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221. Scout Registry / Killboard - in General Discussions [original thread]
MINA Longstrike wrote: no jolly, it's to rebalance the shotgun so it's not a 'first mover' weapon accessible to only scouts that have the prerequisite combination of speed & ewar. 25m range, 250dmg / shot, roughly same current fire rate. T...
- by Vitantur Nothus - at 2015.01.09 22:46:00
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222. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: Vitantur Nothus wrote: @ Pseudo - I'll have to do some digging to find Rattati's quote; my take away was that a healthy assault unit would outsell the other, more specialized frames. Then maybe they should make us proto...
- by Vitantur Nothus - at 2015.01.09 22:38:00
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223. Scout Registry / Killboard - in General Discussions [original thread]
@ Pseudo - I'll have to do some digging to find Rattati's quote; my take away was that a healthy assault unit would outsell the other, more specialized frames.
- by Vitantur Nothus - at 2015.01.09 21:45:00
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224. Reasonable Nerf to Heavies - in General Discussions [original thread]
Bethhy wrote: Vitantur Nothus wrote: Bethhy wrote: Nerfing a class because they are too good at their role on the battlefield is about as stupid as this forum gets. This sounds like something Spkr might say. Are there not degrees of ...
- by Vitantur Nothus - at 2015.01.09 17:08:00
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225. Reasonable Nerf to Heavies - in General Discussions [original thread]
Zene Ren wrote: the only nerf heavy should get is 10% rotation/turning around penalty and maybe two times higher suit cost IMO. it should be a beast of a suit and cost more still IMO heavy with rep logi needs to stay as it is IMO also as it was...
- by Vitantur Nothus - at 2015.01.09 16:05:00
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226. Warbarge Feedback Thread? - in General Discussions [original thread]
Warbarge needs more hipsway
- by Vitantur Nothus - at 2015.01.09 15:13:00
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227. Reasonable Nerf to Heavies - in General Discussions [original thread]
ACT1ON BASTARD wrote: When was the last time you've seen an average tanker go 20/0 or better? I've not seen an average anything go 20/0 for quite some time. 20/0 today implies attentive and competent play. There are present-day equivalen...
- by Vitantur Nothus - at 2015.01.09 14:46:00
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228. Scout Registry / Killboard - in General Discussions [original thread]
Ahhh, I get it. But we should still shoot for that "spit and sputter" animation :-)
- by Vitantur Nothus - at 2015.01.09 14:42:00
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229. Reasonable Nerf to Heavies - in General Discussions [original thread]
When I see Addict Punk and Milkman in Ambush OMS, I expect to see two Blaster Tanks.
- by Vitantur Nothus - at 2015.01.09 14:28:00
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230. Reasonable Nerf to Heavies - in General Discussions [original thread]
Bethhy wrote: Nerfing a class because they are too good at their role on the battlefield is about as stupid as this forum gets. This sounds like something Spkr might say. Are there not degrees of good ? Picture a gauge which begins with b...
- by Vitantur Nothus - at 2015.01.09 14:12:00
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231. Reasonable Nerf to Heavies - in General Discussions [original thread]
ACT1ON BASTARD wrote: I wasnt aware Rattati played heavy. Nor did he play Scout, yet he accurately deduced that they were overperforming. ACT1ON BASTARD wrote: Also he said the same about assault dropships and look at what cr*p they've...
- by Vitantur Nothus - at 2015.01.09 14:02:00
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232. Reasonable Nerf to Heavies - in General Discussions [original thread]
CCP Rattati wrote: There are so many reasons to nerf heavies
- by Vitantur Nothus - at 2015.01.09 13:53:00
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233. CPM Judge Rhadamanthus is livestreaming! - in General Discussions [original thread]
@ BAMM HAVOC I can understand the sentiment when it comes to Judge, but how is it safe to assume that the others are "doing nothing"?
- by Vitantur Nothus - at 2015.01.09 13:47:00
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234. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: Thinking of a mechanic that would limit rep tool 'spam' perhaps instead of something as orthodox as 'ammo' it could have a heat mechanic instead (NO overheat though). When the rep tools run 'hot' their efficacy starts to suffer, pe...
- by Vitantur Nothus - at 2015.01.09 13:42:00
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235. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: And yes, assaults in general are FotM By design. It was an expressed goal of Rattati to see Assault Suit usage rates higher than those of other frames. In my estimation, we'll only have a problem if (1) assault usage i...
- by Vitantur Nothus - at 2015.01.09 13:23:00
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236. Nerf heavies? Really?! - in General Discussions [original thread]
Bradric Banewolf wrote: Why all the "nerf heavies" threads? Try being one for a week, and you will see its not all that awesome. CCP Rattati wrote: If I want to feel better about myself and get some guaranteed kills, I go sent-hmg. ...
- by Vitantur Nothus - at 2015.01.09 13:02:00
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237. So when are heavies being nerfed? - in General Discussions [original thread]
I imagine they're next on the list.
- by Vitantur Nothus - at 2015.01.09 03:46:00
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238. [FEEDBACK]: Supposed sniper trail tweak of 1.9 - in Feedback/Requests [original thread]
The contrails do seem to persist longer than before the change. I'd believed this to be working as intended.
- by Vitantur Nothus - at 2015.01.09 03:42:00
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239. Stacked teams... - in General Discussions [original thread]
Stacked matches are easy to spot. Leave battle when matchmaking fails.
- by Vitantur Nothus - at 2015.01.09 03:23:00
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240. My new Scout G/1 Series Fit - in General Discussions [original thread]
Recommendation: HS: Enh Shields (x2) LS: Cmp Damp, Cmp KinCat, Cmp Reactive PW: Pro Knives SW: Adv MagSec GR: Flux EQ: Std Cloak, Std RE
- by Vitantur Nothus - at 2015.01.09 02:33:00
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