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841. Scout Registry / Killboard - in General Discussions [original thread]
Must Read https://forums.dust514.com/default.aspx?g=posts&m=2476769#post2476769
- by Vitantur Nothus - at 2014.11.24 19:52:00
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842. [Feedback] Mini-map- heavies - in Feedback/Requests [original thread]
Fox Gaden wrote: While I have suggested that the size of the dot should be proportional to the Profile of the suit, the current implementation has all dots the same size. (Unless a change was slipped in on the weekend without me noticing.) ...
- by Vitantur Nothus - at 2014.11.24 17:16:00
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843. [Feedback] Mini-map- heavies - in Feedback/Requests [original thread]
Indeed. Also broken: heavy backpedal speed, pirouette speed, DPS and HP (excluding CA and MN).
- by Vitantur Nothus - at 2014.11.24 15:58:00
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844. Why were these two players doing this? - in General Discussions [original thread]
Speaks to the state of nades.
- by Vitantur Nothus - at 2014.11.24 15:18:00
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845. SR help - in General Discussions [original thread]
Bright Steel wrote: I have been killed by SR very effectively at time though, I feel like I'm missing something.... There's a huge headshot multiplier. Just have to get super lucky, or wait for someone to stand still long enough to lineup t...
- by Vitantur Nothus - at 2014.11.24 14:55:00
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846. Assault Suit feedback. - in Feedback/Requests [original thread]
Breakin Stuff wrote: This is more my statement I believe that the word "generalist" should be eliminated from considerations of balance. I think the assault conceptually should fit best as the go-to suit for general infantry combat. The main o...
- by Vitantur Nothus - at 2014.11.24 14:50:00
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847. A way to make scouts bearable - in Feedback/Requests [original thread]
Blueprint For Murder wrote: Vitantur Nothus wrote: TheEnd762 wrote: If ANYTHING, the only thing scouts need is a shield/armor mod cap. Efficacy Bonuses, coming soon. Should do the trick. Yea, just like all the other changes... At l...
- by Vitantur Nothus - at 2014.11.24 14:13:00
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848. EWAR module change request: - in Feedback/Requests [original thread]
Why not buff the base scan range of heavy and medium frames instead?
- by Vitantur Nothus - at 2014.11.24 14:09:00
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849. Assault Suit feedback. - in Feedback/Requests [original thread]
As far as Ambush goes, protostompers already favor a MedFrame mix. The "uber slayer squads" (like Kaizuki Sniper and Company) are all running Assault. Haven't seen them in Scout suits since the +slot buff to Assaults. Confined maps still favor Se...
- by Vitantur Nothus - at 2014.11.24 14:05:00
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850. SR help - in General Discussions [original thread]
Headshots slam stationary targets, but landing them on targets in motion is more a matter of luck than skill. Placing consecutive body shots on a moving target is a crapshoot with slightly better odds, but it still a crapshoot. So, I tend to focu...
- by Vitantur Nothus - at 2014.11.24 13:34:00
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851. "Nomad" Assault - in Feedback/Requests [original thread]
Vicious Minotaur wrote: APEX suits are designed to be sub-optimal. Working as intended [unfortunately]. But sub-optimal is so much more interesting! How many ways can you slice straight HP modules ?
- by Vitantur Nothus - at 2014.11.24 04:18:00
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852. [Suggestion] WP balance for roles - in Feedback/Requests [original thread]
[nevermind]
- by Vitantur Nothus - at 2014.11.24 03:03:00
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853. A way to make scouts bearable - in Feedback/Requests [original thread]
Crashy Mc Boom-bewm wrote: Really? You think that an invisible, fast, unscannable scout with a basic shotgun that can drop a proto heavy before the heavy can react isnt broken? There's no infantry unit in the game more broken than HMG heav...
- by Vitantur Nothus - at 2014.11.24 00:48:00
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854. A way to make scouts bearable - in Feedback/Requests [original thread]
TheEnd762 wrote: If ANYTHING, the only thing scouts need is a shield/armor mod cap. Efficacy Bonuses, coming soon. Should do the trick.
- by Vitantur Nothus - at 2014.11.24 00:39:00
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855. CCP RATTATI DECLOAK BUG! - in General Discussions [original thread]
Post (w/Dev Tag) https://forums.dust514.com/default.aspx?g=posts&t=181007 Videos (courtesy of Kain Spero) https://www.youtube.com/watch?v=khwz82yRZH0&feature=youtu.be https://www.youtube.com/watch?v=h-jnU96Tif4&feature=youtu.be
- by Vitantur Nothus - at 2014.11.23 23:45:00
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856. A way to make scouts bearable - in Feedback/Requests [original thread]
+1 for originality
- by Vitantur Nothus - at 2014.11.23 22:41:00
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857. Where is the MinScout? - in Feedback/Requests [original thread]
JIAF-PR wrote: What do you think of moving the codebreaker to the highslots? Rattati attempted this a few months back. Said the moving modules around proved more difficult than initially expected.
- by Vitantur Nothus - at 2014.11.23 22:36:00
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858. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
wiggles =/= strafe anti-wiggles =/= anti-strafe
- by Vitantur Nothus - at 2014.11.23 18:30:00
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859. CCP, dont castrate the Breach AR - in General Discussions [original thread]
And damn those basketball-sized bullets; the gun cannot miss.
- by Vitantur Nothus - at 2014.11.23 18:22:00
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860. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Ungrateful things. CCP Rattati wrote: https://www.youtube.com/watch?v=lu3VTngm1F0 Well, I guess it would be nice If I could touch your body The wigglewiggles have gotta go. I know not everybody Has got a body...
- by Vitantur Nothus - at 2014.11.23 16:09:00
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