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501. So assaults are now going down, ey? - in General Discussions [original thread]
Francois Sanchez wrote: All assaults (not only the Min Ass) are able to be too fast when you see how much HP they have. People were complaining about 700HP gal scouts when 1.8 came out and they were slowed down by their armour plates belowed a...
- by Vesta Opalus - at 2015.05.27 18:10:00
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502. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
hails8n wrote: The cal commando needs the 1 sec shield recharge delay the sentinel has, or an extra low to fit 2 shield regulators. The shield recharge on that suit is so slow. Im not sure these will make enough of a difference to make cal c...
- by Vesta Opalus - at 2015.05.27 18:06:00
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503. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cody Sietz wrote: KAGEHOSHI Horned Wolf wrote: I don't have math, but I do have logic. You're ignoring a huge factor when just balancing speed vs HP in regards to. If the assaults' HP is countered by the lack of speed, and vice versa for th...
- by Vesta Opalus - at 2015.05.27 17:56:00
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504. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
P.S. I dont see why we just dont add some damned stacking penalties to HP modules HP values. Why are they the special snowflake? Sure they have penalties but those penalties clearly arent enough of a deterrent.
- by Vesta Opalus - at 2015.05.27 16:34:00
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505. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Sleepy Shadow wrote: Vesta Opalus wrote: Also Im concerned that the amar logi will now be a much more attractive option for slaying than the Cal/Gal assaults. The Cal/Gal assaults have pretty **** poor weapon bonuses as is, so its not much ...
- by Vesta Opalus - at 2015.05.27 16:21:00
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506. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Well. This is interesting. Some thoughts: Slow speed will make the shotgun assault fits pretty much useless, this may or may not be a good thing depending on how you feel about shotgun assaults. Concern about killer bees activated. Heres what ...
- by Vesta Opalus - at 2015.05.27 13:37:00
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507. Can't deploy! - in General Discussions [original thread]
Nachos wrote: Who else has this bug? You search, deploy then suddenly stop deploying all of a sudden I just want a god damn match CCP Me too, havent been able to play but one game today (which started out 8v16, oh boy!)
- by Vesta Opalus - at 2015.05.26 23:39:00
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508. There was a hotfix today... - in General Discussions [original thread]
All Gucci wrote: LOL you SCR cry babies don't know what aspect of the weapon to cry about, first its the damage profile then ROF, then the charge shot, then the clip size, then amount of shots before overheat, then amount of shots allowed after...
- by Vesta Opalus - at 2015.05.26 20:36:00
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509. ISK cost vs effectiveness - in Feedback/Requests [original thread]
Breakin Stuff wrote: Once we get this tiericide thing done I would like to see the dev team take a second look at the pricing of vehicles. Why? Because once vehicles get a second pass and the madrugar gets adjusted ( and we all know it will) ...
- by Vesta Opalus - at 2015.05.26 19:56:00
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510. YOU DUCT TAPING THIEVES - in General Discussions [original thread]
Ace Ravager wrote: How the **** do Minamatar scouts get a boost to Caldari weaponry, a.k.a. the Nova Knives Minmatar Commando also stole the swarm launcher bonus that should belong to the Cal Commando
- by Vesta Opalus - at 2015.05.26 19:20:00
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511. There was a hotfix today... - in General Discussions [original thread]
Summ Dude wrote: Georgia Xavier wrote: Summ Dude wrote: CCP Rattati wrote: I intend for the next rifle pass to be last in a while, so need more time. all Ga rifles will get a buff, especially the base variant, scrambler will get a hi...
- by Vesta Opalus - at 2015.05.26 17:49:00
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512. CPM 2? - in General Discussions [original thread]
Kevall Longstride wrote: Llast 326 wrote: Kevall Longstride wrote: There are a worrying number of you saying X will have my vote . A lot of players did that last time not realising they had up to seven votes in the order you like the c...
- by Vesta Opalus - at 2015.05.26 17:46:00
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513. what's the most important aspect of a video game? - in General Discussions [original thread]
Count- -Crotchula wrote: being able to play it? why can I only deploy on the asian server? it's like a playground over there I have never seen so much equipment and explosive spam almost every single person has a mass driver, it's as if they've...
- by Vesta Opalus - at 2015.05.26 17:43:00
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514. Weapon Customization Concept/Discussion - in General Discussions [original thread]
Aeon Amadi wrote: things Seems legit, have a bump.
- by Vesta Opalus - at 2015.05.26 17:42:00
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515. In Need of Nerf - in Feedback/Requests [original thread]
Adipem Nothi wrote: As of Hotfix 1.1.2; listed in no particular order: Items * MN Assault * Armor Plates * Scrambler Rifle * Large Blaster Turrets * Armor Hardeners Mechanics * Wiggle Wiggle * Team-shared Active Scans RE: Min Assault:...
- by Vesta Opalus - at 2015.05.26 16:54:00
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516. There was a hotfix today... - in General Discussions [original thread]
CCP Rattati wrote: I intend for the next rifle pass to be last in a while, so need more time. all Ga rifles will get a buff, especially the base variant, scrambler will get a higher charged multiplier, lower dps and TAR/SCR will be brought cl...
- by Vesta Opalus - at 2015.05.26 16:50:00
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517. redline rail/missile tank fagplay - in General Discussions [original thread]
IG8T8 wrote: can pelt these ******* with triple damage modded proto AV all day and they shrug it off and retreat into redline cover. yet they can oneshot infantry with impunity. zero risk. why is this an acceptable game mechanic? b-b-beca...
- by Vesta Opalus - at 2015.05.25 19:36:00
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518. Ion Pistol - A Great Sidearm! If all the other sidearms didn't e... - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: gall assault + IP. = **** you scouts and mediums. the amount of times I have actually killed red dots with the IP is hilarious. sharpshooter 5 and gall assault 5. IP is a beast.........when you invest the sp t...
- by Vesta Opalus - at 2015.05.25 19:13:00
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519. Idea to help the non breach Scramble Pistol. - in Feedback/Requests [original thread]
Balamob wrote: Simple, "make them automatic", that would help the focus on the headshot and ccp wouldnt habe to change any stat. If this ever becomes OP a heat mechanic could be added. I think the assault and breach versions should both be a...
- by Vesta Opalus - at 2015.05.25 01:16:00
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520. Best defense against snipers - in General Discussions [original thread]
Jadek Menaheim wrote: Clone D wrote: Jadek Menaheim wrote: Fire the trumpet. This is the best, most epic war story I have heard. Can somebody pass me the kleenex? Even if it's made up or embellished, the premise of sympathizing in ...
- by Vesta Opalus - at 2015.05.23 22:06:00
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