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461. What is Defualt Corp? - in General Discussions [original thread]
When you make a character, you're put in an EVE NPC corp (The game isn't connected to EVE yet) based on your location. The writing system is nice but needs refinement.
- by Velvet Overkill - at 2012.08.03 05:40:00
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462. Big vehicle spawn bug - assets incorrectly deducted - in Technical Support/Bugs [original thread]
Hardcore Bumpage Action
- by Velvet Overkill - at 2012.08.03 05:25:00
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463. Tank crew accessory turret rotation speed bug, it's clipped - in Technical Support/Bugs [original thread]
Devs already know about the clipping. Your other bug seems very serious. I'll try to see if I can replicate it.
- by Velvet Overkill - at 2012.08.03 05:22:00
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464. UI/UX "Bugs"... - in Technical Support/Bugs [original thread]
+1
- by Velvet Overkill - at 2012.08.03 05:16:00
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465. All assault rifles look the same - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: The reason for this is that we are currently not seeing racial designs, at least not within each weapon group that is. Scrambler pistols are Amarr, SMG's are Minmitar, AR's are Gallente (I think?) and shotguns are Cald...
- by Velvet Overkill - at 2012.08.03 05:04:00
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466. [Request] Please stop spawning me right in front of enemies. - in Feedback/Requests [original thread]
General Funguy wrote: Zero Harpuia wrote: Two things: 1) Use Search, there are many, many threads like this already. 2) If your spawning in front of enemies, chances are you saw them on the TacNet while spawning, so that's all you. 2 thin...
- by Velvet Overkill - at 2012.08.03 04:31:00
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467. BP's in a Dust - in Feedback/Requests [original thread]
The market here will be the market on EVE. We would be able to sell/buy ALL items (except for the ones that obviously can't be traded). We could have an industrial side of things in to game later on in this game's lifetime.
- by Velvet Overkill - at 2012.08.03 04:28:00
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468. Tired of sharing a room? Need your own space? Purchase your personal quarters to... - in Feedback/Requests [original thread]
Remember this playing in the warbarge?: Quote: Tired of sharing a room? Need your own space? Purchase your personal quarters today! We should be able to purchase captains quarters like in EVE Online. We already have the Caldari quarters. Hop...
- by Velvet Overkill - at 2012.08.03 04:21:00
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469. Two round burst sniper riffles - in Feedback/Requests [original thread]
Zero Harpuia wrote: Erm.. wouldn't the first shot's recoil make the second shot miss... horridly? Besides, the SMG is meant for short range, it can afford having a less accurate variant. the Sniper Rifle is meant to shoot things WAY down-field....
- by Velvet Overkill - at 2012.08.03 03:45:00
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470. Two round burst sniper riffles - in Feedback/Requests [original thread]
Aniarch wrote: +1 would like more variety in the sniper rifle arena. Like a Dragnov (spelling?) - semi auto. The tactical sniper rifle is like the Dragunov.
- by Velvet Overkill - at 2012.08.03 01:24:00
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471. [Suggestion} Sansha's Nation as PVE Opponants and lootable gear? - in Feedback/Requests [original thread]
Shansa Kuvakei wrote: I will vanquish your fear and commute your flesh to Dust Shansa said it himself in the trailer that he will send flesh to Dust.
- by Velvet Overkill - at 2012.08.03 01:20:00
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472. Two round burst sniper riffles - in Feedback/Requests [original thread]
Add a two round burst sniper riffle. Have it so that it has a higher magazine capacity, each burst does less damage than the tactical sniper riffle, and slightly less accuracy for the second shot. The delay before firing the second could be around...
- by Velvet Overkill - at 2012.08.03 00:57:00
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473. "Nerfing Tier 2 HAV's" - in Feedback/Requests [original thread]
If there isn't any AV people on the maruader's team, a good dropship pilot with good gunners/guns can easily do constant dmg to keep the tank away and even kill it. If the DS pilot flies directly above the tank, it can't target the DS.
- by Velvet Overkill - at 2012.08.03 00:41:00
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474. Points instead of KDR - in Feedback/Requests [original thread]
I don't totally agree with this. I don't support removing the kills/deaths from the leaderboards that's shown at the end of a battle. Why not just show it all? Have it be ranked by points and if someone has the same number of points, make it be ba...
- by Velvet Overkill - at 2012.08.03 00:16:00
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475. I thought the spawning issue was supposed to be fixed. - in Feedback/Requests [original thread]
Next update, not this current build.
- by Velvet Overkill - at 2012.08.02 23:56:00
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476. There needs to be a research team that does this in CCP - in Feedback/Requests [original thread]
A research team that investigates these things on the EVE/Dust forums: how many posts that are interesting per month
how many posts that are constructive per month
how many trolling or nonconstructive post per month
the rate of improv...
- by Velvet Overkill - at 2012.08.02 23:55:00
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477. [REQUEST] Jetpacks, new weapons/equipment, aesthetic changes, & alien life PVE - in Feedback/Requests [original thread]
All of of these are outstanding. Since jetpacks don't have much backing, why not just have grappling hooks? With the same restrictions?
- by Velvet Overkill - at 2012.08.02 23:12:00
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478. [REQ] Squad Leader Objective Tagging - in Feedback/Requests [original thread]
Hardcore Bumping Action! We should be able to access the command wheel by using the left Dpad button on the controller. It's currently UNUSED and should be an easy fix to one of the usability issues faced.
- by Velvet Overkill - at 2012.07.31 12:08:00
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479. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
General Funguy wrote: Either that or give the large railgun a slightly increased blast radius or ZOOM to be able to at least attempt to counter, and make the damage indicator show which direction the shot came from, because right now you take a...
- by Velvet Overkill - at 2012.07.31 11:42:00
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480. [Request] Freefalling mechanics - in Feedback/Requests [original thread]
Darkz azurr wrote: could help if they implement droping in as a spawn option. I was tricked when I noticed that a game that had Drop suits and inertia dampening when falling was being developed. Was ecpecting spawning in to the base and Dro...
- by Velvet Overkill - at 2012.07.31 11:29:00
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