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181. Fergit Project Legion... - in General Discussions [original thread]
Change isn't easy, for them or us, but personally I feel the game is the best it's ever been. They could use their lessons learnt from Dust to make better improvements on Legion (if it ever sees the light of day..)
- by Victor889 - at 2014.07.27 14:38:00
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182. Can we have biotics as low or high slot modules please? - in General Discussions [original thread]
C'mon CCP we all know it makes sense. At the very least stims, cardiac regs and the Kins cats. Who here agrees? I was gonna say the scanning modules too but there would be lots of crying about EWAR, then again, IMO they should be universal too....
- by Victor889 - at 2014.07.27 14:36:00
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183. Your first Proto Suit - in General Discussions [original thread]
I got Gal Heavy to level 4, got all the necesary SP for Lv5 and then blew it all on Nova Knives, then went to level 5 MinJ@. I decided the speed and flexibility were more valuable than 1 extra low and I've never looked back.
- by Victor889 - at 2014.07.27 14:32:00
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184. Rattati put the nail in the coffin for me considering the Minja - in General Discussions [original thread]
I have two proto Min scouts that I have a lot of success with. My 'Scanner' 3x complex range amps 3x complex precision enhancers I can see everything (just about), and from bloody far away. Shotgun and SMG, cloak and RE's for those silly preten...
- by Victor889 - at 2014.07.27 14:26:00
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185. Tanks - Using the small rails - in General Discussions [original thread]
The other Turrets always point north to begin with, so whichever direction you are facing - when you first flick into them, it WILL point north, then when you move it, it retains your last orientation. Enjoy.
- by Victor889 - at 2014.07.25 18:41:00
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186. Unkillable dropships - in General Discussions [original thread]
The dark cloud wrote: My forgegun strongly disagrees with the OP. Agreed - I think the issue here is that he can't take one down on his own - in a team of at least 2, you can kill most vehicles, tanks, LAV's and DS's. I have an AV min scout...
- by Victor889 - at 2014.07.20 09:24:00
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187. Idea for scavenging - in General Discussions [original thread]
Why not have an option to increase the odds of receiving salvage by adding a scavenge option to fallen bodies? it couldn't be that hard to do I would have thought - a bastardized version of the revive mechanic but on your enemies. Each scavenge ...
- by Victor889 - at 2014.07.20 09:18:00
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188. Easy and quick change for HF Charlie - in General Discussions [original thread]
Even just some sort of blinking light on the neocom would help. I hate generating your own orbitals only for it to be wasted as you didn't see the solitary notification..
- by Victor889 - at 2014.07.20 09:15:00
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189. Easy and quick change for HF Charlie - in General Discussions [original thread]
Can we have orbital notification on screen constantly please?
- by Victor889 - at 2014.07.19 18:03:00
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190. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
KING CHECKMATE wrote: Victor889 wrote: This kind of blatant use of cheating mechanics is disgusting. I just saw a guy (on my team) using a proto Cal Scout and the advanced ScR, clearly and blatantly using a modded controller, yes I know you...
- by Victor889 - at 2014.07.18 18:12:00
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191. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
boba's fetta wrote: http://youtu.be/h4fpctrVSTk first overheat with turbo 2nd without. Thank you for evidence. So what I'm saying is the guy was just firing full auto, clearly using a modded controller up to the point of almost overheat, l...
- by Victor889 - at 2014.07.18 18:07:00
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192. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
So there you have it CCP - modification required for the ScR at least - stop those turbo pad using noobs!
- by Victor889 - at 2014.07.15 19:54:00
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193. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
Atiim wrote: You don't really need a Modded Controller to fire extremely fast with a Scrambler Rifle. Though if I may ask, was it a CRD-9 Assault Scrambler Rifle? No, just the standard (adv) ScR (I do know the difference)
- by Victor889 - at 2014.07.14 19:56:00
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194. Why does photon gear - in General Discussions [original thread]
Khulmach wrote: Costx6 of advance gear.If they have a bunch of cpu and pg then its only between 100-200 cpu and 15-30 more pg.I would rather put on advance and stack photon gear.I barely even put mods and equipment on my suit so.....question.Wh...
- by Victor889 - at 2014.07.14 19:30:00
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195. Question... - in General Discussions [original thread]
Sir Dukey wrote: What is the hard counter to heavies in CQC-Medium range? Scout with SG is not a hard counter because it fails more than it succeeds. Most things explodey - RE's - PC's - MD's - FG's And burst HMG works wonders for me.
- by Victor889 - at 2014.07.14 19:28:00
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196. Restricting Heavy Sentinel Suits To Only Heavy Weapons - in General Discussions [original thread]
I wouldn't mind this...
- by Victor889 - at 2014.07.14 19:27:00
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197. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
This kind of blatant use of cheating mechanics is disgusting. I just saw a guy (on my team) using a proto Cal Scout and the advanced ScR, clearly and blatantly using a modded controller, yes I know you can't stop or moderate it but it's just a re...
- by Victor889 - at 2014.07.14 19:21:00
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198. What's next then CCP?? - in General Discussions [original thread]
I'm going to go with 'Good Things'
- by Victor889 - at 2014.07.11 20:31:00
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199. What's next then CCP?? - in General Discussions [original thread]
When you go all quiet like this (and you were doing so well...) we get nervous...
- by Victor889 - at 2014.07.07 20:49:00
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200. Rewards for capping out - in General Discussions [original thread]
Mikey Ducati wrote: Kids want a trophy just for peeing in a toilet. No kid. This you cannot have. .....Kid.....?
- by Victor889 - at 2014.07.01 19:35:00
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