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81. The occaisional 75 war points for tank damage...? Meh. - in General Discussions [original thread]
Harpyja wrote: Virtual Riot wrote: Its ridiculous it takes an entire clip from an IAFG with the highest damage it could ever possibly do (4 cmplx dmg mods and max prof), to kill a tripple rep maddy from full health, with only around -674 h...
- by Virtual Riot - at 2014.04.14 20:27:00
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82. A simple way to improve performance - in General Discussions [original thread]
Awesome Pantaloons wrote: 1) Acquire a gamer girlfriend 2) Obtain PS3 account information, offering to cap out her character when she can't play 3) Play for girlfriend, using her most expensive suits 4) Realize how pissed she will be if you los...
- by Virtual Riot - at 2014.04.14 16:44:00
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83. CCP, I really, REALLY don't get your logic - in General Discussions [original thread]
Cat Merc wrote: CCP Logibro wrote: Plasma cannon damage over time effect - Thread Game Design has considered this, but weGÇÖre not getting many resources for new code/features so damage over time is not going to happen any time soon. We can...
- by Virtual Riot - at 2014.04.14 16:39:00
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84. CCP fix the Sprinting glitch - in General Discussions [original thread]
Bormir1r wrote: Virtual Riot wrote: Bormir1r wrote: bump bumping in GD is against the rules of the forum if people care they'll reply if they don't it fades away deal with it like the rest of us you're gonna get banned It's a se...
- by Virtual Riot - at 2014.04.14 16:36:00
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85. CCP fix the Sprinting glitch - in General Discussions [original thread]
Bormir1r wrote: bump bumping in GD is against the rules of the forum if people care they'll reply if they don't it fades away deal with it like the rest of us you're gonna get banned
- by Virtual Riot - at 2014.04.14 16:32:00
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86. Dust 514 Activism - in General Discussions [original thread]
Nerf stomps in pubs.
- by Virtual Riot - at 2014.04.14 16:26:00
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87. Idea for Logistic LAVs - in General Discussions [original thread]
Allow them to act like a rolling supply depot That'd be OP right? Most certainly But so would rep hives, thats why they have nanites. So my proposition is that if/when/ever logistics vehicles are brought back into the game, allow it to literally...
- by Virtual Riot - at 2014.04.14 16:18:00
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88. The occaisional 75 war points for tank damage...? Meh. - in General Discussions [original thread]
Its ridiculous it takes an entire clip from an IAFG with the highest damage it could ever possibly do (4 cmplx dmg mods and max prof), to kill a tripple rep maddy from full health, with only around -674 health left over. If you had just a littl...
- by Virtual Riot - at 2014.04.14 16:06:00
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89. Need your help! -- Updating the Dust514.info Wiki - in General Discussions [original thread]
Is there not a page for officer weapons? Interesting
- by Virtual Riot - at 2014.04.14 13:22:00
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90. How much isk has A.E. made since this post? - in General Discussions [original thread]
and they run an "event" by giving away 120 mil and call it "giving back to the community" greedy f*kers
- by Virtual Riot - at 2014.04.14 04:49:00
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91. "just fit precision mods" - in General Discussions [original thread]
I proposed removing the dampining bonus from cloaks awhile ago it doesen't make sense, nor is it necessary
- by Virtual Riot - at 2014.04.13 19:35:00
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92. Why hasnt the LP store been updated yet? - in General Discussions [original thread]
I'm just pissed theres no LP forge gun
- by Virtual Riot - at 2014.04.13 17:16:00
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93. The math behind triple rep maddy - in General Discussions [original thread]
The dark cloud wrote: @ OP: -forgegun is bugged and most of the shots are blanks -you really think the tank will stay in line of sight so you can get 4 hits in a row on him? keep dreaming -fuel injector will be activated stright after the 1st h...
- by Virtual Riot - at 2014.04.13 05:22:00
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94. The Potential of Dust 514 - in General Discussions [original thread]
Protostomping, and Exposure
- by Virtual Riot - at 2014.04.11 17:47:00
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95. The math behind triple rep maddy - in General Discussions [original thread]
Ziiro Celeste wrote: Someone has been watching Pyrex videos eh? ;) I like how he says its so easy to die in a triple rep maddy
- by Virtual Riot - at 2014.04.11 17:31:00
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96. The math behind triple rep maddy - in General Discussions [original thread]
This is the math for a Caldari Ck.0 Sent with max proficiency skills and 4 complex damage mods using an Ishukone Assault Forge Gun, vs a Madrugar using 2 complex heavy armor reps and 1 enhanced armor rep because you can't fit 3 complex armor reps....
- by Virtual Riot - at 2014.04.11 17:25:00
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97. AFK Players - Players hiding in the MCC - in General Discussions [original thread]
because they get fed up with jumping out of the MCC after being redlined by a protostomping corp, only to be OBd and suicided by the enemy protostompers, because since ISK means nothing to them so they'll do anything to get the kill. The only th...
- by Virtual Riot - at 2014.04.11 15:30:00
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98. If heavies are to be nerfed... - in General Discussions [original thread]
Sir Dukey wrote: Ripley Riley wrote: That would basically make them capable of rotating once every 24 hours. On the plus side, we could set our watches by them. yeah because an obese person with a 200 pound gun should be able to rotate as...
- by Virtual Riot - at 2014.04.11 03:51:00
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99. The A.E. 128 Million ISK Challenge - Part 2 The Attack of the Red Do... - in General Discussions [original thread]
4 mil? Nice PR stunt. How about each player that beats you gets 100mil then we'll talk.
- by Virtual Riot - at 2014.04.10 16:03:00
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100. A call to forge gunners. - in General Discussions [original thread]
how about you just do the math oh wait I already did you can't kill them (if they have max possible reps going) Its totally broken
- by Virtual Riot - at 2014.04.10 15:59:00
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