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161. Commando C-I = Beluga Whale - in General Discussions [original thread]
at least you don't look like a fking turtle #Gk.0
- by Virtual Riot - at 2014.03.28 00:01:00
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162. BUG: Scrambler Pistol Clip Size Bonus Not Applied - in General Discussions [original thread]
A lot of skills aren't applying their bonuses since the patch It makes be afraid to invest my sp will the skill work? will it not? the world may never know
- by Virtual Riot - at 2014.03.26 12:34:00
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163. Returning player - in General Discussions [original thread]
Casius Hakoke wrote: Virtual Riot wrote: Any half brain dead monkey can go positive in a triple hardened or triple heavy rep maddy now You'll be fine my friend just fine Ya I fit up a triple rep maddy tonight and it was insane. Only thi...
- by Virtual Riot - at 2014.03.26 03:38:00
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164. What Uprising 1.9 needs, along with anything CCP has to offer... - in General Discussions [original thread]
and so it begins
- by Virtual Riot - at 2014.03.26 03:32:00
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165. Returning player - in General Discussions [original thread]
Any half brain dead monkey can go positive in a triple hardened or triple heavy rep maddy now You'll be fine my friend just fine
- by Virtual Riot - at 2014.03.26 03:19:00
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166. Is there anything my Gk.0 Sent can't fit? - in General Discussions [original thread]
Lynn Beck wrote: Proto AV nades, as they cost the most. Also a Ishy forge couldn't hurt(help?) Which drains more, magsex or carthum Scrambler pistol? I have no problem with my IAFG either But I have so much left over, i'm pretty sure you ...
- by Virtual Riot - at 2014.03.26 03:12:00
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167. Is there anything my Gk.0 Sent can't fit? - in General Discussions [original thread]
are you guys gonna troll me or actually like, give a constructive response of course it doesn't have a equipment slot -_-"
- by Virtual Riot - at 2014.03.26 03:10:00
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168. Is there anything my Gk.0 Sent can't fit? - in General Discussions [original thread]
This is weird. I can put prototype EVERYTHING into all of the slots in my Gk.0 Sentinel, and still have tons of CPU and PG left over. Proto assault hmg proto assault smg 4x reactive plates, the most intense of all the plates in terms of cpu/pg c...
- by Virtual Riot - at 2014.03.26 03:05:00
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169. Nerfing new stuff within 24 hours - in General Discussions [original thread]
bamboo x wrote: There is no reason for this. I was running around in the toughest suit in this game , Sentinel ak.0 and guess what killed me? A PROTO RAIL RIFLE. Guess heavies aren't feeling the relief of an across the board rifle nerf CCP...
- by Virtual Riot - at 2014.03.26 02:35:00
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170. Effective HP (EHP) Values for all Sentinel Suits - in General Discussions [original thread]
AfroSunshineY Consequence wrote: Actually, I think this is really good. makes the minmatar seem way UP though! *gives like Now we have same # of likes *fist bump*
- by Virtual Riot - at 2014.03.25 05:51:00
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171. Effective HP (EHP) Values for all Sentinel Suits - in General Discussions [original thread]
how did no one see this Also, my post is different from the other guys because I wanted to see the maximum EHP values achievable with each suit. Why are you all so critical? No I didn't compare each individual plate No I didn't calculate vs. p...
- by Virtual Riot - at 2014.03.25 05:38:00
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172. Minmatar Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Ghosts Chance wrote: can you PLEASE add proficiancy if your going to calculate EHP, it makes a 2-400EHP difference also no dropsuit in the game has explosive resistance. No Thats just another variable to screw things up I'm trying to test o...
- by Virtual Riot - at 2014.03.24 19:23:00
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173. Hi, I'm a Gallente Sentinel - in General Discussions [original thread]
Now that I made this https://forums.dust514.com/default.aspx?g=posts&t=150121&find=unread My argement stands. The EHP between the Gallente and Amarr are marginal at best and Amarr still get the benefit of 75% more stamina 2 highs and ...
- by Virtual Riot - at 2014.03.24 19:15:00
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174. Effective HP (EHP) Values for all Sentinel Suits - in General Discussions [original thread]
Below are all the EHP values for the new 1.8 Sentinel suits. All values were made using max armor, shield, and sentinel skills. All suits were tanked, being they were only fit with complex extenders or plates. I hope maybe this information will in...
- by Virtual Riot - at 2014.03.24 19:06:00
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175. Minmatar Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Today I will be looking at the Real HP of the Minmatar Sentinel with all skills maxed, on a tanked suit (only plates and extenders). TL;DR at bottom Minmatar Tanked suit Base armor = 435 Armor bonus from upgrade skill, (435 x 25%) = 108.75 (109) B...
- by Virtual Riot - at 2014.03.24 18:59:00
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176. Caldari Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Its for my own records really.... I just figured I'd share as I went Only minmatar left now and yes my maths are good this time, I also updated the other threads to reflect correct math
- by Virtual Riot - at 2014.03.24 18:27:00
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177. Caldari Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Today I will be looking at the Real HP of the Caldari Sentinel With all skills maxed, on a tanked suit (only plates and extenders). TL;DR at bottom Caldari Tanked suit Base armor = 390 Armor bonus from upgrades skill, (390 x 25%) = 97.5 (98) Base ...
- by Virtual Riot - at 2014.03.24 18:18:00
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178. Gallente Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Ghosts Chance wrote: Virtual Riot wrote: Ghosts Chance wrote: CaoticFox wrote: why is its EHP the greatest against its MAIN WEAKNESS? becuase OP cant do math hes also not factoring in proficinacy wich lowers those numbers concide...
- by Virtual Riot - at 2014.03.24 15:42:00
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179. Gallente Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Ghosts Chance wrote: CaoticFox wrote: why is its EHP the greatest against its MAIN WEAKNESS? becuase OP cant do math hes also not factoring in proficinacy wich lowers those numbers conciderably Fine *** i'll redo my math The numbers...
- by Virtual Riot - at 2014.03.24 15:34:00
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180. Amarr Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Today I will be looking at the HP of the Amarr Sentinel with all skills maxed, on a tanked suit (only plates and extenders). TL;DR at bottom Amarr Tanked Suit Base armor = 600 Armor bonus from upgrades skill, (600 x 25%) = 150 Base Shield = 360 S...
- by Virtual Riot - at 2014.03.24 15:28:00
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