Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. [Poll/Question] If you could have anything in the next 6 months? - in General Discussions [original thread]
Any thing eh? Two categories, In descending order of desire. (For Removals) - Aim Assist & Bullet Magnetism (Or balance the EHP around effectively being a slightly more skill intensive tab-target RPG...) - Non-Universial Red Line's, replacing...
- by Volgair - at 2014.01.25 04:10:00
|
2. Sony closing down F2P RPG's - in General Discussions [original thread]
Should you be worried about Dust 514's low average population.Yes (Note:1) Does SOE closing F2P games have any thing to do with CCP. No. (Note:1) However I think this game is slated to be in a consistent period of development for the next few...
- by Volgair - at 2014.01.25 03:17:00
|
3. No wonder this game can't keep a playerbase - in General Discussions [original thread]
I will agree with the OP on most accounts, +1... Except in regards to TTK, First to fire wins game play like this tends to favor an overall less interesting game, and thus community. Longer TTK's allow for skill, thought, planning and coordination...
- by Volgair - at 2014.01.25 02:34:00
|
4. Through SMBC I think I have realized CCP's game design intention for Dust 514 - in General Discussions [original thread]
CCP Shanghai is like the adult in this scenario, and we are the child in need of a less floppy face.
- by Volgair - at 2014.01.25 01:45:00
|
5. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
No, These effects would be better served if they were inflicted by new, non-damage based equipment or weapons. That way we could have two forms of man portable AV, Direct Damage and Spec War (e-war), mixing the two will only lead to abuse and caus...
- by Volgair - at 2013.12.11 00:01:00
|
6. Rats are said to be the first to leave a ship that is sinking. - in General Discussions [original thread]
White Mortadela wrote: Nah , CCP are just a bunch of Icelandic dudes looking to make a few bucks and not a serious corporation. If this game was handled by EA lets say, it would've been perhaps the best FPS of all time, cuz the concept and pote...
- by Volgair - at 2013.07.24 01:11:00
|
7. What would make dust fun ? - in General Discussions [original thread]
Depends entirely on whom you speak with, and what they prefer to in game and how they go about doing it. Here is a few things i can think of off hand- - Taking the stat bonuses off of the skills and applying them to Dropsuits specifically desig...
- by Volgair - at 2013.06.21 15:33:00
|
8. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
I can get behind the message of this thread, however one that should be added as crucial is the way character models interact with environmental elements. I do not just mean the poor collision detection on hills, or the many invisible walls that p...
- by Volgair - at 2013.05.26 05:46:00
|
9. Viable Ingame Recognition For Our Pilots - in General Discussions [original thread]
Halador Osiris wrote: Merc gets out of DS, 1 minute countdown starts (it's not visible on screen). Within that minute, any kills or hacks he does give the DS pilot an assist. Merc must be in the DS a minimum of 15 seconds to trigger this effect...
- by Volgair - at 2013.05.08 23:22:00
|
10. 2500 WP for 6man squad is too easy - in General Discussions [original thread]
None of my recent games have been stellar, and my squad has come close to 5 a few times now.
- by Volgair - at 2013.05.07 14:54:00
|
11. Heavy Truce - in General Discussions [original thread]
I didn't want to have to Sign this thing, yet here I am.
- by Volgair - at 2013.05.06 22:24:00
|
12. Sniping is it just me or is it about who can headglitch the most. - in General Discussions [original thread]
When most maps are shaped like fishbowl, the winning sniper is usually the one safe from incoming fire from those below... I hate the head glitch.
- by Volgair - at 2013.04.17 04:30:00
|
13. Gallante dumb fire rocket luancher = FAIL! - in General Discussions [original thread]
All I think of with the Flaylock Pistol is a Line of site micro rocket that perform's the same task as the MD at shorter ranges, for lower damage. So calm down, let us see what it does first.
- by Volgair - at 2013.04.13 00:01:00
|
14. Treating symptoms, not the Disease. What has DUST done well? - in General Discussions [original thread]
Fair enough, at least i have confirmation that this has had dev eyes on.
- by Volgair - at 2013.04.05 10:07:00
|
15. Treating symptoms, not the Disease. What has DUST done well? - in General Discussions [original thread]
trollsroyce wrote: The strongest disagreement I have with op is the ask for segregation of old and new players. The opposite should be the goal, give newbies roles they can fill effectively on the battlefield. This should be a design starting p...
- by Volgair - at 2013.04.05 08:29:00
|
16. Treating symptoms, not the Disease. What has DUST done well? - in General Discussions [original thread]
Cat Merc wrote: You compare Counter Strike to COD? 0/10. No, i compare a twitch lobby shooter to a twitch lobby shooter... take it or leave it, either way and with semantics aside they are very similar in structure.
- by Volgair - at 2013.04.05 08:27:00
|
17. Treating symptoms, not the Disease. What has DUST done well? - in General Discussions [original thread]
First, let us break the game into basic components compared to other games that have done something similar currently or in the recent past. I will admit to my bias up front that I do not like COD or CSS they represent the lowest common denominat...
- by Volgair - at 2013.04.05 06:13:00
|
18. Do other vehicle types need a buff? - in General Discussions [original thread]
At the OP. Yes, but even tanks are far weaker now then they once were. They are getting to the point where they no longer have the ability to be considered viable individually and especially not an asset for a team. I have seen Syura and Segaris d...
- by Volgair - at 2013.04.04 21:28:00
|
19. Should 'Mobility' have a passive? - in General Discussions [original thread]
The way I thought the Mobility skill would work is this skill would reduce the PG needed for the Kinetic Catilizer. Also unlocking the modules. It then would then unlock a fourth skill in that skill set at level 4, allowing you to learn an "advanc...
- by Volgair - at 2013.04.01 02:47:00
|
20. Umad about AFK people in the MCC? - in General Discussions [original thread]
In this instance I will sympathize not for the lazy pieces of crap waiting out the timer in the MCC, or with CCP, but for the guys that just want to play the game for the sake of playing the game as it exists. This Build was played to death in Dec...
- by Volgair - at 2013.03.26 14:10:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |