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1061. Scout Registry / Killboard - in General Discussions [original thread]
Chilled Pill wrote: Daxxis KANNAH wrote: @Chilled Pill - why increased damage??? That seems overkill. If a spec ops suit comes out (at Light Lv5) then yes or for the assault suit. Like some of the other stuff though. Notice that non of...
- by voidfaction - at 2013.07.28 22:44:00
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1062. Keeping Snipers out of Instant Battles - in General Discussions [original thread]
Beren Hurin wrote: So one thing I haven't specced into at all is a sniper rifle. So maybe all this is my fault, but one of the most dissapointing thing in the game right now are snipers...on my own team. Somehow, I kid you not, I am regularly ...
- by voidfaction - at 2013.07.28 22:31:00
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1063. Snipers... - in General Discussions [original thread]
Nebra Tene wrote: 5aEKUXeRJGJ27kCDnDVYak4 wrote: [This is a sniper] [This is a sniper] [This is a sniper] [This is a sniper] [This is a sniper] [This is a sniper] n++ n++ ________________________________________RedZone________...
- by voidfaction - at 2013.07.28 21:42:00
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1064. Why do you lonewolf?? - in General Discussions [original thread]
You mean this is not a single player game?
- by voidfaction - at 2013.07.28 20:32:00
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1065. Too the Snipers on the Skirmish losing team! - in General Discussions [original thread]
Derek Maple wrote: Stop hiding in the mountains and take control of the points! I would never expect snipers if the entirely team is losing when all points are captured and are losing terribly! I think it should be clear to the other team th...
- by voidfaction - at 2013.07.28 16:12:00
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1066. Too the Snipers on the Skirmish losing team! - in General Discussions [original thread]
I just want the ability to add players to a list that makes them a different color when on my team so when im sniping i know who not to help and let the enemy team kill them rather than waste my time taking out a few of them before they reach them...
- by voidfaction - at 2013.07.28 13:49:00
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1067. Scout Registry / Killboard - in General Discussions [original thread]
Chilled Pill wrote: Aythadis Smith wrote: I got an idea for scouts. Hear me out on this one. Add 2 equipment slots. Reduction to CPU and Pg on drop up links. (I really dont want to get into the meat and potatoes of increase cpu, Pg sheild...
- by voidfaction - at 2013.07.28 00:27:00
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1068. [Suggestion] The Crysknife - in Feedback/Requests [original thread]
Shotty GoBang wrote: Oso Peresoso wrote: seems kind of pointless. Pointless perhaps to a sniper, but an upper hand returned in smart CQC. Just a suggestion though; tweak as you see fit. If the scout suit is made melee only then sure. I ...
- by voidfaction - at 2013.07.28 00:01:00
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1069. New game mode (kind of an idead) - in General Discussions [original thread]
seems like just a different version of skirmish to me. instead of having the regular 5 objectives shooting at the mcc you have 1 mega objective shooting the mcc. in the end its still the same game of controling the regular objectives to destroy th...
- by voidfaction - at 2013.07.13 12:49:00
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1070. Red line needs to go - in General Discussions [original thread]
LRMXxX wrote: Red line in it's current form is one biggest problem of the game. 90% off pub matches played in squad end up in red line, but the problem isn't only matchmaking. It's the total lack of penalty for loosing a match in pub: no incent...
- by voidfaction - at 2013.07.13 12:17:00
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1071. Red line needs to go - in General Discussions [original thread]
stlcarlos989 wrote: Keep the redline just make it so that in order to receive any WP/SP for kills or destroying things you have to in the field of battle. And would that mean killing those in the red-line gets nothing either? I get a lot of ...
- by voidfaction - at 2013.07.13 11:35:00
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1072. Red line needs to go - in General Discussions [original thread]
Godin Thekiller wrote: There's a way around this. If a redline occurred, then there could be a last objective in which the redliners has to hack in the enemy base to insta-end the game. Peace, Godin I could agree with that. Move the MCC...
- by voidfaction - at 2013.07.13 10:32:00
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1073. Red line needs to go - in General Discussions [original thread]
Zero Notion wrote: It's rare to find a good sniper. Anyone can learn to shoot and kill mercs to varying degrees of success with a sniper rifle but it's the snipers that move after every kill or two, or who know which mercs to take down and when...
- by voidfaction - at 2013.07.13 10:01:00
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1074. Red line needs to go - in General Discussions [original thread]
Sounds like someone got sniped and not smart enough to snipe back, lol I enjoy sniping snipers behind there red-line just as much as sniping from behind my red-line. Nice thing about this game is I know from anywhere I can shoot and hit the enemy...
- by voidfaction - at 2013.07.12 19:35:00
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1075. Sniper Rifle DPS V AR dps - in General Discussions [original thread]
Banning Hammer wrote: Matticus Monk wrote: +1 draw distance and variable scopes. I don't think CCP should attempt to really balance this weapon to such a large degree as you propose (doubling damage) with those two issues oustanding. I have...
- by voidfaction - at 2013.07.10 18:48:00
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1076. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: mollerz wrote: DJINN Marauder wrote: im #1 now :D I've only seen you rock matches in a tank. scout? doubtful. Killboard participation is supposed to be restricted to players who collect the majority of their kill...
- by voidfaction - at 2013.07.08 21:50:00
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1077. Scout Registry / Killboard - in General Discussions [original thread]
Sir Petersen wrote: Does the kd tell us anything? I-Śm an assault scout pressing non-stop all the time with my drop uplinks and getting killed a lot at the same time. Then we have people like snipers who are on another page and so on.. A...
- by voidfaction - at 2013.07.08 12:15:00
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1078. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Crash Monster wrote: What's our niche? At present, we have no niche. Scout Snipers need a boost in efficacy as much as their CQC-oriented brothers. I've hunted down many a sniper on many a hill. It'd be cool if Scout ...
- by voidfaction - at 2013.07.06 23:09:00
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1079. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: I think the reason that you don't see a lot of posts relating to sniper scouts is because many, many snipers have opted out of the scout suit. Some very good snipers have been very vocal about using Medium suits for sniping...
- by voidfaction - at 2013.07.06 22:53:00
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1080. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Niuvo wrote: Guys, guys, I find that a lonely, humble scout can turn the tide in Skirm easily. Dom. it's a bit harder, for the number of hostiles in one spot. In OMS, it's amazing, but there's no point. It's really hard t...
- by voidfaction - at 2013.07.06 22:26:00
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