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201. [Big Idea] One Of My Best Ideas Here - in Feedback/Requests [original thread]
mite b cool
- by Vesta Opalus - at 2015.04.10 17:01:00
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202. Rattati, are you aware that... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Vesta Opalus wrote: Sir Dukey wrote: Spkr4theDead wrote: How many times do I have to say that the answer is not to nerf vehicles, but buff them to whatever level the superior hull is at. You get parity in that f...
- by Vesta Opalus - at 2015.04.08 19:55:00
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203. The shotgun - in Feedback/Requests [original thread]
Hitman Turrentine wrote: Lightning35 Delta514 wrote: This weapon needs more range. Currently, with ewar, it's harder for a scout to get closer to an enemy, which is good, but range is an issue that makes scouts extremely vulnerable now. Befo...
- by Vesta Opalus - at 2015.04.08 17:58:00
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204. Rattati, are you aware that... - in Feedback/Requests [original thread]
JUPA SACH wrote: Are you aware that all you do is complain about everything? You're just complaining that he's complaining, but everyone knows hes right. Gunnlogis are complete crap compared to madrugers right now, not because the gunnlogis...
- by Vesta Opalus - at 2015.04.08 17:03:00
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205. Rattati, are you aware that... - in Feedback/Requests [original thread]
Sir Dukey wrote: Spkr4theDead wrote: How many times do I have to say that the answer is not to nerf vehicles, but buff them to whatever level the superior hull is at. You get parity in that fashion, not nerfing so AV has an easier time of de...
- by Vesta Opalus - at 2015.04.08 17:01:00
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206. The shotgun - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: This weapon needs more range. Currently, with ewar, it's harder for a scout to get closer to an enemy, which is good, but range is an issue that makes scouts extremely vulnerable now. Before,(like 1.8 and1.9) it wasn...
- by Vesta Opalus - at 2015.04.08 04:36:00
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207. Possible Fix To Start of Game Dropouts - in Feedback/Requests [original thread]
2 things. Many people leave because they see some corporation tags on the other team. Suggestion: obscure enemy corporation and player names in the leaderboard until they do something in game (or until the end of the game, whatever). Many people...
- by Vesta Opalus - at 2015.04.06 19:11:00
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208. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Breakin Stuff wrote: Joseph Ridgeson wrote: I don't think the conga line of fat asses with machine guns would be as prevalent as it currently is. It's becoming less prevalent. The damage nerf to my HMGs was spot on. The range nerf was... n...
- by Vesta Opalus - at 2015.04.03 20:16:00
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209. [Map Request] Trenches - in Feedback/Requests [original thread]
ANAHEIM Darko wrote: Could we have a new map with a trench system included? Add in some underground installations, as well as buildings above, and some expanded, open land, and you've got a decent skirmish map. Some trenched terrain would be...
- by Vesta Opalus - at 2015.03.31 18:07:00
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210. Shield vs armor tank imbalance - in Feedback/Requests [original thread]
The Dark Cloud wrote: Currently we see the returning era of madrugars rampaging the battlefield like no tomorrow. main reasons for that is not just solely the buff to armor hardeners going from 25% to 40% resistance but rather a combination of ...
- by Vesta Opalus - at 2015.03.31 16:02:00
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211. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
ReGnYuM wrote: Anyway, to stay on topic. Actually the topic was assault scrambler performance post-buff, but that ship has sailed
- by Vesta Opalus - at 2015.03.31 15:15:00
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212. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Aeon Amadi wrote: Made a video. This video highlights how good the weapon is against militia and frontline suits, but I dont see much to it other than that. The enemy team was clearly terrible.
- by Vesta Opalus - at 2015.03.30 23:14:00
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213. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Francois Sanchez wrote: Breakin Stuff wrote: Francois Sanchez wrote: . ScR has more DPS than HMG whatever crack you're smoking has to be awesome. You need to share. Pure math, multiply the damage per shot by ...
- by Vesta Opalus - at 2015.03.30 23:05:00
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214. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
jade gamester wrote: So a corp called carne con papas run amar assaults with visiams sometimes ARR and all there kdrs average like 10 plus yeah because that's normal... It is normal for some people. Ive been running at or around 10 for a whi...
- by Vesta Opalus - at 2015.03.30 23:03:00
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215. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: First point: "Scrambler absolutely devastates sheild" I believe in that way it is working as intended. As an Amarr laser weapon, shields are where it is supposed to shine. Second point: "or low hp tanked suits" ...
- by Vesta Opalus - at 2015.03.30 03:58:00
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216. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Vesta Opalus wrote: Yes but the shotgun does its job at 5-10 meters and has very limited and clunky fire rate. The scrambler has something like 80 meter range (I dont recall the exact ranges, wish those showed up som...
- by Vesta Opalus - at 2015.03.29 20:11:00
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217. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Breakin Stuff wrote: Takahiro Kashuken wrote: Only way it may change is if AV weapons become a % modifier so it for example it does 20% damage to a vehicle so for each vehicle that 20% is a different number but ...
- by Vesta Opalus - at 2015.03.29 20:03:00
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218. Minmatar assaults stamina stats - in Feedback/Requests [original thread]
knight guard fury wrote: So I just noticed that te recovery rate of a Minmatar assault is 50/s and the amarr is 30/s while the Minmatar have 200 stamina and the amarr have 250. Mathematically that's a 4 second recovery rate for the Minmatar an...
- by Vesta Opalus - at 2015.03.29 19:52:00
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219. scrambler rifle nerf needs to be implemented ASAP - in Feedback/Requests [original thread]
FORREST WHITAKER'S BALLZ wrote: 2094 dam on 4 charge shots in 6 sec gunfight...928 dam on 4 uncharged shots in 4 sec gunfight...i've been in battles where entire teams are equipped with scramblers. this has caused much imbalance in the world of...
- by Vesta Opalus - at 2015.03.29 19:50:00
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220. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Vesta Opalus wrote: Alena Ventrallis wrote: If anyhting, I'd just do away with the charge shot. That seems to be what Rattati doesn't like: charge shot to kill or severely wound, then a few shots to finish the job....
- by Vesta Opalus - at 2015.03.29 19:43:00
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