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21. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
The cloaks have to be one of the more exciting things to come to Dust. It's going to make the battlefield much more bloody, much messier. I like it. Also, the encouragement of specialization in the Logi suits is a welcome one. It further defines ...
- by Vespasian Andendare - at 2014.03.14 16:48:00
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22. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
CCP Cmdr Wang wrote: then it starts the slippery slope towards the grind and that would be my main concern. I appreciate your concern on this matter, but if you would have a stretch goal for TWO MILLION sp, then I hardly think any merc here w...
- by Vespasian Andendare - at 2014.03.12 21:13:00
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23. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Cal Predine wrote: But I'm a little bewildered abut the damage resists for Sentinel suits? It makes sense that the primary resist is aligned to the race's primary enemy's damage type. But the secondary resist for each suit appears to be aligned...
- by Vespasian Andendare - at 2014.03.12 19:00:00
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24. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Echo 1991 wrote: so what is caldari heavy gonna put in that low slot then? a regulator? 1 second recharge delay (which is so broken) so probably not. im fairly certain that a cal heavy will use a repper so they dont die once all the shields are...
- by Vespasian Andendare - at 2014.03.12 17:17:00
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25. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Marc Rime wrote: IgniteableAura wrote: Most people have been forced to focus on a single role. Forced, really? Only by their desire to get proto ASAP. IgniteableAura wrote: Especially since day one, they have been told to focus on a si...
- by Vespasian Andendare - at 2014.03.12 17:11:00
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26. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Echo 1991 wrote: While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad ...
- by Vespasian Andendare - at 2014.03.12 17:05:00
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27. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Kigurosaka Laaksonen wrote: What a grubby little douche. No. This is how it is. Play EVE and come back to me when your Armageddon is turned into a neut/drone boat. I didn't realize your Paladin couldn't use those same laser/tanking/battleship ...
- by Vespasian Andendare - at 2014.03.12 16:58:00
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28. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Dimitri Rascolovitch wrote: while this is true, NOTHING stopped you from spending skill points on the other skills for shields, so i feel the dropsuit respec is more than enough. you could have spent points on extenders I did, and i intend to r...
- by Vespasian Andendare - at 2014.03.12 16:25:00
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29. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Aero Yassavi wrote: Sucks for all those people who wanted to be a Caldari Sentinel but had to go Amarr Sentinel and now have all those wasted points in armor plating and stuff. I don't understand how CCP can do a Dropsuit Command respec withou...
- by Vespasian Andendare - at 2014.03.12 16:06:00
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30. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Awesome! Looking forward to these new suits!
- by Vespasian Andendare - at 2014.03.12 15:38:00
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31. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Kevall Longstride wrote: Takahiro Kashuken wrote: So just say we absolutely smashed to total to 2mil+ would you give us more SP? I'd like to know this too. It we really all go to town on this and get 2 million kills do we get 2 million SP...
- by Vespasian Andendare - at 2014.03.10 18:33:00
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32. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
CCP Logibro wrote: To answer a few questions: Yes Omega boosters will work. We'll try and tweet out some running totals over the weekend for the total number of clones killed. And before anyone panics, don't take this as an indication as to w...
- by Vespasian Andendare - at 2014.03.10 16:42:00
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33. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
This event sounds awesome! Please say you guys will post the results after, with a detailed description of how many clones were lost!
- by Vespasian Andendare - at 2014.03.10 14:30:00
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34. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Stefan Stahl wrote: 1. Locus grenades are spammed because a core locus grenade does 600 hp damage. Nerfed the wrong stat. 2. Long range Magsec SMG has a higher DPS than the short range SMG? Are you serious? 3. Nerfing the breach AR? 4. Nerfin...
- by Vespasian Andendare - at 2014.03.05 21:44:00
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35. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Thanks for the blog! It's nice to get info about 1.8. Seriously, though, CCP, why the nerfs on the AR? Shouldn't a Gallente weapon be deadly if you can get in range to use one? Literally, the only thing the AR had going for it was tremendous dama...
- by Vespasian Andendare - at 2014.03.05 16:05:00
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36. Announcement:Dev Blog: New War Point Rewards in Uprising 1.5 - in Announcement and Events [original thread]
Awesome! Great to see us being rewarded for doing the things we normally do!
- by Vespasian Andendare - at 2013.10.04 21:21:00
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37. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
I think this is going to be great to get a random squad when you want. However, if squad leaders are looking to get a squad together that has a high chance of success, so I might be looking for specific roles (for example, I play logi, but I may w...
- by Vespasian Andendare - at 2013.09.26 18:33:00
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38. Announcement:Event: First Victory Bonus - in Announcement and Events [original thread]
NoSoup4Me wrote: For being a MMOFPS there's no reward for "grinding" all day or even a couple hours, There should be incentive to keep playing . Right now the incentive is aimed at logging in and playing 1game . Reward people who are playing...
- by Vespasian Andendare - at 2013.09.18 14:04:00
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39. Announcement:Event: First Victory Bonus - in Announcement and Events [original thread]
CCP Eterne wrote: Greetings mercs! Nothing is quite as satisfying as getting out of your quarters each day, stepping onto the battlefield, and walking away with the sweet taste of victory in your mouth. It doesn't seem like it could get better,...
- by Vespasian Andendare - at 2013.09.18 14:00:00
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40. Announcement:Introducing the Daily Bonus in Uprising 1.4 - in Announcement and Events [original thread]
xp3ll3d dust wrote: Could we please change it, so that if you miss 1 day it doesn't reset the daily bonus all the way back down. Instead have it just go down a level for each day you don't log in. It is a psychological thing, missing a day due ...
- by Vespasian Andendare - at 2013.09.04 16:53:00
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