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1. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
It really feels like we've seen this all before.... way back in 2009 .
- by Vespasian Andendare - at 2014.05.02 14:41:00
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2. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
Z3R0 GR4VITY wrote: I like how the "Dust 514 Keynote" only had to do with the pc port and nothing else, also only lasting 25 mins ... This is really the problem. Considering the size of the giant bomb CCP Rouge dropped, you'd think he'd have ...
- by Vespasian Andendare - at 2014.05.02 14:17:00
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3. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
While the tech demo of Eve: Legion was stunning--I mean it was fantastic--the keynote left so much to be desired. Is Dust on console (PS3 and PS4) dead? What happens to our current Mercs? Will Dust and Legion connect? Will it be supported on...
- by Vespasian Andendare - at 2014.05.02 14:02:00
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4. Sticky:Operation Origin - in Announcement and Events [original thread]
Strker Remorse wrote: And still no Dust related gift for those of us that bought the HD Fanfest Stream. It's hard being the red-headed stepchild, especially when your shiny new spaceship-fighter game brother is getting all the press. Notice th...
- by Vespasian Andendare - at 2014.04.29 18:43:00
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5. Sticky:Operation Origin - in Announcement and Events [original thread]
CCP Frame wrote: Sounds fun for sure! I will join you guys from Shanghai during these days in Ambush US/EU (will be switching on and off). Oh, and since some of you might be interested - Origin Pack contains: Booster: GÇó Active skill booster ...
- by Vespasian Andendare - at 2014.04.29 13:48:00
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6. Sticky:Operation Origin - in Announcement and Events [original thread]
Aikuchi Tomaru wrote: After careful consideration I came to the only logical conclusion... CCP will introduce PvE against drones on April 30. That's the only way it's possible to get 10.000 kills in a week. According to this guy it means we ...
- by Vespasian Andendare - at 2014.04.28 18:38:00
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7. Sticky:Operation Origin - in Announcement and Events [original thread]
Awry Barux wrote: Yeah boosters are going to run rampant, because it's literally impossible to cap any other way. I will NOT be activating an Omega booster for this. The last triple SP event was grindy enough with all the glaring vehicle/AV i...
- by Vespasian Andendare - at 2014.04.28 16:38:00
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8. Sticky:Operation Origin - in Announcement and Events [original thread]
CCP Logibro wrote: Every infantry kill will give you an extra 50 SP and an additional 5,000 How about infantry kills made by infantry ?? I mean, if you don't restrict it some fashion, it'll just promote vehicle spamming since it offers BY FA...
- by Vespasian Andendare - at 2014.04.28 14:04:00
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9. Sticky:Operation Origin - in Announcement and Events [original thread]
Please don't break things when you implement the scripting for this!
- by Vespasian Andendare - at 2014.04.28 13:50:00
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10. Announcement:Dev Blog: Fanfest 2014 - A Festival for the Best of Fans - in Announcement and Events [original thread]
Definitely looking forward to it CCP. I know the pressure is on to deliver, and I'm sure I can speak for us all when I say, I really hope you guys can and make Dust the game it deserves to be.
- by Vespasian Andendare - at 2014.04.23 17:06:00
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11. Announcement:Developer Spotlight: CCP jBot GÇô Johann Reynisson - in Announcement and Events [original thread]
Excited to see the Dust videos at this year's Fanfest! Nice to meet you, CCP jBot!
- by Vespasian Andendare - at 2014.04.14 14:19:00
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12. Sticky:Sidearm Showdown and Commando Contingency! - in Announcement and Events [original thread]
Fresh and innovative--and with a bonus that it'll easily identify the OP sidearms! Skill point and isk rewards. Good job, CCP!
- by Vespasian Andendare - at 2014.03.20 13:46:00
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13. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Happy Violentime wrote: Heavenly Daughter wrote: Oh, really !? Show exactly this is what CCP wrote ANYWHERE, Do you know what they say about the word ASSUME. So this is your understanding, isn't it. I know you're an old lady, but ...
- by Vespasian Andendare - at 2014.03.17 13:56:00
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14. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
xp3ll3d dust wrote: Scanners did not need a double nerf. Simply removing the 360 degree spin was enough of a nerf as it forced you to scan in a single direction. As most scanners are 60 degrees, you have a 1/6 chance of scanning in the correct...
- by Vespasian Andendare - at 2014.03.14 21:48:00
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15. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
What is the thought behind the big visual flair on cloaking/decloaking?
- by Vespasian Andendare - at 2014.03.14 19:55:00
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16. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
DeeJay One wrote: So no fix for equipment spam then? Flux grenades. Surprising enough, the tools were there all along!
- by Vespasian Andendare - at 2014.03.14 18:56:00
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17. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Is there a cloaking skillbook? (I'd assume so given the meta levels on the cloaks.) What does the skill do?
- by Vespasian Andendare - at 2014.03.14 18:32:00
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18. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Jaysyn Larrisen wrote: Vespasian Andendare wrote: The cloaks have to be one of the more exciting things to come to Dust. It's going to make the battlefield much more bloody, much messier. I like it. Also, the encouragement of specialization...
- by Vespasian Andendare - at 2014.03.14 18:19:00
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19. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Sana Rayya wrote: Vespasian Andendare wrote: Anyone else get the feeling that the new battlescape will *just* be cloaky scouts? And fatties! I'm thinking the cloak will be really useful for haunting null cannons with Nova Knives. Plus,...
- by Vespasian Andendare - at 2014.03.14 16:57:00
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20. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Anyone else get the feeling that the new battlescape will *just* be cloaky scouts?
- by Vespasian Andendare - at 2014.03.14 16:52:00
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