnout is ...
- by Vrain Matari - at 2013.04.11 12:06:00
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2723. To those dedicated to the growth of DUST: Thank You - in General Discussions [original thread]
Well said, Piercing Serenety. These peeps you mention and more help us all with keeping the faith.
- by Vrain Matari - at 2013.04.11 11:46:00
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2724. Speedier Strafing Is Possible... - in General Discussions [original thread]
Blondie Roads wrote: Confirmed... Using controller and keyboard at same time to strafe = double strafe speed Time to have my assumptions readjusted. I would have thought the strafe/walk/run speeds were coded as inherent properties of the sui...
- by Vrain Matari - at 2013.04.09 17:37:00
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2725. End of open beta? So soon? - in General Discussions [original thread]
Laheon wrote: Soft release on 6th of May, full release 14th. We're currently still in open beta. Cyn, we've gone over this in a different thread, don't be so stubborn. And no, it's not too soon. CCP have gathered loads of data over the last fe...
- by Vrain Matari - at 2013.04.09 05:42:00
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2726. Internal Error. Reveals why they are so elite. - in General Discussions [original thread]
Knight SoIaire wrote: ReGnUM Public Relations wrote: The OP is a Liar! The video was clearly altered or corrupted in someway.No NF member would ever do that. The length people will go to deface the Negative Feedback name is preposterous....
- by Vrain Matari - at 2013.04.07 13:57:00
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2727. Question for Devs- regarding Uprising and future game playability - in General Discussions [original thread]
noob 45 wrote: Cpt Murd0ck wrote: Trust me when I say that there will always be bugs. CCP may fix what they can but because of the way they constantly build on and modify their games things will always get broken. Anybody who plays EVE wil...
- by Vrain Matari - at 2013.04.07 04:23:00
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2728. are logis jacks of all trades - in General Discussions [original thread]
Chunky Munkey wrote: No sidearms, less health, less speed, & bigger hitboxes. I think, in the end, it's the bigger hitbox that makes the biggest difference. It's the one thing that can't be compensated for. Reload vulnerability would be n...
- by Vrain Matari - at 2013.04.07 04:05:00
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2729. Best sidearm weapon? pistol versus SMG? - in General Discussions [original thread]
SMG handles lag better.
- by Vrain Matari - at 2013.04.07 03:44:00
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2730. I'm curious - in General Discussions [original thread]
Draxus Prime wrote: Skipper Jones wrote: Batteries.... It is just a over heated flashlight when you break it down i dont think so but its closer then the souls of minmitar children someone told me before. Little known fact, but the Minma...
- by Vrain Matari - at 2013.04.07 03:38:00
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2731. smg vs ar. - in General Discussions [original thread]
Icy TIG3R wrote: 28-0 with and Ishukone. Ty. I can testify to this. Dammit. =)
- by Vrain Matari - at 2013.04.07 03:25:00
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2732. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
The Titan boarding/takeover mode will be a single-death mission for mercs, as well as for the EVE podpilot we use to wrest control from the titan's rightful owner.
- by Vrain Matari - at 2013.04.07 00:39:00
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2733. AU Timezone dead - in General Discussions [original thread]
Beld Errmon wrote: Is it just me or has anyone else noticed that AU tz games are half dead and twitching these days? its AU primetime as i type this and theres like 2 ppl playing ambush and skirmish is lucky if it gets above 6v6. I realise CCP...
- by Vrain Matari - at 2013.04.06 01:56:00
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2734. My first post - in General Discussions [original thread]
pwnzortank wrote: Valkreena Haederox wrote: Uhh...the lack of periods is a bit offputting. But the MM's random man. There's no conspiracy to keep you down, people just notice the bad more than the good. Also I didn't infer that at all I ...
- by Vrain Matari - at 2013.04.06 01:49:00
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2735. Petition to Bring Back Skirmish 1.0 - in General Discussions [original thread]
Calgoth Reborn wrote: I wouldn't mind the old skirmish as long as they upped the health of the first stage null cannon's 1 tank could just rip them apart or even just swarms could kill them. It was nice preventing the enemy team from hacking th...
- by Vrain Matari - at 2013.04.06 01:39:00
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2736. 2 million chars - in General Discussions [original thread]
I'm fine with people leaving. In fact I personally want lots of peeps to be winnowed out by DUST until there's nothing left but hyper-intelligent killers who spend the day kicking my ass up and down the street. But the crucial difference betwee...
- by Vrain Matari - at 2013.04.05 17:03:00
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2737. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
Aeon Amadi wrote: Laurent Cazaderon wrote: well the fact that straffing speed are lame since codex isnt news. Though i appreciate the work. Quote: Results shown are the amount of time taken to cross a 25 meter distance. Scout: ---------...
- by Vrain Matari - at 2013.04.05 13:46:00
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2738. I wonder..... - in General Discussions [original thread]
The dangers of the magic crystal ball aside, it is safe to say that the new rock-solid & well-rounded assault build is prolly a 15 million sp proposition. And for those peeps trying to build a hyper-adaptive generalist, 30-40 million should g...
- by Vrain Matari - at 2013.04.05 13:36:00
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2739. 2 million chars - in General Discussions [original thread]
It's an achievement, for sure. We all want to see CCP come out of this looking like the champions they are. But it does bother me that that, based on server graphs, the average number of mercs playing each day hasn't changed noticebly since we hi...
- by Vrain Matari - at 2013.04.05 13:23:00
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2740. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
Garrett Blacknova wrote: 2100 Angels wrote: you guys realise that 99% of the time snipers operate well within their maximum range, right? There are only 2 maps in which it is efficient to operate outside that range, and then only in certain ...
- by Vrain Matari - at 2013.04.05 13:13:00
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