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161. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
For all of you guys voting 5 there is no way they are going to allow you to go proto over night, that defeats the existing plan for DUST. They've said 7 years to go from day one to fully invested in all options (which is FAR too little time, EVE f...
- by Volgair - at 2013.01.22 16:26:00
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162. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
SoTa PoP wrote: this idea was stolen from me :P yeah i posted a suggestion a few minutes ago with the idea for a poll, the OP did something with it. Also EVE is not a flat 1SP per second, My main for example is gaining 2430SP/hour which b...
- by Volgair - at 2013.01.22 15:25:00
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163. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
EDIT: Changed upon request of the OP to make it more apparent that this was not a selection for the Poll. My selection was #1.
- by Volgair - at 2013.01.22 15:10:00
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164. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
I'm not sure what Wing is attempting to say. The ways I'm seeing this being applied. (And my expected fallout) -No cap limit; endless grind. (Worst case scenario, diminishes the RPG element further and ruins CCP's own business model for prolongin...
- by Volgair - at 2013.01.22 14:39:00
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165. Vehicle Capacator and Hull - in General Discussions [original thread]
Its been a hot minute since this was last brought up, but in light of recent increased stacking penalties on vehicle passive and active resistance mods. Perhaps its time to allow the player manage to and modify their Vehicles capacity resource ins...
- by Volgair - at 2013.01.22 00:50:00
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166. Community Input Requested: SP Dedication to roll specialization. Time and Advant... - in General Discussions [original thread]
I used the term skin instead of model. My bad, and yes we should have them. I agree. Its to the point now of near disappointment, the only thing standing in the way of said disappointment is the fact I'm familiar with the with the stress the DEV t...
- by Volgair - at 2013.01.22 00:26:00
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167. How can mass drivers be fixed? - in General Discussions [original thread]
it doesn't help that the forums are aflame right now.
- by Volgair - at 2013.01.21 21:21:00
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168. How can mass drivers be fixed? - in General Discussions [original thread]
This is going too far too fast, with to many opinions being explained to poorly. If the MD is OP. The AR, SMG, SG, LAR are all broken. That's why you don't too commonly see them. Mind you i haven't used the MD since the wipe but i squad, converse...
- by Volgair - at 2013.01.21 21:02:00
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169. DEV/GM Input Requested: Player Base increase for Successful Open Beta - in General Discussions [original thread]
Yay Adski wrote: Question is how many will stick around, everyone knows first impressions are crucial. That's actually an issue, those that stick around in this game are those that look past its currently rough exterior for the potential ge...
- by Volgair - at 2013.01.21 20:38:00
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170. How can mass drivers be fixed? - in General Discussions [original thread]
Looking at the light options for weapons, the AR is still far more powerful and adaptable then the MD. However the MD shouldn't keep you from being needled up the way a grenade or FG does.
- by Volgair - at 2013.01.21 20:30:00
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171. DEV/GM Input Requested: Player Base increase for Successful Open Beta - in General Discussions [original thread]
Cody Sietz wrote: Ryder Azorria wrote: KAGEHOSHI Horned Wolf wrote: When open beta comes, EVERYONE with a PSN account and a PS3 will be able to download and try it. I would be surprised if the population doesn't massively increase. Yes ...
- by Volgair - at 2013.01.21 20:03:00
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172. How will this be put on PS4? - in General Discussions [original thread]
I'm fine with a little imbalance so long as there is a potential counter, or the advantage is purely based on situation dictated by environmental conditions.
- by Volgair - at 2013.01.21 19:28:00
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173. How will this be put on PS4? - in General Discussions [original thread]
Iron Wolf Saber wrote: Volgair wrote: Can we get back to the wild and hopeful speculation. I want to read more about peoples awful ideas on how this needs to be another half assed cookie cutter shooter. I wished I could. All I know is tha...
- by Volgair - at 2013.01.21 18:37:00
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174. DEV/GM Input Requested: Player Base increase for Successful Open Beta - in General Discussions [original thread]
Ryder Azorria wrote: KAGEHOSHI Horned Wolf wrote: When open beta comes, EVERYONE with a PSN account and a PS3 will be able to download and try it. I would be surprised if the population doesn't massively increase. Yes anyone will be free t...
- by Volgair - at 2013.01.21 17:37:00
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175. Bring back the old type of skirmish. - in General Discussions [original thread]
i think they were called assault maps, but yeah. I remember pushing through the whole first portion of the map as a scout using shotgun swarm to take out the AA and players alike then swapping out to a heavy dropsuite and HMG and pushing into the ...
- by Volgair - at 2013.01.21 17:06:00
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176. DEV/GM Input Requested: Player Base increase for Successful Open Beta - in General Discussions [original thread]
Today I got into a rather heated argument with my roommate about marketing strategies for DUST. I was supporting the stance that this transfer to tranquility and the move to open beta was to promote a consistent population to combat recent loss du...
- by Volgair - at 2013.01.21 16:58:00
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177. Grenade Fuse Time Nerf Thank God - in General Discussions [original thread]
About time, gotta love being able to out maneuver uncooked scrub-tossed nades.
- by Volgair - at 2013.01.21 16:19:00
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178. How will this be put on PS4? - in General Discussions [original thread]
Can we get back to the wild and hopeful speculation. I want to read more about peoples awful ideas on how this needs to be another half assed cookie cutter shooter.
- by Volgair - at 2013.01.21 16:11:00
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179. quiet scout nerf? - in General Discussions [original thread]
iceyburnz wrote: fred orpaul wrote: Actualy while Im pointing out things that should be scraped as pointless, we should get rid of armor, I mean its preaty pointless. I blame the community. For their incessant whining. Nah CCP has...
- by Volgair - at 2013.01.21 02:19:00
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180. How will this be put on PS4? - in General Discussions [original thread]
Firestorm Zulu wrote: Volgair wrote: Iron Wolf Saber wrote: Remember contracts can be renewed and if CCP feels that the contract money is more than what they expect to get from pc buys they will stick with it. Yeah don't remind me, I...
- by Volgair - at 2013.01.21 02:12:00
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