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1341. Dynamic large scale warfare - in General Discussions [original thread]
YAY! That is a relief, I was worried they were actually going to get stuck at the 48 player cap. 128 isn't as large as I would like to see, but hey, they are CCP after all :) It wouldn't surprise me that if they were testing 128 back in november, ...
- by Veigar Mordekaiser - at 2012.07.17 10:18:00
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1342. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Oh. My. God. The keyboard warriors.. they're everywhere! SAVE US! LMAO I read through the first 8 pages and there are two very obvious groups on this thread. Group A) Those that understand the sandbox. Group B) Those that don't have a clue what...
- by Veigar Mordekaiser - at 2012.07.17 10:10:00
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1343. Dynamic large scale warfare - in General Discussions [original thread]
Oh, didn't see the Q&A stuff. I do know they hinted at something bigger than 24 vs 24, but that could be 30 vs 30, which would still not be that great.
- by Veigar Mordekaiser - at 2012.07.17 09:14:00
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1344. Dynamic large scale warfare - in General Discussions [original thread]
I dont remember anything about larger player caps from the fanfest videos.
- by Veigar Mordekaiser - at 2012.07.17 08:58:00
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1345. Dynamic large scale warfare - in General Discussions [original thread]
Grit Breather wrote: The initial player cap might be 24v24 or 48v48 but that'll grow constantly. With each update it'll grow a bit more. This is also something they'd promissed. Links..?
- by Veigar Mordekaiser - at 2012.07.17 08:45:00
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1346. Dynamic large scale warfare - in General Discussions [original thread]
Dont know how I could've missed fanfest stuff... I watched all the keynotes I'm just hoping this doesnt end up with a player cap of 48. I would really like to see massive battles that rival EVE fleet fights. Hell, lets see something with more d...
- by Veigar Mordekaiser - at 2012.07.17 08:31:00
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1347. Where are the JETPACKS & Deployable Turrets? - in Feedback/Requests [original thread]
Jet packs wouldn't actually be bad, as long as we aren't seeing them on heavies. Maybe even only for scouts (and possibly assault? <3), since they're light enough that jetpacks could be a possibility.
- by Veigar Mordekaiser - at 2012.07.17 08:14:00
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1348. For every class of vehicle, we need a Pilot gunned variant. - in Feedback/Requests [original thread]
Logisticus Testing wrote: wish i could recall which game it was i played where you got support xp, like you'd get xp for repairing things, healing people, etc. that way people like me who lack the twicthflexes to be really good in PVP battles h...
- by Veigar Mordekaiser - at 2012.07.17 08:11:00
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1349. Dynamic large scale warfare - in General Discussions [original thread]
Lurchasaurus wrote: the current plateaus map is supposedly only 1/5 of the actual map. Oh really? So it's suppose to be larger with more installments? Hmm, missed that I guess. Though, i dont think 24 vs 24 will be enough for a map 5x that s...
- by Veigar Mordekaiser - at 2012.07.17 08:05:00
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1350. Dynamic large scale warfare - in General Discussions [original thread]
Grit Breather wrote: Going by the announcements at the last FF, some planet sections are going to be very large. Some more than 10 KM across. These large sections could be boring if the owning corporation does nothing with them or they could pr...
- by Veigar Mordekaiser - at 2012.07.17 07:02:00
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1351. Dynamic large scale warfare - in General Discussions [original thread]
I have yet to read any type of announcement for this type of gameplay. Hence why I suggested it.
- by Veigar Mordekaiser - at 2012.07.17 06:06:00
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1352. Dynamic large scale warfare - in General Discussions [original thread]
Grit Breather wrote: This is so wrong. Yes, once Dust is live we will have battles similar to that. But they won't be planned by CCP. They'll just happen because that's what battles in Dust are supposed to look like. Keep in mind Dust lives wit...
- by Veigar Mordekaiser - at 2012.07.17 05:39:00
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1353. Dynamic large scale warfare - in General Discussions [original thread]
Bump. :c
- by Veigar Mordekaiser - at 2012.07.17 05:25:00
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1354. Dynamic large scale warfare - in General Discussions [original thread]
I posted this in a thread titled "Killzone", but I'm not sure it would attract much attention there, as these forums are not for Killzone :P I would like to see a massive game mode, with HUGE teams, say 128 vs 128, like MAG, possibly even larger ...
- by Veigar Mordekaiser - at 2012.07.17 04:38:00
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1355. killzone? - in General Discussions [original thread]
Project Icarus 001 wrote: In KZ's warzone, objectives would last about 5-20 mins and they would then switch. So the match would go from tdm to capture the flag in 5 minutes making the game more dynamic. Its alot of fun. Could be cool. I woul...
- by Veigar Mordekaiser - at 2012.07.17 04:29:00
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1356. Passive Skilling - in General Discussions [original thread]
KingBlade82 wrote: pjster long wrote: I have been hearing about the passive skill training but I cant seem to find out how to do this. Can anyone help me figure this out? dont play :P u earn SP passively out of game Such a small amount ...
- by Veigar Mordekaiser - at 2012.07.17 01:42:00
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1357. Keyboard/Mouse - in General Discussions [original thread]
thereal herbzula wrote: I am starting to get the feeling that the controller users are scared of the Kb/M users. Kb/m are playing hindered on there abilities due to the controller. We are better gamers, and will prevail. Hopefully we can get o...
- by Veigar Mordekaiser - at 2012.07.17 01:41:00
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1358. Keyboard/Mouse - in General Discussions [original thread]
GSP GoTSoMePoT wrote: ( BONUS LEVEL ) ( SPACE TROLLS ) (Not:) Plz do not feed space trolls they can multiplie fast . ( Space invaders ) ( Begin ) **Feeds the space trolls**
- by Veigar Mordekaiser - at 2012.07.17 00:52:00
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1359. use the bed as a log out method - in Feedback/Requests [original thread]
Theseus Udnaki wrote: Dasyu Asura wrote: Sha Kharn Clone wrote: CCP Frame wrote: Oh, going to bed to switch characters is something that we like as well. We will probably do it soon. :) Thats how you get the claps A buddy of mi...
- by Veigar Mordekaiser - at 2012.07.17 00:48:00
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1360. Keyboard/Mouse - in General Discussions [original thread]
GSP GoTSoMePoT wrote: I think KB/M will not be added to the FPS part of the game . I think the KB/M will be added to the EvE part of the game . There is two parts of this game . Dust FPS part on Console. EvE ships part on Console. But Ju...
- by Veigar Mordekaiser - at 2012.07.17 00:42:00
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