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281. Heavies are getting nerfed - in General Discussions [original thread]
IMO nothing about TTK has changed, then again, I have no skills in Sentinel so I won't be getting any resistance bonus. But all light guns still kill as quickly, HMG is still as good as ever at close range, heavies do NOT have too much HP, I thin...
- by Victor889 - at 2014.03.26 12:19:00
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282. Question... - in General Discussions [original thread]
I thought it was whether or not that player was cloaked? Normal if not and chevron if cloaked. Someone needs to test :P
- by Victor889 - at 2014.03.26 11:27:00
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283. SAY NO MORE TO TANK 514 in 1.8!!! - in General Discussions [original thread]
Rynoceros wrote: I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy. GG, dipshits. Cripes! The...
- by Victor889 - at 2014.03.24 22:27:00
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284. What's your Heavy? - in General Discussions [original thread]
I'll be starting out with my old faithful Amarr 'Dren Sentinel' until I can make a better guess on the others, I'd love to see them on the battlefield really. I can't wait ^^
- by Victor889 - at 2014.03.24 22:19:00
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285. Sniper rifle's should have a visible 'Red Dot' / laser t... - in General Discussions [original thread]
I was thinking about this the other day. There should be a laser marker type visual queue to tell you where snipers are, yes, I know 90% of them are sat with their Thale's in the red line and therefore don't need to be pointed out but this would ...
- by Victor889 - at 2014.03.24 14:09:00
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286. Laser rifle patch notes are wrong, laser is getting messed up in 1.8 - in General Discussions [original thread]
I've just started using Lasers and they are really hard to use, it's impossible almost to stay on target while you are 'burning' someone as they will always strafe and 100% of the time will bunny hop (which is ******* pathetic and one of the worst...
- by Victor889 - at 2014.03.24 13:40:00
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287. HMG 1.8 - in General Discussions [original thread]
Feels fine to me, I've been regularly shredding recently with the standard HMG and I regularly see the freaking 'Steelmine' all over the kills feed, if not that the 'Republic HMG' or whatever the minmatar proto LP HMG is. Personally I'd like to...
- by Victor889 - at 2014.03.24 10:43:00
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288. My top 3 for 1.8 - in General Discussions [original thread]
I hadn't even thought about the Commando's, or the sentinels... oooh Gal Sentinel, 1 million armour lol (and slow as fudge!) My main top 3 are as follows [and I suggest you all do the same] 1. DO NOT SPEND 2. ALL YOUR SP 3. ON THE FIRST DAY! Se...
- by Victor889 - at 2014.03.24 10:00:00
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289. Who else missed out on the free SP?? - in General Discussions [original thread]
Me I think (not checked yet), but then I did sign in at 11:50pm on Sunday as I was away all weekend. I did 1 game, do you really need to have played 10? I just thought it was for every 'Active' player?
- by Victor889 - at 2014.03.20 10:26:00
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290. HMGs unable to use sidearm for balance and realism - in General Discussions [original thread]
I like this, I think you're onto something with the weapon swapping mechanics, not necessarily a change >Nerf< but something like showing both weapons you are holding, and having an animation to show *putting away/holstering your rifle* and ...
- by Victor889 - at 2014.03.19 14:34:00
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291. HMGs unable to use sidearm for balance and realism - in General Discussions [original thread]
Master Smurf wrote: rpastry wrote: hmg is strapped to heavy frame, its not carried by the players arms; let go and it wont fall off . makes perfect sense to be able to switch quickly to a handheld weapon. light weapons are a different thin...
- by Victor889 - at 2014.03.19 14:30:00
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292. 1.8 FOTM - in General Discussions [original thread]
Screw the scouts - have you even seen the PG/CPU cost of the stealth modules? you can barely fit one of those (proto) and a weapon unless you are a proto scout yourself.. I'll be skilling into some different fatty suits anyway, I can't wait to se...
- by Victor889 - at 2014.03.19 11:01:00
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293. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Musta Tornius wrote: Victor889 wrote: Does anyone know if there are any numbers for the new suits? I mean like PG/CPU for the new heavies and the new scouts, I haven't seen anything on them yet, I'd be interested to 'theory-craft'. You c...
- by Victor889 - at 2014.03.19 10:55:00
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294. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Soldier Sorajord wrote: CCP Logibro wrote: Gameplay * War Point rewards for vehicle damage have been reintroduced. What exactly does this mean? You'll get points for 'damaging' vehicles?
- by Victor889 - at 2014.03.19 10:53:00
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295. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Kosakai wrote: where is railgun nerf? It's in there - "- Base damage has been reduced on the following weapons: Assault Rifle, Scrambler Rifle, Combat Rifle, Rail Rifle, Submachine Gun." Go read the dev blogs here http://dust514.com/n...
- by Victor889 - at 2014.03.19 10:49:00
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296. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Does anyone know if there are any numbers for the new suits? I mean like PG/CPU for the new heavies and the new scouts, I haven't seen anything on them yet, I'd be interested to 'theory-craft'.
- by Victor889 - at 2014.03.19 10:48:00
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297. 'Death screen' Sound bug - in General Discussions [original thread]
I really hope CCP will fix the 'death screen' sound bug - you know the one, where the first time you die, you get the monotonous drawling sound effect FOR THE REST OF THE MATCH.. It's really irritating and has been around for too long, I really h...
- by Victor889 - at 2014.03.18 09:31:00
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298. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
I think we should just wait and see - after all, what choice do you have? HMG's are fine as they are, I agree it will be a little concerning that everything is getting a nerf but isn't that the point? to make heavies better, TTK increased and mor...
- by Victor889 - at 2014.03.18 09:25:00
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299. Uprising 1.8 - Will the new suits be coming too? - in General Discussions [original thread]
I was under the impression that the new suits would be coming in the next update, is this true? The only thing mentioned in the latest dev blog was the new side arms, I also understand that there may be a 'surprise' in there too (most people are ...
- by Victor889 - at 2014.03.06 07:49:00
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300. how do I beat an adv combat rifle? - in General Discussions [original thread]
Forge gun. to the face.
- by Victor889 - at 2014.01.20 14:45:00
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